How is it that the most anticipated game of the last 18 years is less than two days and no one is talking about it?
Come on you dope®s! A new 2D Mario game on a home console is almost upon us!
Personally, I can’t wait. I’m going to be at the store bright and early Sunday morning to purchase my shiny (seriously, the cover has shiny silver foil on it) copy of NSMBWii. Then I’m going to play it all day. And then I will be 10 years old again and it will be magical.
I know, that’s so weird. I was reading the paper today, and the Fry’s insert said “available Sunday 11/15 at 9 am.” Thanks for the warning to avoid the place!
(I have a Wii - and a PS3, and a DSi. I have never been a Mario/Link/anything “classic” Nintendo fan.)
Oh, they actually put Wii in the title, I figured the official title was just “New Super Mario Bros.” and the Wii part was just a gaming community thing to differentiate it from the DS one themselves.
What’s not descriptive about it? It’s a New Super Mario Bros. game on the Wii. There’s no way they could have made it more destriptive unless they tacked “2D” on the end.
The game’s pretty fantastic. I wouldn’t say it’s quite as good as Mario World, but it’s leagues better than the original New Super Mario Bros on the Nintendo DS, which I thought was mediocre at best.
Well, Mario Brothers Duck and Run in the Land of Oz would tell you what’s going on the game, other than it merely being “new,” which won’t have any meaning in 2014.
But honestly, I wouldn’t even be in this thread if it weren’t for my son. I haven’t played a video game since Pac Man c. 1982. :rolleyes:
Ahem, Mario Brothers Duck and Run in the Mushroom Kingdom. But anyway, saying a game is a “Super Mario Bros.” game to anyone that’s touched a controller in the last 30 years is all the description you need.
I’m well and truly sorry you’ve deprived yourself of this wonderful pasttime.
Keep in mind it’s been a few years since I played, so I may not recall all of my complaints. First up, the game’s power-ups were completley insipid, and in fact, generally more detrimental than helpful. Instead of suits, you had various mushrooms. The Mega Mushroom was a glorified star, which essentially put the game on auto-pilot. The mini-mushroom was a one-hit kill and its only practical benefit was to access a few secret area for those coins. And finally, the blue-shell–oh god the shell. That thing was a death trap, sending you spiraling to your death at any pace beyond a saunter. I didn’t find it fun to use at all–in fact, I would purposefully get rid of it anytime I acquired it.
The level design itself was dull and felt oddly generic, adhering far too much to the original game, which had since been surpassed by its sequels. In fact, there’s not a single level I can recall from New Super Mario Bros, in stark contrast to every Mario game before and since.
And the game just lacked heart. It didn’t have nearly the same charm the others did, partially because of gameplay, but also the music and visuals. Both of which just felt boring (and this is actually one complaint I have against the Wii version–the visuals are technically fine, just uninspired. The music, however, is a step-above the DS version).
What the Wii version has that the DS one lacks is great gameplay, tighter controls, fantastic power-ups, sublime level design, and a joyful co-op component. In fact, whereas the original was, at its core, a retread of Super Mario Bros., New Super Mario Bros Wii takes the best elements of Mario 1, 3, and World, while mixing in a ton of new ideas.
Somehow I think Nintendo doesn’t care about day one sales as much as other companies given how long the tail is on their titles.
We’re looking forward to a coop run but I’m probably going to have to wait a few days to get into it. I got what was essentially a free copy from Amazon thanks to some gift certificate rewards from my Christmas shopping but I won’t have it until at least Monday and that means waiting for the weekend…