HoR is great for runners because it not only damages them; it stops them from running and gets them to come back to you.
Prot pally levelling is slow, but your mana issues will improve once you get Blessing of Sanctuary and every hit on you restores mana. Then you’ll be happy for those runners to get away and hopefully bring back some of their friends.
I wonder which pally spec kills things more slowly, prot or holy. It can take me a long, long time to kill elites with my holy pally, but I usually finish with full health and mana.
Well, I logged into WoW for the first time in over a month yesterday to do the Operation Gnomeregan and Zalazane’s Fall chains. Both were a lot of fun, except for when I got feared while fighting in the Echo Isles village and got stuck in geometry. I had to hearth and restart the fight all over again.
Despite that, I’m kinda thinking I’m done with WoW. Other than completing those two chains, I had absolutely no interest in sticking around. And the more I hear about Cataclysm, between the 80+ zones and the class changes, the less I want to play it. The 80+ zones simply don’t interest me at all and in fact are the sort of places I actively dislike in a game. The class changes might not be so bad, but I’d just gotten used to my Holy Pally and I like the playstyle that Blizzard is actively stomping out.
I believe that for a zerg strat, you *do *in fact want everyone to turn and burn out an iceblocked member. With everyone focusing fire, it only takes a couple of seconds, and you can’t afford the lost DPS or healing.
Yup. Here’s how it should work:
1.) At 35%, everyone stacks on her feet.
2.) The first iceblock runs to her head and drops it more or less in line with the MT.
3.) OT drops their stacks, runs in to the head, and taunt. Ideally, they would have stopped DPS and run over with the first block, parallel to their course, so that as soon as the block is down they can run in and drop their stacks.
4.) MT drops their stacks, calls when they’re running out so the block can be burned the rest of the way down, and runs back to the head to taunt.
5.) At some point during #3-4, the second iceblock will have run out and dropped their block at the feet.
6.) As soon as the MT has Sindri again, the OT runs to the new iceblock at her feet to drop their stacks. Once their stacks are gone, the OT runs **to her feet **and taunts from there (watching her CDs to ensure they don’t breath the raid as she flips 180).
7.) From this point forward, the iceblocks should ideally alternate between head and feet, allowing both tanks the quickest possible route to drop their stacks and get back to the boss. If something goes wrong, the tank dropping their stacks should leg it to whatever block is available, and then take the shortest route back to Sindri to taunt–which may be her head or her feet, depending on where the block is placed.
Tips and tricks:
*If your debuff gets down to 1 second, it’s safe to come back into LOS. This is especially important for tanks who need to maintain a safe buffer of time to deal with things like getting back out of LOS after a tail swipe.
*In a pinch, a tank can reset their stacks by getting themself iceblocked (i.e., standing next to someone with the debuff. This should *only *be done in an emergency (i.e., they’re about to tick to 6 and cause a wipe anyway), and the tank should always be broken out ASAP (all DPS focus-fire) in this situation.
*Having one DPS assigned to kill blocks (with a backup for if that person gets blocked) is a very good idea, especially for the first block, which cannot go down until both tanks have dropped their stacks.
Did that one with the same group this week. Have one person, preferably a DPS since they can afford to look around, assigned to keep track of what adds are live and mark duplicates to be killed. The way we did it was simply to have me in charge of grabbing and holding all the adds. This works particularly well for a Warrior, given that Charge + Intervene means we can move around the room pretty well to keep aggro up on all of the casters who refuse to move. The only add I wasn’t taking care of was the zombies, which were kited by a Hunter (although toward the end of the attempt, either he went down or just lost control of one, so I picked it back up and kited it around myself). Note that this means there’s only one tank for ph2, so your tank needs to pump out as much threat as they possibly can before they hit 5 stacks of the debuff (assisted by MD and Tricks as much as possible), and then after that point, the DPS has to be very careful not to aggro (again assisting with MD/Tricks).
If you get the LDW weekly, Darnavan *does not *count towards the total. Given that he’s essentially a Warrior, with a Charge-stun and a Mortal Strike, he should be burned ASAP if you’re using a tank to hold all the adds.
Meta mounts are new, but they’ve pulled out old titles before (e.g., Hand of A’dal, which I’m *still *kicking myself for abandoning the quest for) as well as the Amani War Bear from ZA.
Come back to usssssss! You know you want our cookies.
So, new guild for my warrior. Good group of people, havn’t raided together as a guild yet, but have been raiding with a few of them before and they’re pretty laid back and like to have a good time. I see good things coming from this and I’m excited to hop into Cata with these guys and see what we can get done.
Still haven’t killed LK yet, on any of my characters. I just want him dead before Cata, loot doesn’t even matter to me at this point as long as he’s face down on the ice. With that said, my old 10man group has set up another night of LK attempts for tomorrow. I’m a little nervous since it’s been two, maybe three weeks since we’ve run as a group and the last time we attempted LK we couldn’t get much into phase 2 before wiping. I feel like we’ve been working on him for two months now and I’m tired of throwing myself against the wall every night.
Finally hit exalted with the Mag’har Saturday night after a couple hours of grinding on Ogres. So happy to have my Talbuks, I’ve wanted one for a long time and now I have four. It also gave me my 50 mounts achievement so I got an Albino Drake to go along with it. Fun times.
Slightly ammended All You Can Eat suggested strategy, because I forgot to mention what the rest of the raid should be doing:
1.) At 35%, everyone stacks on her feet.
2.) The first iceblock runs to her head and drops it more or less in line with the MT. The raid should move over to the first block at this point.
3.) OT drops their stacks, runs in to the head, and taunts. Ideally, they would have stopped DPS and run over with the first block, parallel to their course, so that as soon as the block is down they can run in and drop their stacks.
4.) MT drops their stacks, calls when they’re running out so the block can be burned the rest of the way down, and runs back to the head to taunt.
5.) At some point during #3-4, the second iceblock will have run out and dropped their block at the feet. With the dedicated block killer(s) staying on the first block, the rest of the raid should now move over to the second one.
6.) As soon as the MT has Sindri again, the OT runs to the new iceblock at her feet to drop their stacks. Once their stacks are gone, the OT runs **to her feet **and taunts from there (watching her CDs to ensure they don’t breath the raid as she flips 180).
7.) From this point forward, the iceblocks should ideally alternate between head and feet, allowing both tanks the quickest possible route to drop their stacks and get back to the boss. If something goes wrong, the tank dropping their stacks should leg it to whatever block is available, and then take the shortest route back to Sindri to taunt–which may be her head or her feet, depending on where the block is placed. The raid should be moving to each new block as soon as the old one is killed, or earlier if they’re not responsible for killing the block in question and that’s more convenient for them.
What does that mean, exactly? You don’t like the zones as they are now? Or you don’t like the new quests you’ve heard about? Or what?
ETA:
Grats on the Mag’har rep, Shin Kell! That grind is a bitch and a half.
Twilight Highlands looks like a supercharged version of Tanaris and Silithus. The slowly waving legs sticking out of the Silithid areas were bad enough, but I ain’t going near those tentacles. Vashj’ir is entirely underwater, which I’m just not cool with. I can play through those areas if I have to, but there’s no fun in it for me.
Divine Shield doesn’t wipe mystic buffet stacks and doesn’t even stop mystic buffet from hitting. It goes right through the bubble, as does pretty much all major boss abilities these days. Divine Intervention probably would, but that’s a bit more complicated to use.
As for All You Can Eat, I don’t recommend the head/tail swap method. If she spins around, she has the potential to tail-slap the previous tank across the room, which makes getting to an ice block in time rather trickier. Also, remind the raid to get behind the ice block well ahead of buffets and stand perfectly still until it goes off; WoW mechanics increases the hit area on moving players. My raid’s failure rate went way down after we started using Small Feasts, as well, but I can’t swear if that’s due to the shrink or just improvement placebo, but it may be worth a shot.
I leveled as a Prot paladin back in TBC. Always get a shield spike and be taking on as many mobs as you can at a time. They will slow kill themselves on your shield/Ret Aura/Holy Shield (whenever you get it). Just keep picking up new mobs as one dies. It may feel slow, but you’ll be killing quite a few of them, and you don’t need to Consecrate at all, but you can if you want to switch to Seal of Wisdom.
Okay, so that one’s an aesthetic issue. Can’t argue with that.
Do you know anything about the mechanics of these areas, or are you reacting to what you’re assuming it’s going to be like? I can’t imagine it will be an entire zone that will work exactly like being underwater now (excruciatingly slow movement, can’t eat/drink, etc.).
DK bubble/shields don’t work, either, FWIW.
It happens very rarely, and especially with a Warrior who can Charge back to a block, the chance for anything to go wrong is pretty minimal. Only on one attempt did it wipe us, when we got two tail swipes in a row–the first one made the OT (who wasn’t that great) late in getting to their block to drop their stacks, which meant my stack was already at five when he taunted, then I ran further behind her to get to my iceblock and got myself swiped back, so while I Charged back to the block, I didn’t get back out of LOS fast enough to prevent getting my 6th.
IMO, allowing the tanks to take the most direct route back to the boss is well worth the possibility of getting tail swiped. Most of the time, we were swapping with 2-3 stacks, and never more than 4, unless something went wrong. That kind of margin means you can afford to get knocked back and still make it to a block. With good block positioning and thoughtful movement on the part of your tanks, you should rarely or never get the potentially lethal two back-to-back tail swipes.
What did *The Little Mermaid *ever do to you, huh?!
I saw a screenshot of an underwater mount and it looked pretty fuckin’ sweet. You know what word nobody ever uses anymore? “Fly.” What happened to that?
Cool Yeti. Mabye we can try for one of more of these before or after the raid tonight. It would be easier with 5 guildies, because we don’t have to bother finishing the whole instance each time.
Actually you get saved to the instace & can’t queue for it specifically after one go around (though you can be put into it by the RDF). OTOH, a guild group is more likely to agree to deliberately wipe if you don’t get eg Less-rabi.
I think Skammer’s point was more that, once you finish the achievement, you can go on to the next one instead of finishing off that instance–not that you could do the same instance over and over to try to get the achievement.
Realistically, both of those are pretty convenient.
Hmm, I have to get the guildies who AREN’T in the ICC10HM team to try for a few more of these tonight. I still need a lot of the “everyone has to be on board and on point” ones like “watch him die” and such.
As for the Less-Rabi achieve, I know Skammer would definitely try Share The Love achieve…when we got that achieve, I made myself the tank at the beginning of the fight until the Main Tank got impaled and then we switched aggro duties, being careful to keep healing whoever is tanking and do a slow burn on the boss until all 5 of us get impaled, and then fast burn him afterwards. Even as a dps, I was healing the tank with Flash of Light, with the occasional Hammer of Light and Hammer of Wisdom when heals and mana were needed.