New WoW General Discussion Thread 6/8/10

I know the frustration. I decided a few weeks ago to try to grind out all the Argent Tourney mounts, but I’m rarely able to do all the dailies in one day (because I’m chain-running BGs at the same time). My priority is the flying mounts first, which are 150 seals each, and I’m only up to about 100 so far. I’ll guess I’ll be satisfied getting just one of the flyers before Cata drops – at that point I’ll be levelling again and it might be quite a while before I’m able to come back to the Tourney. And of course Cata will surely introduce a whole new set of things to grind for.

For martu

Re: My HP, they answered my ticket and said they’re working on finding a solution for the problem

Re: bandages

Okay, let me re-phrase

Certain enemies will drop certain cloths, linen, silk, wool, forstweave

I loot, they go into my bags

At a particular time, I check my 2nd profession and see if I have enough to make bandages and “skill up”.

So I go to that page and hit “create bandage” and if I have enough it creates them and I go up a level or levels depending on how many cloths for that particular bandage I have.

For wool, it has made bandages 49 out of the needed 50, so I need one more to fulfill that request and skip up to the next needed bandage.

Okay, I look in my bags and there are like 20 wool CLOTHS in one compartment which obviously were looted from SOMEWHERE, right?

So take one of those to make the last needed wool bandage and let me vendor or auction the rest that are in my bag.

As I wrote earlier, I also have CLOTHS for linen and silk, some of which HAVE the required number of bandages, and some which don’t.

I am using www.noobschool.com as my source for how many from where, etc.

Thanks, martu

Q

PS: The section I was speaking of is: at skill level 80-115, you should be working on wool. Okay, I did that, but appartently I’m one short because in the greyed out section it says 49 were made. Somehow I got to 200, though…

Got to go to app’t but I will send a screenshot later…

Thanks

The heroic toc instance drops champion seals also, you can queue specifically for it once a day and hope you get it randomly after that. Quasi: the number of bandages thats shown on your first aid window is the number that you can make with the materials you have, it is not a request or a number you need to make to skill up.

Quasi, I’m not 100% sure I understand your question, but two things to clarify (and forgive me if you already understand this).

When you have your First Aid window open and it shows you all the bandages, the number in parenthesis is how many of that type of bandage you can make right now with the materials in your bags. So if (for example) “Wool Bandage (49)” is grayed out, it means you can make 49 wool bandages right now, but you won’t get any skillups because it’s gray.

It would probably also say “Heavy Woolen Bandage (24)” because each Heavy bandage takes two cloths, while a regular bandage takes just one.

If you need to make a Heavy bandage but you only have one of that type of cloth in your bag, you won’t be able to do it because you need two cloths to make it.

I’m not sure if that helps you or not.

Yeah, my WAG is that they don’t do that. Why would they keep a separate record of how many quests you’ve completed in each zone when they already have each quest flagged as to whether or not you’ve done it? Then they can just count the number of “done” flags for each category. It also makes more sense because they could more easily recategorize a quest and have it move to the appropriate count category, instead of having no way of knowing whose counts need to change.

Well, you know, those mousepads can be a serious investment. Pass it on to the grandkids in 50 years and all that. :smiley:

There are no Human Horde. Horde races are Orcs, Trolls, Tauren, Undead, and Blood Elves.

If you’re in WG, you’ll be flagged for PvP, even if there’s not a battle. After you leave WG, or a BG, you’ll stay flagged for PvP for 5 minutes, even if you’re not in a PvP zone. (However, there are a handful of places where nobody can attack another player, which includes Dalaran, Shattrath, and the Argent Tournament.)

A Battleground is a separate, instanced area. You can’t just walk into them–you have to queue by talking to an NPC, using the PvP window, or walking through the instance portal at the actual location.

What does it say about me that I understood exactly what you meant? :smiley: Congrats!

[ul][li]Any mail sent between characters on the same account is instant.[/li][li]Mail sent between characters on separate accounts takes an hour.[/li][li]Items purchased on the AH arrive instantly.[/li][li]Payment for items sold on the AH takes an hour.[/ul][/li]If you sent something to Wollkie and it hasn’t shown up yet, either there was a bug or you misspelled the name and accidentally sent the mail to someone else.

Neutral doesn’t mean you can’t or shoudln’t attack it–neutral just means it’s safe to walk on by without having it jump you. Slaughter and skin as much as you like!

You cannot talk across factions. The only way to communicate with a player of the opposite faction is with scripted emotes (/wave, /thank, /truce, /wait, etc.). If you try to talk to them in /say or /yell, they will see gibberish, and vice versa. If you try to use a custom emote, they will see “Wolkenlaufre makes some strange gestures.”

Not sure exactly what part of the crafting window you’re talking about here.

1.) Your skill is displayed on the bar at the top. If you are, e.g., 200/225, that means that your current skill is 200 and you can level it up to 25 before you need to train again.

2.) The number displayed next to a recipe is how many of that recipe you can make with the materials you have in your bags right now. So if it says Wool Bandage (1), that means you can make one wool bandage.

3.) The color of the recipe’s name tells you how likely you are to get another point of skill from making it. Gray = no chance, Green = small chance, Yellow = decent chance, Orange = almost certain. You should generally focus on yellow and orange recipes.

There’s no need to save the bandages after you’ve made them. It’s making them that gets you skill points, not saving them up.

Be sure to visit a First Aid trainer to learn recipes for new bandages, and to learn higher levels of the skill so that you can raise the “cap” on how many points you can learn.

/looks in mirror

I’m pretty sure I’m human horde. I’m not alien, or metahuman, or AI.

Yup, I’m homo sapiens. And my characters are all definitely all Horde.

So if you see one of those characters, it’s definitely human horde, as opposed to non-player-character AI horde.

You’re parsing Quasi’s post using the usual semantics of WoW. I’m pretty sure what Quasi was expressing is more conventionally denoted “Horde PC”, but I sense he’s not fully indoctrinated into the jargon, so he expressed himself using plain English. It’s perfectly intelligible as long as you can step away from the bounds of jargon and standard shorthand.

Actually I parsed “Human Horde” the same way as SFC. But your interpretation makes a lot more sense.

Quasi you need to be making Heavy Silk Bandages at 200 First Aid skill to raise your skill level, ignore wool.

I AM making those, martu. I was just wondering why, if it says I need 50 cloths to turn into 50 bandages (wool), it shows I only made 49. I’ll include the screenshot later. I think it may help explain what I’m talking about better if you can look at it.

gnoitall, are you saying the human orcs communicate with each other like that and they have their own alphabet, and when I tried communicating in plain-speak, he wouldn’t “break character”?

Thanks

Q

No. The game does not allow Alliance players to communicate with Horde Players directly. You can /wave or use other emotes, but anything you type will be shown as gibberish on their screens, as what he typed was shown as gibberish on your screen. “Breaking character” is simply not an option.

Actually, it’s the system that does it. It keeps Alliance players and Horde players from talking to each other by changing what they type into gibberish. From his end, he would’ve seen himself talking normally, and your responses as gibberish. He couldn’t have communicated with you, no matter how badly he may have wanted to.

From what I understand, they did this because, in PvP situations, people have a tendency to get exceptionally rude. Given the quality of Trade chat on my server, I’m inclined to agree with them.

Quasi, it doesn’t show anywhere how many bandages you’ve made. Unless you kept them all and are looking at how many are in your bags. But it will make more sense when we see your screenshot.

In UtterNoob news, I have a mount now. Fear my dreadful BloodElf WarChicken!

Every race in the game has its own language:

Humans speak Common
Dwarves speak Dwarven
Night Elves speak Darnassian
Gnomes speak Gnomish
Draenei speak Draenei

All Alliance races can also speak the human language, Common, and use it to talk amongst themselves. Horde races cannot speak Common or any other Alliance language. Non-human characters can also choose to speak their own language, but only other characters of their same race will understand them.

Orcs speak Orcish
Trolls speak Troll
Tauren speak Taurahe
Undead (Forsaken) speak Gutterspeak
Blood Elves speak Thalassian

All Horde races can also speak Orcish, and use it to talk amongst themselves. Alliance races cannot speak Orcish or any other Horde language. Non-orc characters can also choose to speak their own language, but only other characters of their same race will understand them.

Now, since all the player characters are controlled by humans, and real world humans don’t speak Orcish, or Dwarven, or any of these other languages, we’re obviously all typing in English (assuming an English-language server), and we see English when another player of our same faction talks.

But for the purpose of the game world, the game assumes (pretends) that every player-controlled Alliance character is speaking Common, and every player-controlled Horde character is speaking Orcish. Alliance characters cannot understand Orcish, and Horde characters cannot understand Common.

Now, Blizzard does not want Alliance and Horde players to be able to talk to each other, so it scrambles up the words. If you (an Alliance character) type in English, other Alliance players will see English, but Horde characters will only see gibberish. If a Horde player types in English, other Horde players will see English, but Alliance players will see gibberish.

So it’s not that that Orc is talking nonsense at you. He’s typing in English, but the game is “translating” his English into Orcish. Your character doesn’t understand Orcish, so it just looks/sounds like gibberish to you. If he types “LOL” at you, you’ll see “KEK”.

You can also see this in action if you go to Menethil Harbor in the Wetlands. Go to the inn there, and you’ll find a dwarf NPC who walks around inside the inn speaking Dwarven. Human, Night Elf, Gnome, and Draenei players who see him will just see gibberish, but Dwarf players will understand him (they’ll see his words “translated” into English). There is also a night elf who stands outside the inn at Auberdine who speaks in Darnassian sometimes. Night elf players will understand him, but nobody else will.

NPCs (computer-controlled characters) are a different story. If a Horde NPC has a quest that anybody, Horde or Alliance, can take, that Horde NPC will speak to you in a language you can understand. For gameplay purposes, this is simply so that you can understand him/her and take the quest. For “roleplay” purposes, the explanation is that this particular NPC has learned to speak “the enemy’s language”. In places like Dalaran or Shattrath City, where you can talk to any NPC regardless of race/faction, my explanation is that there is a magical effect in those places that automatically translates every language. And goblins have their own language, but the neutral goblins you meet in places like Booty Bay or Gadgetzan are merchants who are happy to take anybody’s gold, and so they have taken the time to learn everybody’s language.
(Now, all of this begs the question: How do the draenei at Azure Watch understand that injured night elf they found? She’s the first night elf they’ve ever met, and they haven’t met any humans yet, so they shouldn’t understand either Darnassian or Common yet. I mean, draenei players have to go through a whole quest chain to learn to speak Furbolg… If anything, draenei ought to understand Orcish before they understand Common.)

I try hard not to think too much about this–I’m still enough of an RPer that I can’t even imagine my elegant, elf-supremacist Blood Elf mage ever deigning to speak something as guttural and ugly as Orcish. He’d sooner speak Common (since he spent many years in Dalaran with the Kirin Tor and doubtless learned it). But, sadly, if I set his speech to Thalassian, most of his raid team wouldn’t be able to understand him.

I’m fairly sure there are NPCs in Undercity, as well, who walk around muttering in Gutterspeak.

Okay, Mr. Lore Smarty Pants, how do the Alliance/Horde leaders talk to each other? (See for example, Wrathgate and the Battle for Undercity).

I imagine a lot of the orc leaders speak common, since they’re generally old enough to have spent time in the prison camps. And the blood elves do, as well, since they were allied with Lordaeron in WCIII. And, of course, the Forsaken ARE human, mostly…they’re just dead.

All of which makes the in-game justification for total factional non-communication kind of shaky.

Heh. My undead warrior on the RP server Cenarion Circle was, in his “previous life”, a highly-placed servant in the household of King Terenas Menethil, and is utterly mortified to discover that he’s now allied with barbarian orcs, lunatic trolls, and cows. He takes comfort in the fact that at least he can still associate with the elves of Silvermoon, but is aghast that he has to use Orcish to communicate with them. Why? He could speak to them in Common and Thalassian before he died!

They’re trained diplomats, silly!

There really is no useful lore reason. You might say that the peons and low-grade warriors haven’t learned multiple languages, but that holds no water when you’re a Night Elf who can understand Thrall talking to Garrosh at the Argent Tournament but not the Orc player standing next to you who’s hearing the exact same conversation. It’s purely a gameplay reason with a light veneer of thematic justification.