New WoW General Discussion Thread 6/8/10

Both were changed, as I recall. It can still scan and tell you undercuts, but you have to hit a button. Every cancel and every buyout requires and independent key-press now, AFAIK.

I said I was done talking about this… but work is dull before a holiday…

  1. Obviously fine. One key-press for every action.
  2. This is (mechanical) automation - pretty much the definition of it, actually. I think it is unsporting because it changes the nature of the game.
  3. Obviously the same as 2, just electrical rather than mechanical.

In my mind, the human reaction time is a key part of the difficulty of the game-play, whether reacting to your own visual or auditory stimulus or to a leader calling commands. Having a group of toons that can react in unison faster than individuals can (even if well coordinated), is to me fundamentally different.

ETA: Let me modify point (2) to say that it is more the definition of mechanization rather than automation, but that distributed control is also a form of automation. Don’t want to get my systems theory confused :slight_smile:

Wisdom to Strength, actually. Which doesn’t change the point.

There are flight patrols constantly rolling over the city. I imagine you won’t be able to fly into Org or any capital city without a, ahem, horde of guards descending on you.

Repeating what I said earlier – it doesn’t really matter if you can fly over the gates anyway.

ETA: Saw Bosstone’s post. It’s then just a matter of fighting the air guards or the ground guards, but you can probably get further by flying just because you’re going faster. Just make sure you have a way to fall safely!

:smack:
At least the point’s the same, as you noted.

How about:

4.) Five computers, with five keyboards, all in front of the same person. They play all five characters, hitting a key for every action taken, but doing them pretty much all at the same time.

5.) One character being controlled by two people at once (e.g., one person controls abilities while the other controls movement).

Do you really think it would take that long for you to react if someone told you to hit your “1” key?

I think the relevant definition of automation has to be the one that Blizzard objects to: i.e., using something external to the game to take an action that wasn’t initiated by a player. Multiboxing, by this definition, is clearly not automation, since each action on each character is initiated by a player; they’re just all initiated with the same key.

Sadly, to Sylvanus, this isn’t a mistake at all. SHe’s perfectly happy with mass murder, and raising the peaceful dead to a life of endless nightmarish torment as a Forsaken, simply for her own power and security. She may not be Scourge, but Sylvanus is barely less evil than the Lich King.

[quote]
Garrosh I can almost understand as a scared kid acting tough for the ghost of his daddy–too bad he’s throwing away everything Grom died for.

No, that’s not the worst part. Garrosh, like Varian and Thrall, is not stupid. Not at all, and he’s not childish, either. He is brutal, cunning, and merciless. He’s a bastard, and unlike Varian doesn’t have any particular reason to hate the Alliance or even to have gotten involved.

That actually is the weird thing about him, but it’s a very Orc-y thing. Varian has damn good reasons to hate and fight orcs. They’re still in the Eastern Kingdoms, have wrecked everything for everyone everywhere they’ve ever gone, and allied themselves to the Forsaken (who are monsters), and then the selfish arrogant murderous Blood Elf bastards on top of it. And Varian is even still willing at times to respect them and grant mercy to individuals, and even foreswear genocide.

Garrosh has no such reason. In fact, humans (or Dwarves or Night Elves or Draenei, etc.) never did anything to him or really his people whatsoever - except defeat them in wars the Orcs started. And this is enough, like it was for his father. The truth is that neither Grom nor Garrosh need any demon blood to willingly carry out massacres and wars for glory. In a way, he’s the exemplar of the old Horde - everything they dreamed an orc could be: ambitious, mighty in battle, cunningly acquiring and using influence. And orcs of the new Horde still idolize that. Even Thrall willingly carried around the Doomhammer and eaherly learned from the bastardly butcher Orgrim.

He never once consider that this was rather like if the Russian Prime Minister wielded an axe named Germankiller while ruling from the city of Death-to-Deutschland, or if the Japanese renamed Tokyo to ‘WeHateAmerica’ and the Emperor brandished his sword “F-You, Whitey” in public. (I was going to make the line about the German and the Holocaust, but it just wasn’t funny because it’s honestly too close to what happened in WoW). The orcs weren’t just attacking and conquering - they were out to exterminate all humans along the way. It was only an act of immense kindness that the orcs were allowed to live after the war, and frankly, I still think they should have been eradicated as a threat.

Did I mention I’m going to play a young Gilnean noble and military officer who has an ever-so-slight chip on his shoulder concerning the Horde and its treacherous new allies fom Lordaeron? :smiley:

Saurfang was not an option because Garrosh already has a great deal of power in the Horde - he controls their forces in Northrend, and he has the loyalty of his Warsong clan.

Both are obviously fine (and I’m quite impressed by the five-keyboard-player - must be quite the organist). To me the essential requirement is that each character’s action is initiated by an independent user action. There is a reason I can’t write a macro to cast 5 frostbolts in a row with one button press. Firing 5 at the same time should (IMO) be similarly disallowed.

Less than instant? Sure. Hell, I’ve had people yell at me for a second or more during a boss fight or arena match and froze up or hit the wrong key - I’m sure others have as well.

This definition does not exist in the ToS or the EULA. The only reference to automation is
[QUOTE=WoW Terms of Use]
A. use cheats, automation software (bots), hacks, mods or any other unauthorized third-party software designed to modify the World of Warcraft experience;
[/QUOTE]
But I’m not even arguing about whether it’s allowed or not - it obviously is. Blizzard’s word is the only one that matters. I just think that it is unsporting, and modifies the game experience by offering one team a capability that the other does not (and can not) have.

Can we drop the automation debate or take it to another thread or something? Most of us want to talk about the game.

Firstly it is Sylvanas and secondly being raised as Forsaken to serve the Dark Lady is a gift.

Seconded, frankly I don’t care.

For SFG

She definitely didn’t have the icon this morning at 1:00. She did have it last night at 9. And it isn’t Z’ul Drak it’s one of those Gung names over in the right hand corner of the map. I went to her at 9 to sell her some junk. That’s how come I know she had the icon then.

Thanks

Q

Power to the Forsaken!

Death to the living!

Wait…was that my outloud voice?

Is this really a far better post than that discussion of what constitutes cheating and sportsmanship in WoW?

I think you misspelled “Pyroblast”.

Yes. Pyroblast to the Forsaken!
For Gnomeregan!
:smiley:

A lot more fun, at least.

Maybe if you’re five.

Maybe not in the abstract, but it’s better than the discussion actually taking place which was “yes it is / no it isn’t.”

Yeah, that constant air of smug uber-raider superiority is why we all love you so much, Palooka