New WoW General Discussion Thread 6/8/10

I think it was 3 tank/healer teams and one of them took a fatality to do it - not sure, as the whole area was VERY busy and pyrotechnic. But yeah, great strategy.

Thats the one, another attempt or two and i think we would’ve had it, but it was only a pug and everyone was just tired of wiping i think.

I agree with you on the nerf bat. We had some pretty good DPS, and i like to think i know what i’m doing as a tank, but it was pretty rough (don’t get me wrong, i liked it, but i don’t see it staying this hard).

On the DPS question: As a druid tank i seem to be hovering right around 6.4kdps in the normal mode dungeons. So in my mind anything less than that in a heroic and you’re probably hurting the group.

I remember at 70 i had a sweet re-sheeping macro. Essentially it would set the target you were sheeping as focus. THen you could just use one button to resheep without changing targets from who you were attacking.

I’m not a macro expert but it was something like:

/tar=focus
/cast polymorph
/tar last target

It used to be spelled out on Wowwiki under mage or polymorph, but i can’t check to see while i’m work. Anyway, i loved this macro and it made a scrub like me look like a pro CC’er during BC.

Yep, I’ve got that. Fun and easy.

Nice one.

Can’t top that, but I’ve been having fun with my Human Frost Mage in battlegrounds. My favorite trick is to pop mirror image and my crappy Barov Peasant Caller trinket at the same time. Turns my mage into a group of 8 (me + water elemental + 3 mirrors + 3 peasants), which causes chaos and makes me very difficult to target.

Rogues love to torment me, but I’m able to turn the tables on them quite often. If they can’t kill me before the stun wears off, or if Every-Man-For-Himself is off cooldown, I can freeze them in place, blink away and kite them to death.

That is weird. This expac is so schiz. It seems that 90% of the content and mechanics changes in the game are “WoW for dummies”. The other 10% is imposing raid-strength mechanics on casuals who may never set foot inside a raid. If that means that more people are capable of raiding, OK, terrific. But I could see a few genuinely terribad players chain-wiping 5-mans because they never learn to move out of the proverbial fire.

Even some of the single-player quest mechanics are raid-like. The mobility fights, the vehicle fights (hopping from rock to rock while fighting the boss stone dragon in Deepholm, etc.)–not your typical single-player fare, and potentially mind-blowing to folks who got lulled into a false sense of security with the overall complexity nerfage.

Hmm… like I said, very oxymoronic.

I’ve noticed they’ve introduced some “advanced” mechanics into even the new lowest level quests. My Goblin is only level 9, but he’s already completed numerous vehicle quests (even a flying one, possibly my favorite quest EVER). And he’s had a couple of “don’t stand in the fire” fights including a quest boss that required actual movement: attack the boss, move and hide from effect, attack again, move and hide, etc.

Speaking of goblins, I wanted to ask: at what point can you finally train for professions? I’m level 11 (not 9 like I said above) and haven’t come across any fishing/cooking/gathing/crafting trainers. I think I did find a first aid trainer, though. I wanted to do mining/engineering but by the time I get to learn mining I won’t be able to mine the zones I’m questing in.

You should be able to train up once you get out of the beginning goblin starting areas. I was a bit peeved too that I couldn’t start my professions early on, but it looks like you’ll get dropped in Azshara pretty soon, and there’s a ton more resource nodes scattered around to compensate for the late start.

I think there’s a hut with a vending machine-style trainer-bot at Town In a Box. Other than that you’re kind of stuck, IIRC, until you get to Org.

I’ve been meaning to bring this up, but I’m having trouble when I’m being double-teamed. When I finish with one enemy and click to go at the next one, my toon wants to loot. How can I best prevent this?

Also, I don’t know if this will be of some use to anyone, but on K3 there’s an NPC named “Honest Harry” who rents out cold-weather gryphs for those who don’t have one yet.

Thanks

Q

The snide answer is “click on the enemy who’s still alive, not the dead one”, but I suspect that’s what you’re trying to do.

Clicking precisely on one target versus another is pretty tough in the heat of battle, especially if the two targets are overlapping. Right-mouse-button clicking is probably the source of the problem; if you select the “wrong” target, you start looting instead of shooting (as it were).

Left-mouse-button selecting might be a better way to go, especially if you play a class where the default right-mouse-button action (autoattack) is useless. I’m thinking of, for instance, casters, for whom whacking at an enemy in melee is just slightly more useful than /dancing with them.

Tab-target may be your friend here, too. If you’re facing pretty precisely at your living target, press tab and the nearest living enemy in the direction your toon is facing should become your target. Then blast away. (But verify your target first; many’s the time my huntard has oops-pulled the next mob pack because tab-target wasn’t who I thought it would be.)

Those rental flyers were, at one time, a useful exploit on the Mine Sweeper achievement, because the rented flyers were vehicles, not mounts, and the mines exploding in the K3 minefield didn’t dismount or injure you if you were in a vehicle, so you could just “fly” at ground level over the minefield, triggering mines to your heart’s content, or at least until the achievement dinged. I don’t know if it still works, since questing in Northrend without flying is so teeth-grittingly tedious that as soon as my main got through it, I always bought the winter flying book for all my alts ASAP.

I’ve been playing Druid, and I enjoy it. However, I really have gotten tired of Feral already. It takes ages to get new abilities, while pushing the Mangle button is nice, I’m not sure how much more of this I can take. Sure, their Raid DPS isn’t bad, but this is painful.

I may try Warrior, who start out slow but pick up a lot of abilities they can reliably use, to make the grind more fun.

Congrats on 85, all you weekend dingers! I joined your ranks–on Saturday, I decided I just wasn’t going to bed until I finished the grind. (Twilight Highlands, by the way, gives absolutely unbelievable XP–if you’re looking to get to 85 ASAP, you want to head straight there as soon as you ding 84.) I hit 85 at about 4:30 a.m. yesterday, then crashed shortly after five and slept 'til almost 3 p.m. :o So of course that ended up throwing my sleep cycle off, and I eventually decided not to bother going to bed at all last night. Gonna be sleeping like a baby tonight!

I have to say, I’m really jealous right now of anybody who can take the time to really slow down, enjoy the quests, level Archaeology, etc. For me, everything is push-push-push. Dropped about 14k getting my Alchemy to max and JC to 490; then probably another 2k getting it to 500. Since I’m still questing and have barely started Heroics, I’m not buying much gear yet–just a few hundred gold on the pieces that needed to be upgraded the worst (e.g., I was still using WotLK epics). Pushed to max Cooking this morning, thanks to the fact that I’d been able to buy a higher-level recipe and learn it before they changed it to be trainable at a higher level, meaning that it was orange for me for a long time.

Quick tip of the day: Currently, the Wrath-era Eternal Belt Buckles DO WORK on Cata-level belts, despite the tooltips that claim they don’t. This will probably be hotfixed or patched out sooner or later, so if you’ve got a belt you want to put an extra socket in, do it now!

The new tank HP paradigm is going to take some getting used to. I’m spending a lot more time with lower levels of health now–there’s just such a huge buffer that it’s actually designed that way, versus the Wrath method of “just dump heals onto the tank constantly, so if they’re below 30% HP for more than three seconds they’re probably dead.” With very noob 85 gear, I have over 136k unbuffed HP. That’s a massive chunk to wrap my mind around–*more than double *what I had in mostly 277 endgame tanking gear at the end of the last expansion.

Right! Or, you could pick up Herbalism or Mining instead of Leatherworking, and just use those to make money. Leatherworking will be harder to level–you have to use the materials you gather to craft items (like First Aid).

jayjay was answering Quasi’s question. He apparently knows his audience better than you do; his response was not wrong, considering that he did not claim that Skinning/LW was the best combination for making money, raiding, etc.

Skinning and LW *synergize *in a way that is easy to understand: you skin animals and you make things out of them, which was exactly what jayjay said. Would it be cheaper to run two gathering professions and simply buy what you need as combines or from the AH? Yes, but playing the AH in that way can get complicated, which is not what **Quasi **wants from the game.

Animal husbandry doesn’t mean what you think it means, Quasi. :wink:

AFAIK, that is not the case. It *possibly *applies to ground AOE effects like Cons or DnD, but my WAG is that active AOEs like Thunderclap would flag you, since you can easily choose not to use them when a flagged player is nearby, including interrupting channeled spells like Blizzard.

It should be pretty easy to test this out, though, especially now that we should have people on both sides of Cairne.

You said, essentially, that everybody who refuses to dismount from their flyer has massive self-esteem issues that they salve by shoving mounts that they think will impress other people in everyone’s faces. And yes, that *was *an ad hominem–it’s an attack against the person rather than their argument. Baseless negative speculation about the motivations of these people in the face of contradictory evidence (e.g., people riding the ubiquitous Bronze Drake) definitely counts as an *ad hom *in my book.

This is probably a bad time for me to point out that I have a DK that I leveled to 80 before the expansion for the express purpose of gathering herbs and ore. :smiley:

Yup! All the old stuff will be *very *quickly replaced because the new zones’ gear is so high level. I wouldn’t even bother with buying any more of it than you have–just get out there and quest and you’ll find something much better in exchange for nothing but your time.

Dire Maul? It’s great. I’m sad I never got a chance to run it at-level, but it’s one that I skipped past on the way. That’s one of the best things about the RDF, IMO–it pushes people into all of the dungeons we used to bypass. (Also, Eldre’Thalas was my home server, so it will always hold a special place in my heart. :D)

I haven’t seen a lot of them running around, but I caught one out of the corner of my eye and it looks awesome. You know that other players can mount them, too?

IIRC, Falconwing Square is actually part of the city. It’s just on the other side of the Dead Scar. There’s a bunch of lore behind it–in a nutshell, Arthas marched an army of Undead up to and through the city on his way to the Sunwell, which was the source of the Blood Elves’ power (though they were called the High Elves back then).

Kinkyyyyyyyyyy.

Glad to hear it! Personally, I’m fortunate enough to live alone so I can use speakers–with these glasses, I’ve never been able to find a comfortable pair of over-ear headphones or headset.

Well, Cunning is a hybrid of Ferocity and Tenacity. So they won’t do as much DPS as a Cunning pet, but they will bring some of the staying power of Tenacity. Depending on how you spec, of course.

Here’s what worked during my run. It requires a lot from the tank–I had a really hard time gauging exactly (a) when he would move when I kited him and (b) where the border was between “in the fire” and “not in the fire.”

1.) At the pull, drag him into the center. Let his buff stack to 10.

2.) Pull him out. Blow CDs and get him down as much as you can before the stacks fall off.

3.) Let the stacks fall off. Kill the adds, watching for the AOE they leave on the ground.

4.) Start stacking the boss again, one at a time. Get one stack on him, then pull him out right away; just before that buff is about to fall off, put him in just long enough to tick him to two. Just before that falls off, tick him to three. And keep going like that, slowly building the stacks back up again without letting them fall off (because that’s what causes adds). Note that in a pinch, the AOE puddles from the adds can be used to give him buff stacks.

We didn’t actually CC them on my run–we just marked them and burned them down one at a time, while I kited them and the boss in a slow circle around the room as they dropped doom puddles. (It probably helped that we had all three ranged DPS, so there were no melee to worry about stepping in the puddles after me.)

Because of all of my AOEs (Rend, TC, Cleave, SW), I’m pushing 8k DPS overall. Even on single-target bosses, ISTR that I’m over 4k. And that’s with fresh 85 gear–nothing from Heroics at that point.

This. This times a billion. Most of the wipes I’ve had–especially the repeated wipes–have been a result of the DPS/healer taking a lot of damage, so the healer goes OOM, and I go splat. In Wrath, especially by the end, nobody really cared about splash damage because (a) it was pretty small and (b) healer mana was infinite. That’s not the case any more.

Addition to this: If there is something the healer is doing that allows you to be active in healing yourself, take advantage of it! If there’s a Lightwell, click it. If there’s a ground AOE heal, stand in it. Even if it means you have to stop DPSing the boss for two seconds, if you can do *anything *to save the healer’s mana, do it: that means both avoiding damage that can be avoided and using mechanics that have frontloaded their mana cost.

Oops, I kind of blew up Town In a Box already when I set off that volcano. I guess I’ll be in Azshara soon.

I can’t wait to see DPSers get kicked out of guilds for topping the DPS charts because they weren’t contributing to survival in any way. :stuck_out_tongue:

The new mantra for healers to Boomkins is “innervate pls”. :smiley: Question–if I’m playing my druid, and things are looking kinda dicey, what about popping Tranquility? It’s a channeled AoE heal, and likely generates a ton of aggro–but also delivers some nice healing for a few seconds. If aggro was a big problem, I could shadowmeld afterwards…

Also looking to get some baseline “must be this tall to ride” kinda numbers for 85 heroic dps. Both my guys are only 81 at the moment, so I have some time. Right now, either guy can do about 3k or better on trash, the mage can pop 5K on a boss, while the druid is closer to about 4.2K on bosses. Still largely in WotLK gear, with a couple quest upgrades…

I agree with you, but, i would point out that in normal mode, you can kind of grunt your way through it even if you don’t necessarily execute the mechanics perfectly. It’s only when you step into heroics that the difficulty is cranked up to 11. I’m starting to feel torn about what to think on this… one one hand: it’s called Heroic for a reason, it should be hard dammit! on the other hand: without being able to grab all the gear from heroics, they’re practically locking the casuals out of the raiding experience. (which makes me even further torn because if they can’t execute the heroics, they shouldn’t be in the raids… but… players missing out on content isn’t good for anyone).

One thing i will say, though, even on normal they must be trying to weed out the crappy tanks. There are some pulls where i feel like i’m working pretty hard to keep it together (especially if there is some rockin dps in the group).

Seriously? I did not know that. I CAN say seeing the Worgen running around like a doggie that, despite the lameness of lumbering kodos, I am really glad they got rid of Plainsrunning before release of Vanilla.

Seriously??? SERIOUSLY??? Other players can ride player Worgen???
That is so beyond cool.