New WoW General Discussion Thread 6/8/10

Yes. You get a net. Any chicken that’s under the targeting reticule of the net when you click it will be fixed to the ground so you can easily pick them up. Works best when you get a whole clump of them together, but it’s also often worthwhile for individual chickens.

I can’t remember if I read this here (if so, chalk it up to old age and being too lazy to go check!) but if not, I’m about to make the day of anybody who hasn’t done this quest yet.

Here’s what you do:

  1. Go into your keybindings.
  2. Look for the one called “Interact with Target.”
  3. Bind it to a key, and put that key on your bar.
  4. Figure out what the name of the frightened animal du jour is.
  5. Target said animal (using “/target,” of course. If you could click on the damn thing you’d be done by now! :slight_smile: )
  6. Spam your keybound key when the animal is reasonably close.
  7. Profit!

I don’t think I would have been able to finish the Crucible of Carnage quests without this tip, given the number of drakes, griefers, and other assorted annoyances obscuring the questgiver.

Thinking about it, Mt. Hyjal gave me a minor Lore-twitch. Are the Ancients you round up supposed to be Ancients of Azeroth or general universal Ancients? Because there’s no way Goldrinn can be Lo’Gosh if it’s the former.

Oh my fucking god, Interact with Target *works *for those fucking things? Of *course *it does! Why didn’t *I *think of that?! I *already *have the damn thing keybound!!! ARRRRRRRGH.

Oh well, at least I’ll remember this for when I eventually make it back to that quest on my alts. :smack:

Budd yells: LOOK AT ME!!! I’M A MANATAUR!!!

:smiley:

HEH! I love Budd. He’s just so enthusiastic. Also, special. But enthusiastic!

Found the cutscenes! That particular one starts at 3:13.

Wait, I have to put up with Budd in Uldum too? Ugh, I was sick of those schmucks as soon as I got on the damn boat. Woulda let all of them except Adarrah drown.

So I decided to dust off my tanking spec and hit a random today to replace my rings and trinkets. Queued up for a random regular dungeon, don’t want to go crazy and put myself in a heroic, ended up in Tol’vir which is pretty easy. Or so I thought. Seems I had been DPSing a bit too much and was fumbling with my keybinds for the first few mobs. Finally got my bearings on our way to the third boss where the DK face pulled not only the first mob in the room, but the second by the wall, and then the two patrolling mobs.

Picked them all up, rotated my cooldowns and stuns. Nobody died although the healer was OOM, got a few compliments on my tanking after the run but I thought it was very sloppy and I definitely need to practice more. I’m ashamed to admit I had actually forgotten where my taunt button was.

After that little round of fun I decided to queue up for my random heroic as DPS, switched over to Arms from Fury since my gear wasn’t that great and I enjoy having that second interrupt.

Get put in Halls of Origination and I let the group know it’s my first time in there on heroic and they tell me it’s no problem. Thus began the greatest pug group I have experienced so far. Mobs are marked, CC is handed out and executed perfectly, interrupts on everything, I don’t think I took one bit of damage from any of the mobs.

First boss is a little rough, I lag out right in the middle of a fire patch so I come back dead, they get the boss down so it’s all good. Lord Marrowgar’s little brother goes down easily and we come to our first roadblock… Anraphet. We wiped three times on him, those Alpha beams are nasty, nearing the end one tick is all it took to kill myself, the rogue and the warlock but the paladin tank was able to solo him down for the last 2%.

On to the final four bosses, we all agree to attempt to kill all four even though we probably can’t get the shadow guy down with what we have. Ammunae gave us a problem at first since nobody knew that he would heal himself so I volunteered to be on seedlings all fight while doing my best to keep Mortal Strike up on the boss and he went down easily. Isistet was pretty simple, though we forgot about the laser it didn’t kill anyone, Rajh wiped us once because people were confused about his AoE phase. On the next attempt we stacked up, popped bloodlust and he went down, have to say I was pretty proud that I was able to interrupt his leap, pure luck but it saved someone’s life. Wiped twice on the shadow boss due to adds getting out of control so we called it. It was a great group, nobody got mad, people were tossing out suggestions, calling out their CC’s at the start, and we even had a pleasant conversation to boot!

My faith in humanity has been restored… just a little.

Anyone know how to re-acquire the “sea legs” quest?

Thanks

Q

I’ll believe that Sylvanas was hoodwinked on the same day I believe that Felipe González didn’t know about GAL (option one: FG is stupid; option two: FG is ruthless … the first one would be an insult for someone who’s achieved what FG has, the second one is not). My own take (official mileage evidently varies) is that the only hoodwinking came at the very end, but up to that last minute the work had been (un)officially sanctioned.

I agree with you, no doubt Sylvanas sanctioned the production of the plague I was talking about the temporary loss of Undercity. The plague is good, how else can we create more Foresaken?

I’ve thought since I started playing the game that she was a fool to trust the Apothecaries, and a bigger fool to trust Varimathras. My opinion has since revised to that she was a fool to believe she could keep Varimathras terrified of her power and under her thumb. And yes, that I think she had pretty decent ideas of what the Apothecaries were up to, if perhaps not entirely sure of the scope.

Aye, I think she doesn’t even trust her own back - she thought she could control them and they turned out to buckle a bit too hard. For a short time, though.

It can be both, a common phenomenon in religious history is figures from different traditions and geographical origins becoming identified with each other. It starts as an analogy and the “X is similar to Y” eventually gets reduced to “X is Y”. You’re told “the Orcs call him Lo’Gosh” - but that doesn’t mean there wasn’t a different Lo’Gosh in the world from whence the Orcs came.

Have you already completed it? If not just abandon it and it should be available for you.

This is true.

This happened to me too. As far as i can tell, the tank is supposed to kite the adds around while the dps burns the portals & boss. But eventually the adds just get out of control… or maybe we didn’t enough DPS and the boss should’ve been dead by then. In any event, it seems wierd to me that the shadow boss is SOOOO much harder than any of the final four in HoO.

Similarly, it seems weird to me that the first boss in Heroic Vortex Pinnacle is SOOOO much EASIER than virtually every other heroic boss that i’ve seen so far. It so easy, that i’m not even sure whats going on with the mechanics… whats with those adds that die right away? Whats with the part where the boss pulls the whirlwinds to the center? All i know is that if everyone stacks on the boss, neither of those things have any significant impact on the fight.

Color me excited! I should hit exalted with Wildhammer tonight and get my first epic of Cataclysm!! Sweet, sweet leather tanking gloves. Is it sad that i’m going to be looking forward to this all day?
Edit: Wildhammer = Dragonmaw for you hordies =P

But so many are NOT doing that!

Right now, casters (DPS or healing) are draining their mana pools MUCH more rapidly than any time since Vanilla. Yet I continually get tanks that bounce from one fight to the next and will NOT slow down. The wost was the tank that started a boss fight with three casters out of mana (including the healer) despite lines of text saying NEED MANA!!!, then got pissy when we wiped. Dude, no mana = no heals.

Now, I’ve been, barely, managing to keep SOME mana going during fights but it really drains my toon. The was one fight in the Lost City of the Tol’vir where I just flat out ran out and leapt in to melee. Why? Because it beat standing there doing nothing. My shaman is a mail wearer, she has a big ol’ thump stick and a shield, if she can’t cast she can still help whittle away at the boss or the mobs going after the healer or whatever for a few ticks until some mana comes back, but seriously, tanks, back off. Slow down just a hair.

To be fair, I have had two tanks since Cat started that were very astute with boss fight instructions for the first timers AND kept an eye on the mana bars, carefully making sure no boss fights started until everyone was full up. And those were very pleasant experiences, smooth, no moaning, and probably didn’t take any longer than running bash-fests that involve a couple wipes from people being idiots in a hurry.