I think all PvP requirements of non-PvP achievements are stupid. But then, I’m the king of the carebears so that’s no surprise.
I got Twilight Vanquisher last night with my first complete raid!
Even more happily, I was 9 out of 25 on Recount! Didn’t win the drake roll though, lol.
Levelling from 65 is dull. After my initial enjoyment of Outland I am now dreading logging on to my rogue though I did enough to ding 67 one more level, one more level.
Found a few of my former guild mates on the Horde side so have switched my 85 lock from a gnome to an orc to run BGs with them, trying affliction for the first time since level 40 odd which looks fun in PvP
Are you levelling through questing or dungeon running? Dungeon queue times were so short for my shammy in Outland (often instant, usually under a minute or two) that I never even finished questing in HFP before dinging 68. Northrend has been a bit more of a slog, though.
Another Cho’gall attempt…success! Even with someone dying in the first 3 min (got ressed) we got him down with everyone living! (I’m pretty surprised about that last part) And now for the video(!) (Why is it that healers always get the videos?)
And now the better news: I got both the shoulder token and Cho’gall’s gloves! I love this guild with their need/greed rolling instead of some loot-system. It helps that they haven’t had much cloth before me. A Lock joined the same week I joined so we’ve been fighting over gear since everyone else is pretty well geared. Since this is only the guild’s second kill on Cho’gall they obviously need gear from him. But I think they’ve been farming the other 9/12 for a bit now.
Afterwards we headed over to To4W and downed the Conclave and had a few attempts on Al’Akir before time was up. We even got him to <10% on our 6th try (or so).
So now that I’ve got the 2pc-Tier11 bonus, they come out with the Tier12 bonuses. Man they look cool!
Questing and PvP as dungeon queues were so long to the extent it would take over an hour. Though since I dropped into the 65-69 PvP bracket the pvp queues aren’t much better either.
Is Portal 2 that interesting wow time is limited?
My new orc had to do the initial TH quests to open the portal and they’re much better on the Horde side imo, a lot more of an epic feel.
I don’t play Alliance, but my impression is that if you’re into Alliance lore, the TH quest chain in and around Kirthaven are quite interesting and touching. Finding out what happened to Kurdran Wildhammer and his gryphon companion Sky’ree is quite cool, though kinda sad. (The prequel to the quest-chain, lore-wise, is in the short story Blizz published online.)
That said, I liked the whole “Dragonmaw insurrection” chain, and I was very pleased to finally put down Warchief Mor’ghor. I’d been nursing a grudge against that guy since grinding my Netherwing rep back in BC days. It’s just kinda weird to routinely work with orcs that make Garrosh look sedate and laid-back.
So I did as I threated back in post 9071 and deleted my level 61 human mage. I immediately created a new human mage with the same name and played him up thru level 5 in the human starting zone. Interesting to see the revamped starting human zone for the first time - although the changes don’t seem to be as dramatic as they were for the Undead starting zone.
It made me think though after I’d deleted the mage how many other characters I’ve deleted over the years of playing. It’s a pretty impressive list.
[ul]
[li]The aforementioned level 61 human mage.[/li][li]A human priest that was at about level 50 [/li][li]A dwarf hunter that was in the low 50s.[/li][li]A blood elf rogue in the 60-61 range (decided I just couldn’t face the Hellfire Penninsula quests again)[/li][li]A human paladin in the mid-40 range[/li][li]A night elf druid in the 12-15 level range. [/li][li]A drenai shaman in the 30+ level range. [/li][li]A human warlock before I even reached level 10.[/li][li]An undead warrior (actually my second ever character) that I deleted in the level 20 range. I don’t remember now why I deleted him. [/li][li]An undead rogue that I deleted in the level 12-15 range. I’d taken him over to the Barrens to try those quests for the first time ever. What I discovered was how incredibly boring the Barrens were, and how long it took to get around. [/li][li]A Taureen warrior that I deleted in the level 12+ range - for exactly the same reason that I deleted the Undead rogue. [/li][li]A troll priest that I deleted before he hit level 10. Just wanted to see and experience the orc/troll starting zones pre-cataclysm, since I’d seen every other race’s starting zones. [/li][/ul]
And of course there are a few characters that I have that I haven’t played much at all lately, but I’m not quite ready to delete them yet. I think I have 13 characters on two servers (4 on Cairne, 9 on Windrunner), but I probably only actively play 3-5 of them.
For some of these characters, I realized that I just didn’t enjoy playing them very much (like the level 40 human priest), or didn’t want to spend the time on them, or knew they were one-offs (like the troll priest that’s last in the list). For others, it was where they would have to quest to keep levelling that did them in. For example, it was the lack of any questing zones in the 50+ range that I found interesting that was often the killer; once you reached that level, Un’goro crater was about the only option, and I freakin’ hate Un’goro crater.
So, anyone else have lengthly lists of deleted characters? Post 'em here, and make me feel better about my toon ADD ![]()
Oh, geez…I’ve bumped up against the max toons limit at least 3 times since I started playing about 6 months after Vanilla release, and I must have deleted at least 100 toons in that time, if not more. Most of them were noob-levels I started one of the many times my enthusiasm for the game was in its (temporary) death throes and I was thisclose to burning out on it, a common symptom of which is that I was making multiple new toons on multiple new servers just to try to catch the bug again. Then when I quit the game for three months or whatever and came back, I had a litter of pup-toons scattered over four servers and would go in and pare them down.
Of my ORIGINAL toons, the ones I made when I first started playing, I still have a surviving lvl 30 Troll Priestess and a lvl 30 Tauren Druid. My highest-level toon, not counting DKs, is my lvl 62 Orc Shaman, Khermut, who is stranded on a server I don’t play on anymore and I don’t want to spend $25 to transfer him anywhere.
I don’t think I have ever deleted a toon, in any game. Came close when I tried playing a cleric in Everquest. They were very much not a solo class, and I prefer to solo most of the time. Usually, I just abandon a toon if I get bored with it, but don’t delete because the next patch may make that class seven flavors of awesome to play. That happened with the WoW version of Oakbrow. Really didn’t like the way feral druids worked, so I concentrated on my mage. A few months went by, some changes happened, and I read up on Balance druids…and Oakie was suddenly fun to play. Now he’s my second 85. Same deal with my paladin…abandoned him for a couple of years, picked him up again a couple of weeks ago, and he’s fun now. Tankadins seem to be pretty much unstoppable killing machines when questing, and I’m enjoying tanking random dungeons as I level up…gunning for level 60 on him this weekend…
I am a fairly monogamous player.
I haven’t deleted anyone, and have 7 toons including my bank mule. Only 3 of them have really gotten any love.
I’ve deleted very few.
A level 12 undead mage, when I realized I couldn’t stand starting an undead caster again. (Too many bad memories of the frustrating period that I was learning the fundamentals of vanilla WoW on my Forsaken priest.) Besides, he was just a placeholder for a name I’d come up with; I wasn’t enchanted with the character, just the name.
Baby worgen, goblin, and troll, rolled just to experience the respective Cataclysm starting zones. Created pretty much with the view to delete after the initial quest lines were played out, unless they justified themselves as being extremely fun to play as they transitioned into the new versions of existing zones. Turns out, they didn’t, so off they went.
30-something orc warlock. I didn’t wind up liking how warlocks played. Weird, too, since my main was (and is) a hunter and I like how hunters play.
I suppose that’s it. I don’t roll characters much; I have 8 toons > 80 (5 85s) and one lonely level 50 that I inherited from one of my kids who used to play on the account. I may delete him; he’s a hunter and how many hunters do you need?
I’ve deleted one character, I think, to make room on Cairne. If I remember correctly I had a level 1 human warlock I just used for some cross-faction auction purpose, so I deleted him when I rolled my Worgen hunter because I was up against the server limit. I now have five toons >75 on that server but only three I play regularly.
So I queued up for a random heroic PUG this morning, got Shadowfang Keep, sucessfully completed the run (awesome tank and healer) and…didn’t get any Valor points.
I got 140 Justice Points for completing the run, but no Valor points. I guess I don’t understand - I haven’t hit the cap for Valor points for PUGs for the week (looks like I’m just about half-way there), so WTF?
Am I misunderstanding how the new point accumulation system works? I thought you could keep getting Valor points until you hit the cap for that week. Plus, it was my first (and only) PUG for the day.
Color me confused.
As I understand it, the cap for “regular” Heroics is 490 VP or 7 70VP runs. You can earn an additional 490 VP for running ZG and ZA. The maximum VP you can earn in any week from heroics is 980, though you can earn up to…1250?..if you run raids as well.
Mmm…that could explain it. I could still get VP if I wanted to run the ZG or ZA, but not the regular heroics. 490 points sounds like what I saw I’d already earned.
Bummer – I’ve been trying to gear up; didn’t realize I’d hit the cap for the week. Makes me a sad panda.
Squee! I’m so excited! (Wrath baby says STFU and stop laughing
)
It was actually pretty hilarious, it was just one big zerg swarm. Tactics? We’re 85s! We don’t need no steekin’ tactics! I kinda just stood beside Kael the whole time.
With “enough” 85s, yeah, encounter strat is irrelevant. But a few of the outcasts in my guild (including me) tried to 5-man it, and failed after almost getting it. The sticking point? The stupid MC Kael does. I guess we should have taken the dead “legendary” weapons when they were available, since AFAIK they’re the only thing you can break those MCs with. But I hate nurfing my DPS with an inferior “legendary” weap when there are so few DPSs in the raid. (A core element of “zerg him till he dies” is that you burn him so fast not much of the bad stuff in the encounter has enough time to happen.)
Yeah, but even abysmal 85-level DPS is good enough to eat Kael’s lunch compared to top-notch 70-level DPS. I’m sure you could still do it with 5 if somebody picked up the dagger (which is the only one of those weapons you need to pick up.)
A friend and I (both 85 raid geared, he a mage and me a DK tank) almost 2-manned it. The MC wasn’t as much of a problem as the stupid “Remote Toy” thing that kept making me stop moving. If we’d had a healer I think we could have done it.