New WoW General Discussion Thread 6/8/10

OK maybe I’m living a sheltered existance. I just talked to a couple of our top DPS and yeah, they are telling me that they are outthreating me in 5 mans. Well, one said he was throttling back once Misdirect wore off. The other said he never throttled back, just hit Images or Vanished or something. I notice that and it doesn’t happen that often. The other one is just quietly going on about his business with me having no idea he could do another 5K or more DPS. Hurm.

Sorry Headrush042, I missed your post. Yeah that doesn’t sound like fun at all. Do you have a Fury Warrior or a DK? It sucks not to have a threat dump. But what are your tanks doing wrong if you are pulling off them at 20K DPS? I mean, were they only doing 6K? Tonite I was tanking Shannox and doing my usual 10K and I’m not maximizing my rotation or anything. If someone was chasing me I could do more (though then I would have less attention for raid awareness and I did wipe us once by stepping on a immolation trap in Phase 2).

Boomkin – it’s not that my tanks are doing anything wrong, really. On a tank and spank, I’ll never pull off them as long as I give them a solid threat lead first; but pure tank and spanks are very few and far between. Once you throw movement and other mechanics into the mix, their TPS takes a massive hit, particularly in fights where the melee have to move more distance or more frequently than a ranged class. And then you had fights like Ascendant Council, where you have to really lay into it in Phase 3 but the threat tables get reset, lol.

With the new threat changes, I’ve noticed now we’re all doing well over 22k and just barely having to be careful at the beginning, during weird transitions, and during heavy movement. It’s been much more enjoyable for me, at least.

So I’ve got a piece of Mundane Pointless WoW Stuff I Must Share: I am finally a Kingslayer! :smiley:

My guild was just doing horribly on ICC - couldn’t get normal 25 man, couldn’t get Heroic 10 man…so we just went for normal 10 man and it went smooth like buttah. Huh. I also manned the cannons on the gunship for the first time, I don’t think I did too well.

Well, it took some time but we finally downed Baleroc on what would have been our last attempt of the week last night. After spending much of the night getting nowhere (the DPS we dying if we soaked to 12, then eventually the healers would OOM about 3:30 in and we’d all die anyway), we decided to try to switch from 2 tank, 3 heal, 5 dps to 1 tank 4 heal 5 dps. We had no hope of beating the enrage timer but we did give our healers enough cushion that they were able to finally understand the mechanic. We rolled back to 1 tank, 3 heal, 6 dps, had a tank death at under 10%, and now, full of confidence, actually DPSed like we meant it and got the damn kill.

Thanks for the help, folks.

Grats on the kill. My group’s been banging our heads against Ragnaros for a week now. This week we’re going to do the Delegation quest for out RL who’s going for the legendary. Hopefully it will still mean a full day on Ragnaros at the end of the week. Has anyone here gotten the legendary?

Our mage is working on it now–we did the quest where you have to collect things and kill Volcanus last week, so he’s at the “collecting cinders” stage now. (Oh, helpful hint, which you probably already know–wipe on each of the bosses once you get your collection item–that way once you kill Volcanus, you can go back and kill all the bosses and maximixe your number of cinders.)

As for Ragnaros–what are you having trouble with? Might be able to offer some helpful suggestions if you tell us which phase that you’re having issues with. For us, it was phase 2.5 (the second transition phase). Once we got that sorted, it got a lot easier and we 3-shotted him last week after spending about 4 hours getting him down for our first team kill the previous week.

Oh thanks, we’re ok for now, we’re progressing at the normal rate. We’ve gotten the transition down pretty well. Next up is the seeds. But we’re progressing which is all we can ask for. Thanks for the advice about the cinders. Definitely going to suggest that.

I’m not on the quest but a couple of people in our guild are. Could you explain this a bit more? How does wiping get you move cinders?

Because in order to complete the first part of the quest (once you have all 25 of your Eternal Embers) you must engage the first four bosses (Shannox, Beth’tilac, Rhyolith, and Alysrazor), collect an item, and then energize the item during the course of the fight. It’s possible to then go on and kill that boss for some of them (others, like Alysrazor, are very difficult to do so) and then, after you’ve collected items from the four bosses, you go and kill the “extra” quest boss (Volcanus). After you do this, you get your stage 1 staff. But if you’ve killed X of the first four bosses in the process of doing this, they’re dead and since you didn’t have the staff at that point, they don’t drop Cinders (the next currency you must collect–you need 1000 of them).

So, if you wipe on each boss after energizing your focus and then kill Volcanus, you have 7 bosses available to collect cinders from that same week, instead of 7 minus however many you killed while collecting the items that enabled you to open up Volcanus.

The stats for healing and damage for each player in the Statistics section of their Achievements tab is completely inaccurate.

Be glad you weren’t using my shower–the soap I have is lavender-scented, and made by (former) prostitutes! I call it my “girly hooker soap.” :smiley:

Lures only help when you’re below the skill cap for fishing in a particular zone (where you’re still fishing up trash part of the time). If every successful cast ends with a fish or another worthwhile item, or a zone-specific “flavor” vendor trash item (versus a generic cheap gray vendor trash item that you get from fishing in a zone where your skill is too low), then adding a lure won’t do anything to improve your results.

If you have to keep yourself at 16k DPS or less (prior to the tanking threat change), then yeah, your tanks *were *probably doing something wrong. Yes, it’s hard to keep up a perfect max-TPS rotation when you’re dealing with finicky positioning and CD management, but it’s part of the job. (Ask me sometime why I *loathed *tanking Malygos back in early Wrath. :D)

Thistle Farms! Unless there’s another line of beauty products made by former prostitutes. I’ve done volunteer work for them.

So, at level 68, I can do the Dalaran Cooking daily, but not the Shattrath Cooking daily? That seems backwards. And am I correct that both the Shattrath and dalaran fishing dailies are only opened up at 70?

Joe

Yeah should be 70 for both. Or at least that was the case in Wrath. I’m not sure if that was changed in this expansion or not, but I doubt they would have had the requirements increased, so if you don’t have them at 68 you should get them at 70.

You could do TBC fishing dailies before 70 in Wrath.

I’m playing a hunter, and I guess in the new patch they changed the way pets behave, am I right?

It used to be that my guy would enter battle, and as long as there were enemies hitting him, he’d fight them back. Now, if I don’t explicitly target an enemy, my pet comes running back to me every time we kill something. Am I doing something stupid, or is this just the way things are now? It sucks, as the time between the kill shot on one guy and my hit on a new target, my raptor comes plodding back towards me, and then he turns back around and goes plodding back to the mob.

Yup, it’s the new Assist stance, which has replaced Aggressive. I dunno how to make it better, because of dungeons I’m so used to always having my pets on Passive.

I’d say if you want to avoid that, you can command your pet to attack your next target just before the first target dies, then finish off your first target with your ranged weapon. I’m not sure how that would interact with Assist stance though (say, if your pet would switch back to #1 when you did or stay on #2) – but that’s how I do it when I’m in a dungeon and my pet is on passive.

Woohoo!
I know I’m behind the curve, but last night my guild got to the final boss of Blackwing, and although we were unable to beat him, we managed to progress a little farther on each attempt (we had seven attempts). We’re pretty certain we’ll have him on next raid day.
What really got me excited, though, is the fact that as a healer I was able to keep pretty much everyone topped off and not run out of manna. It was only when either other healers went down or a tank got one-shotted that things went south. Seeing as I used to -always- run out of manna early, I’m feeling pretty positive about the experience.
Plus, I’m now down to only 3 blues needing upgrades- Helmet and both trinkets (and yes, I know Tol Barad is the route to trinkets, but I’m a healer, and grinding the dailies is absolute torture for me.)

With “assist” on, your pet will switch targets as you do. To cure this, put your pet on passive and use your “pet attack” hotkey. Your pet will stay on the assigned target when you switch to finish the previous target. To prevent your pet from lumbering back to you, you can quickly target the next mob and hit your “pet attack” hotkey.