D’oh :smack:
I think this is also a good analysis, personally.
For what it’s worth, I think people decided to take some of what Mr Molyneux said with a grain of salt even at the time.
It’s been a while but my recollection of coverage of Fable at the time (at least the stuff I saw) was less breathless “This will be the last game you ever need to play!” (although I’m sure there was some of that about too) and more “Well, the bloke in charge of making it reckons that [improbable stuff] and we all know that’s not likely but he’s the one saying it and not us; here’s some screenshots too.”
Interestingly, Bullfrog/Lionhead had a reputation for putting out some stellar games that had delivered on their promises - they weren’t an unknown indie startup.
The… people… that bought the game… based on promises that weren’t actually in the game at all… and were disappointed… are the ones who are too reluctant to admit the possibility of being wrong?
**Martini Enfield, if you enjoy NMS I highly recommend having a look at Osiris: New Dawn on Steam.
I gave it a go last night and within about 10 minutes I had one of those ‘moments of wonder’ that I was hoping NMS would provide more of - think Arrakis and ‘Wormsign!’ :eek::eek:
I still play NMS and the modding scene on PC has made some major improvements but until Hello Games push out more content it’s hit it’s limit for me.
What sort of mods? I haven’t heard about them so I’m curious what’s fixable or changable with modding. Since the universe is all synced up I’m guessing you can’t change fundamental things like planetary layouts or that sort of thing.
Thanks for that - I’ll look into it!
I’m still putting a few hours here and there into NMS but am waiting for the next lot of updates or content before I really get back into it. Be interesting to see what happens.
These are the two main sites:
Latest Mods at No Man's Sky Nexus - Mods and Community?
A few good examples would be
Lowflight - removes the odd ground collision model and permits hovering and reverse flight (and lets your ship be a submersible if you really want).
Big Things- Makes trees etc. huge making for more alien planets.
Better Planets - More varied terrain, bigger mountains
Wildlife - revamp of the wildlife spawning amounts and variety.
There are a lot of others, like reducing the amount of buildings on a planet so it feels more like a survival sim.
Huh, cool. Good job on their part. I assumed since everything was generated on the same seed and synced up online that the game would have an anti-tamper (or at least made the process opaque) to prevent people from modding the terrain-generating assets at all. But it looks like they’re at least able to make some changes to make it more immersive.
I don’t know why the lowflight thing is even needed - earlier demos showed people flying like that closer to the surface of the planet, but for release they put in that training wheels mode to make sure you could never get close to anything. But cool to them for fixing it.
This is a warning to both of you. Knock off the bickering or take it to the Pit.
Interesting point on the $60 price tag, while I recall some people saying that it was Sony’s idea and that the studio was forced into it, it appears that the opposite is true and the developers pushed for the AAA price. Mandatory - Laugh. Learn. Do Some Good.
Okay, I finally played NMS, actually I played it twice, and I didn’t have to buy it. A work colleague bought it on Steam and installed it on his son’s laptop.
My friend’s son, who’s 11 began playing it in August and stayed with it for a few weeks until he lost interest. His dad said he hadn’t played it in almost a month. I asked if it was okay if I tried and he and his son were very accommodating.
As I said, I played it twice. The first time was for approximately 30 minutes, with my friend’s son hanging over my shoulder giving me pointers. The second time, which was a few days later was around 40 minutes or so.
His setup.
My friend’s son had a few mods installed: low flight, dark skies, shipwreck spotter, atmospheric whether, hud enhancement, and a few I don’t remember. He even had a mod to turn all the mods on or off. There was a real difference in the gameplay experience and realism with all of his mods turned on compared to them all turned off.
My impressions.
My friend’s son had 37 inventory slots in his ship, 44 in his suit, and 24 in his weapon, so he was pretty far along. I was disappointed when he said I couldn’t start a game from scratch without him losing his progress. I also had to be careful when flying outside of a planet’s atmosphere as I would constantly be attacked. I was told this is because there was valuable merchandise in the ship’s inventory.
Space in the system I was in, which consisted of 3 planets, 1 moon, and one space station, was visually appealing. Each of the planets were sufficiently unique-ish; one was snowy and cold, one was radioactive with intermittent radioactive storms, and one was temperate with more water than land. The colors, flora, and fauna on each planet were unique on each. What I didn’t care for was all the planets and the moon had islands that floated inexplicably in the air, which destroyed any sense of realism for me.
I had fun flying around the planet, landing at various locations to mine (??) with my weapon (??) and examine the various plants and animals along the way. Selling the items I’d mined or picked up seemed lucrative.
I visited a few monoliths to learn words in the language of the local intelligent life-form, and killed a few drones who didn’t like whatever I was doing at the time and attacked me.
I felt 30 minutes wasn’t nearly enough time to familiarize myself with the game so I invited myself over again for another round.
All in all, I had fun. The game does seem very limited, but there are things I didn’t do, such as go to other systems. My friend’s son mentioned something about Atlas that I didn’t understand, and speaking with other beings which, again, I didn’t do.
To me, NMS seems to be a cross between a game and a sim with elements you would expect to be in either a game or a sim conspicuously missing. It’s like a good start of…something.
Would I play it again? Certainly. As I said, I had fun. My friend’s son said he stopped playing because “everything is samey,” which really wasn’t my experience, but again, my experience was short.
Would I pay $60 for it? I don’t know. I’d have to see what else is in the game to determine that. Hopping around a planet and looting was pretty cool, but I imagine that would get old after a while.
Is there a story line to follow or anything? Or is it just going planet to planet doing the same things?
There is supposedly a storyline you can follow by communicating with the other beings you meet on planets and space stations, and something called Atlas but I am speaking from ignorance as I didn’t engage anyone.
ETA: One thing I will say about NMS is time flies when you’re playing it. It is one of those games (if it can be called a game) that you look at your watch and wonder how the heck can it be 3 AM already. As I said, I played for a total of approximately an hour and 15 minutes, but it felt like 5.
Isn’t that exactly the opposite of a “time flies” game? That’d be one where you actually play for 5 hours, but it feels like much less.
Here’s an in depth review of the game. Fast forward to 27 minutes for a kick in the pants.
Humor us and give the non-clickbait version. What happens at 27 minutes in?
No Mans Sky seems to have found itself a niche audience at least. There is a sub-reddit about the game called “No Man’s High” dedicated to those that like to partake in the recreational herb while playing. I don’t partake myself but it does seem particularly well sorted to that style of extremely chilled gameplay.
I may not have expressed myself clearly enough. I played for about an hour and 15 minutes but it felt like 5 minutes.
You can only do one warp jump at a time. At least I think that’s what he’s referring to.
He’s just talking about the conclusion generally and what a pile of shit the ending is. “Oh you’re going to be so amazed when you reach the center!” - it’s not even NewGame+, there’s nothing enhanced or different about the second run, it’s just a clean wipe.
That guy does pretty thorough and thoughtful reviews.