You kids might get a kick out of this. Here’sYahtzee’s review of the game. I find the review unsatisfying.
I haven’t been able to complete a mission on Advanced yet.
We get to the finale without too much trouble, and manage everything in the finale except for the tanks. We light the tank with a molotov/gas can, and try to avoid it until it dies, but the Tank typically kills at least one person. The best we’ve done is to have two people alive when the rescue vehicle arrived, but they weren’t able to survive the run to the chopper.
Anyone have tips on evading the tank?
Coordinated gunfire. Autoshotguns. Fire.
If you know there might be a Tank coming, make sure everyone on the team is in the green for health. You can backpedal and just keep ahead of the Tank if you’re not limping, but of course doing that without incident requires knowing the layout of the area pretty well and not getting hung up on debris or other zombies. Headshots do seem to help against the Tank, and, of course, the auto-shotty is the fastest way to do a great deal of damage.
Most importantly, if one of your teammates is downed by the Tank, get close and melee it once or twice - this draws its aggro. You have to be pretty quick not to get swiped when it turns on you, but at least then your buddy on the ground won’t be a survivor pancake unless the whole team goes down.
Concentrated fire will help slow the Tank, especially in Versus.
Hmm, does that melee thing work for Versus? Sometimes as a tank I’ll suddenly switch to a third person view and not have control of the tank for a moment - is thats what’s happening?
Correct. You can also melee a hunter off of you. Well, not off of you, in mid-pounce, is more like it.
I don’t find it as useful in versus. The bonus against the AI is that the tank will chase you and let your buddies heal the downed victim. In Versus, you’re dealing with another player. You can pause them for a second, but they’re not likely to leave their victim just because you melee them once.
Your best bet with a tank is to light it on fire. Once it’s lit, stay away from it, and use auto-shotguns on it as quick as possible. If you’re on the upper levels of the hospital, try to stay closer to the center of level to avoid being knocked off.
I’m up to 35 achievements now. Got crownd and field medic last night. I should try expert more and go for those two achievements, but I find it really hard. I can get through advanced without much trouble, but expert murders me.
To be fair, Yahtzee is extremely hard on games. Honestly, the last game I remember him actually raving on about was the Orange Box. To me, him not actually calling the game an outright piece of rubbish is comparable to a 4/5 from most other reviewers.
Right. He’s a big fan of Valve’s work, which may also be why this review was a tad weak. He had to feel like he had to be critical, but couldn’t, because he saw nothing glaringly wrong with the game.
Yahtzee doesn’t “review” games. He just does a comedy routine based on them. The things he produces are not reviews.
Ah. Um. He doesn’t? I’m not following you.
I found a teaser video for Dead Before Dawn, a fan-created campaign for Left 4 Dead. It is based around the 2004 remake of Dawn of the Dead.
Geez I can’t wait until they release that. It looks amazing.
My finals are over this afternoon.
I hope you bitches are ready to see a hunting rifle demonstration.
By the way, to those of you without microphones, please go get some. You can get a decent headset for $15 at your local soul crushing big box store. It’s really important for this game.
It’s really important for any multiplayer game. Really.
Yeah, when I was playing on easy, communication wasn’t so important - especially with the visible outlines of your team. But normal and above - I realized it is so important to coordinate with your teammates ahead of time, so everyone knows what the plan is.
Also, it’s important not to jump off buildings.
I was trying to get through a campaign on expert last night. One guy didn’t have a mic and it was a constant problem for us. Very important on higher difficulty levels. Plus it can really mess you up on versus mode.
I’m up to 39 achievements (40 if you count Lambs 2 slaughter which doesn’t seem to register in my steam profile). Picked up Stand Tall, Akimbo Assassin, Do Not Disturb, and Unbreakable. I almost got Stomach Upset too, but a boomer got one of the people just as we defeated the first tank in the finale of Mercy. Another 150 kills for Red Mist. Wee!
I can’t decide if achievements are a good thing. On one hand it’s nice to have some evidence you’re a good player, but on the other hand I wonder if it drives people to game play that they normally wouldn’t do. I wonder if they will tie weapon upgrades to achievements later on like they did with TF2. I don’t necessarily think that would be a bad thing when playing campaigns (since you can choose the relative level you want to play with) but it might make things very unbalanced in a versus game.
Oh, I have 39 achievements too. I wish Valve would post your achivements in your player profile, or at least give you the option.
That’s the problem with achievements for all games, my man.
That looks awesome! Do you know where they got the tools to make the map? I’m DYING to try making some maps for L4D.