Order of the Stick - Book 6 Discussion Thread

The best combat illusions are ones that aren’t going to immediately grant saves when they’re used. Any kind of target would be immediately obvious as an illusion the first time a boulder hits (passes through) it.

No, his best bet would be something like an illusory fog bank between the giants and the Mechane. There’s nothing strange about a boulder flying through a fog bank, after all. It would penalize the giants for a few rounds and mitigate a fair amount of damage. Eventually, the giants might realize that the bank isn’t so much as “puffing” when the boulders go through them, but if I were the DM I’d make them do wisdom checks to figure that out in the first place (these look like a stupider variety of giant).

Blasphemer !

1055: All Hands On Trend

It’s amazing the detail Burlew puts in his strips these days. Especially if you feel nostalgic, and compare them to the first 100 or so strips.

I wonder what Elan and Roy are doing while the rest of the Order is mowing down frost giants like the agricultural metaphor of your choice?

Whoops, looks like a mutiny is brewing.

Readers have been predicting a mutiny since the start of the book.

The foreshadowing for mutiny was there. But of course it won’t come to a head until a critical time, such as now. It’s not dramatic enough if it happens during routine periods.

Roy said they would play this like Tarquin’s triceratops which apparently means “V and Haley ineffectually attack while Roy & Co run around doing nothing until V gets a lucky hit with a Prismatic Spray”.

Actually what he really meant was the escape from Tarquin’s army, which was quite effective.

Maybe, but I don’t buy it. They already escaped from the army on Bloodfeast when Tarquin gave pursuit and only caught up via Dimension Door (by which time they were well out of the ring of soldiers who played no additional role). Breaking out of the army and dealing with the triceratops were two separate events.

Well, they were still using the same mode of attack/retreat in both situations. The reason Haley’s and V’s attacks on the Evil Father Patrol were “ineffective” is that they were very high level characters. You don’t kill those guys off with a few arrows and a fireball. But they did contribute to causing Miron’s contingency spell to kick in when they concentrated their attacks on him.

1056 is up.

Good strip!

I think I enjoy the talk about it here as much as the strip itself! Thanks, all!

So on the one hand, you have a fully healed rogue with 1d8 * (17 + constitution modifier) amount of HP against a Huge Greataxe, which is 4d6 possibly with a Cold and even surprise bonus, as it looks like there’s a low probability of save for Hailey. So that would put you somewhere in the range of about a 1/3 of Hailey’s total hitpoints, which doesn’t do much.

On the other hand, she just took a surprise greataxe to her unprotected face. That should really fuck just about anyone up. I hope they’ve got good dentists on that world.

You’ve got the maths the wrong way around. And PCs get max HP at 1st level. So Haley’s HP are 6 + 16d6 +(17 * Con bonus) if she’s 17th level. So 62 HP if she has a Con bonus of 0 and 96 HP at Con 14.

A Frost Giant’s greataxe does 3d6 damage and has a x3 critical multiplier. There’s the giant’s Str bonus of +13 to add as well, plus any Power Attack. So typically 24.5 HP damage, triple on a critical.

Invisible or not, how does a great axe wielding Frost Giant successfully attack a flying archer? The whole point of ranged weapons is that you never get close to the bad guys. Does Haley have to be within a certain range to do a sneak attack? Or was she just careless?

To gain sneak attack damage with a bow, the rogue has to be within thirty feet of the target. Assuming Haley was going after the cleric, she might have been close enough for the ten foot reach of the warrior.

I actually don’t play D&D so I was looking up and performing calculations on the fly.
Thanks for the corrections. Seems though I was at least correct in that this appears to be doing around a third of her HP in damage (~24.5 dmg versus ~79 HP).

One question. You’re basing it on a greataxe doing (3d6+13/×3). That’s the same as here but it also mentions that the Frost Giant uses a Huge Greataxe. According to this page, a Huge Greataxe is 4d6, not 3d6. So why the difference?

I’m using the value for the giant’s greataxe in the SRD entry to which I linked.

A Huge greataxe does indeed do 4d6 damage, but such a weapon would be designed for a Huge creature to wield.

By the rules, a two-handed weapon is the same size as the creature it is designed to be wielded by. So a greataxe sized for Frost Giants, who are Large creatures, is itself Large, and does 3d6+1½ times the wielder’s Str bonus, not Huge.

The conclusion is that the word “Huge” in that entry is an error, and indeed this SRD page does not state it is Huge.