Netplay? Will it have friend codes or can you play anyone anytime? OMG I’m so excited wheeeeee!
I’ve got melee, and while it’s fun, it’'s very much a kiddie sort of game - bright colors, things constantly happening all over the place. Sort of like a drug trip, or so I’ve heard.
Brawl sounds like more of the same and I have to admit I prefer games like SoulCaliber. But Melee was very very cute because of all the different characters.
Oh, great- here we go with the “Nintendo is a kiddie company” thing again. Japanese people happen to like cute things! Japanese video games have had cute characters in them ever since Pac-Man. And just because something is cute doesn’t mean it’s just for kids- Bugs Bunny’s cute, but his cartoons can be enjoyed by both kids and adults. And the Japanese do do a good job of making things cute that wouldn’t normally be considered so- who in their right mind would call a overweight Italian plumber from Brooklyn cute in real life?
Er…I think you’re being just a tad defensive. I haven’t said any of the things you attributed to me, and I rather happen to like kiddie things myself.
What could be more fun than a straightforward game in which you take your friends and beat the ever-loving shit out of each other using the most popular video game characters of your childhood? It’s brightly colored, it’s wild, it’s nuts. Oh, and the trash talk (not a game component, strictly speaking) puts it over the top.
I discovered Smash in college… actually, it’s how I met most of my friends… and man, there were some outstanding players in that group. I play it a lot with my brothers these days, and after two years we’ve all become pretty good. Pikachu is my primary character, but I’m also good with Mario and Samus and decent with a few of the others.
I never got into Melee, I thought they took the fun out of the game by making it too busy. I’ll never be able to afford a Wii, but the idea of Smash with a physical component is very cool.
I’m sorry. I didn’t realize you were using “very kiddie” as a compliment rather than a complaint. I like kiddie things, too.
No harm done. It was sort of a compliment and a warning: If you don’t like kiddie things, stay away and don’t complain later that you weren’t warned!
I mean, I have a Chococat at home. How could I not love Japanese cuteness?
Colorful, sure, wild, sure, chaotic, sure. But I think kiddie is a poor adjective to use, because it’s really quite loaded. Kiddie is a Dora the Explorer game, or Pokemon. While Smash Bros. has some elements geared toward kids, like Pokemon characters and easy controls, it’s meant to appeal to a wide range of players. Smash is one of those ‘easy to learn, difficult to master’ games, because while you can play it easy enough, actually being good requires a sense of timing, strategy, and reflexes that most kids aren’t necessarily capable of. The action is far more fluid and fast-paced than any Street Fighter or King of Fighters game I’ve ever played; that video Yumblie linked to isn’t sped up, they really are bouncing around the playing field that fast. There’s a lot there to intentionally engage adults, unlike kids’ games that some adults just happen to enjoy as well (once again, Pokemon).
Marley23, they’re actually not incorporating the motion-sensing into the game. It’s intentionally being created such that you can use the remote by itself, the remote plus the nunchuk, the Classic Controller, or the Gamecube controller itself. Here’s the post explaining that and here’s one giving some examples of controller use.
I used to play with no items, but then I moved in with guys who demanded that we play with all items except the hammer, and I honestly prefer it. It takes skill to use an item well. Even the super scope often requires good timing and aim and it feels great to land a tough shot with it and score a KO.
Link was my first preferred character (I mainly use Falco now), and using him made me really good with throwing items and the super scope. I’m excellent at scoring KOs with nearly any item that has good throwing damage, and I picked up a nice trick with Link’s bow that can be applied to the super scope. So, I think that while some items are just a handout, many others require just as much skill to use effectively as playing a no-item match.
I miss college. I haven’t played Smash Bros. since Christmas.
The other thing with the Smash Brothers games is, even if you’re brand new to it, and you’re playing against someone who’s very good, you can just mash the buttons randomly. You’ll probably lose, but even so, you’ll have a lot of fun losing, because all of these wild and crazy things are happening (Wow, where’d I just pull that bomb from? I didn’t know I could do that!).
Pokemon is a game with surprising depth, actually. At least the original was, anyway.
I’m not sure that has been confirmed yet.
One of the big reasons, of course, for playing Smash Brothers is if you’re a fan of video games, both classic and present. Every stage, character and prize is a reference to a video game of some kind. And with Brawl coming up, there seems to be many more references than ever before.
Actually, I would say Brawl is less so, to an extent. The same characters are still there (well, to some extent that’s uncertain so far), but the graphics are based on their most recent incarnations, slightly cartoon’d up. So the Link and Zelda in it are based on Twilight Princess. Here’s a couple of links to new stages announced;some are still kiddie, but some are much less so. But the things constantly happeneing all over the place should hopefully stay - that’s the fun part! And, of course, there’s going to be Snake.
I lost my copy of Soul Calibur III. I need to get a new one so I can finish off that adventure mode thingy, which was surprisingly good.
Much like Rysto, I’d have to disagree with your statement that Pokémon is a “kiddie” game. To play Pokémon games, not only do you have to have some reading comprehension, basic mathematics (addition, subtraction, etc. for the purposes of HP), and patience (all three of which are the case of most RPGs), you also have to have a knowledge of basic logic regarding which physical elements can do what to other elements (ice can freeze water, water can put out fire, etc.) to figure out which type of Pokémon has the upper hand in a battle based on what type of enemy Pokémon is being fought against. In an essay in the book Pikachu’s Global Adventure: The Rise and Fall of Pokémon, Julian Sefton-Green writes about his six-year-old son and his adventures playing the Pokémon game. Sefton-Green comes to the conclusion that Pokémon, in a way, allows young players to “learn how to learn,” in that playing the game, his son needed to use reading, math, and logic, along with a few other things, which he wasn’t too much of an expert on, but did learn how to use them while playing the game. But that doesn’t mean Pokémon is solely a children’s game: like a classic Looney Tune, a Pixar movie, or the most classic of classic video games, Pokémon can be enjoyed by all ages.