In thinking about the recent release of GTA 4 and it’s underpinning moral philosophy & fairly sociopathic worldview, it does give me a bit of a pause and possibly a bit of an old geek “get off my lawn” moment. Over the course of the past 20 years or so I’ve seen PC video games go from crude, blockly graphics to near real environments. I’ve wound down my geekiness substantially over the past 10 years, but I was still amazed when I was helping my son install his Nvidia 8800 and some games, how amazingly real and immersive the gameplay was. It was almost like an interactive movie.
I’ve wasted/enjoyed many hours in the past playing various interations of DOOM and Quake etc. and I know first hand how addictive these games can be. On the other hand I know that people can get “immersed” in anything including a text based Zork game (or chess for that matter), but I do have to wonder to wonder as the environments get increasingly real, and people submerge into hundreds to thousands of hours playing decidedly nihilistic and amoral characters, doesn’t the bright line between acceptable social and moral behavior get blurred?
If you spend the majority of your free time immersing yourself in being a killing, murdering, raping sociopath, is it truly reasonable to expect that this will have no effect on your real life personality, attitudes and moral compass?