Like Anonymous Coward, I’ve taken great delight in the ‘pipebombs on an elevator’ trick in Duke Nukem 3d.
I frequently play Unreal Tournament 2k4 online with several of my friends, which is fun until better players start joining the server and slaughter us all. Two moments really stand out.
Deathmatch in Grendel Keep. I’d just collected the double damage powerup, which is all the way at the top of the level. I eased up to the edge of the ledge and peered down over it to see if I had any potential victims below. Three people are fighting in the trench at the very bottom of the level. I fired a rocket straight down into the melee, hoping that I had enough clearance that I wouldn’t blow myself up when the rocket hit the ledge. The rocket landed directly on top of my friend Audrey’s head, vaporizing her character. Brad and Igor, who had been on either side of Audrey, momentarily stopped shooting at each other to look up and try to figure out what just happened. They said later that it looked like the hand of God smiting her.
Deathmatch in the Serpentine level, which is a 1-on-1 map in a maze of trenches. There were a good fifteen people or more crammed into a 1-on-1 level, making it too crowded for any sort of strategy. You’d turn a corner, and you’d suddenly be nose to nose with another player, while you both try desperately to shoot each other. My friends and I were all using the shield gun and just running blindly through the maze, blowing up people as we rammed into them. We were racking up so many frags that everyone else started doing it, too. The rest of the match was so anarchic that it was hard to tell what was going on until somebody reached the frag limit and ended it. I’ve never laughed so hard while playing a FPS before.
Sustained chase of an enemy Manta in one of my own. (the hovering high-speed vehicle). It reminded me of the speeder races in star wars phantom menace. I was following that guy, matching his every minute direction change, until he exited the vehicle and I chopped him in half.
One on one battle ending in a direct hit with the lightning rifle thing. Usually I’m not good at one-on-one battles, I’m better suited to tactics. This guy was laying mines and I was fleeing to shoot them. Each time I’d shot them all I’d run back and engage the mine-layer. each time he’d lay more mines for me to run away from/destroy. the last time I cycled through my weapons and shot him dead with one of my less favourite weapons.
Oddly, both of my most memorable moments were times I got nailed badly.
Once in user-made single-player Half-Life level I was skulking around a military installation trying to figure out a way in. At one point I turned around a small obstacle on the ground, stopped, and then realized that I was looking straight down the barrel of a TANK that I hadn’t even noticed. :eek:
Sitting at the computer, I actually raised my arms in surrender, at which point the tank blew my head off. I also didn’t realize my girlfriend was watching this from behind me until she fell into hysterics.
The other time was in multi-player Duke Nukem with just my friend and myself on two computers in the same room. At one point we found ourselves on opposite sides of a force field wall. I physically stood up and began taunting him. “Nyah, nyah! You can’t get me!”
Little did I realize he had a switch on his side.
I saw the field drop and my buddy select his rocket launcher as I scrambled back to my seat.
My freshman year at college there was a huge Counterstike server that everyone seemed to play on. Most of the people were really good, but I sucked a lot, despite usually being good at FPS. This went on for a couple months, and I was so mad that I sucked so much.
Then, one day, I was just goofing off shooting at a wall when I noticed something. My bullet holes were way below where my crosshairs were! I did some more testing, and found that, in fact, my graphics mode caused my crosshairs to appear to high!
Since I realized that, I suddenly became on of the better platers on the server
Doom Multiplayer- Coming around a corner and taking a rocket in my face ( I can still see it coming in my dreams)
Doom single player - hiding in a small alcove, running out of ammo and their coming, doom, doom, doom,
Aces of Europe - escort the wounded bomber home senario, Despite my heroic efforts against the ME109’s the bomber gets shot down and radios the message something like thanks for nothing!
UT2004. Infantry against tank. It’s not often you, without a vehicle, can win against a tank with full health (at least not in my experience as both infantry and tank commander). I decided to make use of that guided missile thing (I forget the name) as, being a victim of it so many times, I realize it’s usefulness. (before now, I thought it was too slow, and too impractical to keep it aimed) I am face to face with a tank. I launch one and hit. I launch another and hit. I am close now so I can effectively dodge it’s fatal weapon. Tank guy gets out anticipating death. I steal tank and blow up it’s former occupant.
Fun.
I’m learning.
P.S. I also love that no-one seems to apply this other trick I use - if something that is far faster then your turret’s turning speed is spinning round you, simply move the other way. Sure enough the attacker hasn’t spotted your trick and flies/runs right into your line of fire. FUNNN!!
System Shock 2:
Getting more and more frightened by each new type of enemy. Curse the cyborg ninjas, anyway. Actually, pretty much all of System Shock belongs in this thread.
Perfect Dark:
Ah, the classic Nintendo 64 game. Once my cousin was playing in a multiplayer match using the rocket launcher that can lock on to enemies (the rockets follow the lock-ee around). Someone shot a rocket at him…and it chased him around and around a room while the other players watched. He was frantic…it was hilarious and pretty darn cool as well.
Again in multiplayer, covering a buddy (or simulant) with remote mines, then sending them into the midst of an enemy group. Boom.