I started watching the show only in the middle of the season, and it’s kinda growing on me, but it’s awfully silly sometimes.
And yes, I do know the characters’ names, but for the following points I see them as figures, not personalities:
Vulcan babe in a catsuit and heels, played not as an unemotional being but as an icy bitch
All-American jock captain, determined to make the Vulcan act like a human and show some emotion; convinced he’s always right, he argues with her just because she’s disagreed with him (I’d hate working for this guy.). Gets too emotionally involved with his problems and shuts down.
Weapons guy alternates between “just let me shoot something,” by-the-book tough guy and fey Englishman
Good ol’ boy engineer alternates between hotheaded tough guy and ordinary guy who’s scared out of his wits. We’re supposed to believe these two would be pals and would go on shore leave together.
The younger officers should all be at least 30 but appear to be mid to late 20s. They look like a bunch of college interns!
Not only do these time travel storylines have a way of making established history awfully messy, but they tend to create the ultimate loophole: you can make anything happen that you need to have happen; there are no consequences.
Things I do like about the show:
The captain and the engineer are pals, especially given the age difference between them, and in one episode watch a pre-recorded game together while sharing beer and pretzels! Great stuff! This goes against everything we’ve ever seen in Star Trek, where the captain is necessarily standoffish and aloof. Yep; at the end of the day, he really just wants a beer like everybody else.
The crew in general is much more like the people in the first Alien movie than like typical SF heroes. They work, they play, they eat together, hang out socially, date; they get scared, they get lonely, they worry about getting fired.
They have all these nifty new weapons but are not immune from the effects of the common cold.
The show generally deals with all these relatively new problems in dealing with other planets and species, asking questions about when to help out and when to not get involved.
This future reality is already established in a time with interplanetary trade; the helmsman grew up on a trade ship, which are as isolated and insular as any frontier town. Great glimpse into a routine subculture.
Lithe young men in bright blue wrestlers. Mmmm.
The engineer cries at sad movies. Awww!
They show movies on the Enterprise, and classic ones, too. Cool!