In some games, there’s a rule against talking about the game at Night, but I don’t see the value in such a rule, so I said they could talk at any time. And there is some value to the Town in Night-talk: There’s new information from the death reveal, and for any given Townie, it might for all they know be the last chance they have to talk.
That said, most players take it as an opportunity to take a bit of a break from the game, so even when allowed, there’s still usually a lot less talk at Night.
Hamlet also, canonically, talks to ghosts… I wonder, especially since the person claiming to be Hamlet (trying not to @ anyone so they won’t be directed to this thread) says they’re also not a vigilante.
@Pardel-Lux , I must apologize, as I felt a bit guilty of giving a newbie player such a complicated role, but you did very well for your first game. Would you like me to PM you how your role actually worked, or do want to keep it a puzzle?
Please PM me, I am curious. I sure wonder what happened with my… thingy. And will find out who killed me when the villain’s log is published. Until then
If we shadows have offended,
Think but this, and all is mended–
That you have but slumbered here
While these visions did appear.
And this weak and idle theme,
No more yielding but a dream,
Gentles, do not reprehend.
If you pardon, we will mend.
And, as I am an honest Puck,
If we have unearnèd luck
Now to ’scape the serpent’s tongue,
We will make amends ere long.
Else the Puck a liar call.
So good night unto you all.
Give me your hands if we be friends,
And Robin shall restore amends.
I’m guessing you cannot guess who is Town or Evil based just on their name and original role in the play in question. For Puck of course I am thinking more of how he was portrayed in the Sandman comics…
Funny, the Sandman comics were my main reference for this role too. Puck is an endearing character there. So I did “very well for my first game”, huh? Perhaps that means I provided some useful information with my sacrifice, then it’s up for Town to interpret (ha!) those clues correctly. I said everything that I knew at the end, I knew I had put myself in danger. I still hope we can win. I am not an active player anymore, but I am allowed to post here. I still have beef in this game.
Mostly, that you were participating and engaging with others and looking for signs of scumminess, rather than just stopping at “Well, I dunno, I’m new”.
Well, Puck in Midsummer is the faerie who mistakenly douses the wrong lover with the love potion, therefore causing most of the shenanigans in the forest. So if a character’s identity has anything to do with their power - and Banquo’s ghost ability tells me they do - I would think he was involved somehow in the re-direct, simultaneously while being killed.
Where did you get that from? She simply said that she knew her power was redirected. And then she later clarified that she is a name cop.
Name cops are interesting, though. Very useful for town if a name claim is made and scum/third party are using cover roles. However, we don’t know that hero/villain in Shakespearean canon necessarily corresponds to how the game is designed, so there might not be any reason for anyone to false claim their name. If so, the power seems kind of pointless, unless there is some other mechanic tied to the meaning behind names.
Regardless, I’m guessing she name investigated one of the dead from beginning of the Day, and got a completely different name from the reveal. Or she was directly told she was redirected by Chronos to another player.
The information she’s not revealing at this point is who she targeted and who she was redirected to.
I also believe she’s being truthful here, because there’s not much reason to lie about this, even is scum.
She’s giving me a town lean at this point, but she could also be scum trying to look all helpful townie. The problem with doing all this as scum is she’s put herself out there really early, which means if she doesn’t get whacked by scum in the next few nights, she’s drawing real suspicion to herself. At this point, it seems too much risk for not enough payoff for scum.
(I think it’s mentioned that Thing.Fish is Quinn on another board, so I’m not confused by that.)
I’m confused by the following:
Why angel thinks scum would redirect town power onto another scum unless they suspect she’s an alignment cop and there’s a godfather. Almost any other reason is generally going to be bad for scum. Especially a vig. And while the game’s on the small side for a vig, it’s not too small for one. Also, I doubt there’s multiple town detectives here, so I don’t know why there’d be a godfather if there’s no alignment detective. (Barring Chronos adding a bit of bastardness to the game with red-herrings.)
How the reveal was both redirected and inaccurate. Seems odd for a scummy Thing.Fish to do what he did with his reveal. And it seems odd for a scummy Angel to reveal the way she did. I’m not saying “scum wouldn’t do that” because scum will do whatever they think it takes, but with what we know, I have no idea as to why scum would do that.
I wrote everything I could before getting killed and it seems to me the only one reading all that attentively is ShadowFacts. The players I am afraid don’t, except perhaps one.
Of course not everything I wrote was correct. Had I known last Night what I know now we would already have almost won.
What I still don’t understand is how Biotop got killed. Serves him right, of course. What was he thinking, fooling me like that!
On a different note: one thing that has kept me from signing up to play is the soft cronyism among players who often play together. Call it the Cool Kids Clique or Mean Girls Club, it can come across as kind of mean spirited to those who like me don’t participate as often, and to newbies as exclusionary. I see it happening in this game and wondering how the new players feel about it.
You mean, like Angel referring to Thing.Fish as “Quinn”, and just assuming that everyone would know who she was talking about? That was kind of confusing to me, too.
My second post in D1 read “So much reminiscing, so little playing”. Yes, I was refering to this exclusionary nostalgia. Most players got better after a while, and on the other side it is funny when the oh! so experienced players get their interpretations all wrong.
Also in this vein: the repeated allusions to this or that player being Scum in the past or behaving like Scum in the past despite being Town. Hey! This is a new game, is it not? And the roles are assigned by chance, right? So pointing out that somebody was Scum in the past reveals exactly nothing, apart from the fact that you have played before. But it is human nature, I guess, therefore unavoidable.
Like it is unavoidable, I suppose, that I am a little bit… hum, disappointed that I was killed on the very first night because of something I feel I could not possibly know. And I don’t mean not knowing what the nature of my power was, that was by design, but something else. Revealing more here would be a spoiler, so I will not.
And I still can win, if my co-players get their act together.
Well, some players can sometimes have tells, where the way they play when Scum looks different in some way than the way they play when Town. So knowing someone well enough to know that can be relevant. Conversely, some players are known for not having tells, that they’re so good at playing Scum that nobody can ever tell when they are. That’s also good to know, as it makes them good targets for investigation. And if it gets to a point where everyone left looks Townie, but some folks are known to be bad at playing Scum and some are known to be good at it, maybe you suspect the people who are good at it. So there is some value in knowing the people you’re playing with.
You’re probably right, though, that some folks take it too far.
In general, being the first Night-kill is actually a compliment: The Scum thought you were so good, or so dangerous, or whatever that you were their first priority to be targeted. Now, this is maybe less true when you’re a power role, because it’s better if the Night-kill hits a vanilla instead of a power. But still, getting Night-killed on Night 1 of your first game with a power that you yourself admitted that you didn’t understand, well, that’s not bad.