Sweet little flash physics/engineering game - Coconut Run

Coconut Run

What’s your best run?

After tinkering with it for a while, I created a cart that, though a little on the heavy side (which slowed it down slightly but kept the thing from flipping all over the damn place) got 15/15 coconuts across in 0:29 for a score of 85%.

15/15, 0:27, 87%

I may be able to improve on that still.

0:23
15/15
92%

17 seconds
15/15
97%

Got it down to 11 seconds and 100%

19 seconds.

Grumman, you must be clearing half the obstacles on the fly. Can we get a screenshot of this wondercart of yours?

I closed the window before you asked, but here is a rough copy of the last cart, that gets there in 12 seconds. As far as driving goes, you can just press right until you win.

How do you guys get your carts faster? No matter what I do… I always seem to be right around 30 seconds (28-32 depending)

Wheel size seems to be key. Try about 1.5 - 2.0 times the size of the example cart for a start.

I’m a little skeptical about 11 seconds, though. I’ve tried using just a wheel, completely abandoning the coconuts, and still can’t come anywhere close to 11 seconds.

Well, I just tried two wheels with a shock absorber between them, and got 10 seconds, so I don’t know what you’re doing wrong.

Are you on a particularly fast computer, Grumman? I strongly suspect this is one of those flash games that aren’t speed-independent. My five-year-old computer can’t manage more than 25s, even with an ignore-the-coconuts strategy.

That could be it, mine’s a year-old computer I got for gaming.

I just made one big wheel, drove it to the shredder in 10 seconds flat.
But it was too big and the shredder wouldn’t take it.

It isn’t working. The game loads but clicking does nothing!

I made a container for the coconuts, and a wheel. I think I got the wheel all the way to the end, and my coconuts stayed in their container.

Though I couldn’t see the wheel, and the container wasn’t connected to it.

Woo! Saved all the coconuts in 15 seconds! The trick for me was plenty of wheels and a long, flat design.

Got down to 16 seconds using this monster. It has a lid that closes as soon as i move forward. Fun game, pity there only appears to be one level.

Sweet, I got 15/15 in 10 secs.

Turns out your cart doesn’t need to hold all the coconuts for the whole journey – all that matters is that the coconuts make it to the shredder. At one point in my last journey I hit a bump and one of the coconuts went flying out of my cart, but was catapulted all the way to the end and I got 15/15.

I wonder if we can use those tools to build a catapult rather than a cart.

Same here. Once it finishes loading all I see is a blank sheet of graph paper. No controls, no response, nothing! :confused:

I got that for a while when trying to run it in Firefox. I opened it in IE and it worked fine.

But interestingly, it works fine for me in Firefox now. So try restarting your browser.