I’d recommend that folks read some of the EVE Tribune’s stuff. There’s also an archive of older guides/articles on the public forums that should be a good jumping off point.
IIRC we also have had a rather extensive series of “corporate cookbook” articles that would be helpful for someone who was trying to set up a corp for the first time.
Oh, and along with EVEMon, you really need to download EFT (Eve Fitting Tool).
[QUOTE=Donovan]
I have never heard of private insurance companies - it sounds HIGHLY intriguing as a neat niche, but I am seeing one problem with it - it would be very hard to confirm insurance payouts are warranted, and a fledgling insurance company could very well be scammed to death. I wonder if the Eve API would allow you to get a look at deathmails of clients? That might make it feasible. (this last part is specualtion more for the other Eve vets around, I doubt you know much about the API, but that is a cool feature of Eve as well).
[/QUOTE]
There have been plans in the works for a while now to set up an API based killmail feed.
But the idea of insurance is, I’d wager, fatally flawed. The premiums required to support the service would be prohibitive. Especially for pilots who fly with faction/deadspace/officer gear. Heck, how would you (pl) go about insuring a dual polycarbon II rigged, republic autocannon fitted, repubublic MWD (or even better, Domination MWD) fitted Vaga flown by a pilot with a head full of high grade Snakes?
Insurance companies in the real world turn a profit because tragedy is comparatively rare. In EVE, it’s a good rule that if you fly a ship long enough, you will lose it. If I knew that I could secure all my hulls, mods and implants for a cost that wasn’t prohibitive, I’d happily invest in it and have no worry at all about tossing ships into meat grinders.
[QUOTE=Whack-a-Mole]
First, character creation. Unless this is an Alternate (2nd, 3rd account) character you are well advised to keep your attributes roughly equal. It is ok to lean a bit one way or another but do not gimp one attribute seriously to favor another. In EVE your attributes do not help you when playing (e.g. chance to hit and such). They merely dictate the speed with which you learn new skills. Willpower/Perception go towards combat related skills and Memory/Intelligence go towards industrial type skills. Charisma helps with Leadership skills and stuff that helps you relate to NPCs (for missions and such).
[/quote]
Not true.
There is a reason that the Caldari Achura bloodline was viewed as nearly game-breaking when it first came out. If pilots have any ambition towards combat, Achura provides an amazingly strong SP/hour base for that, a very decent base for int/mem based skills and enough charisma to learn basic mission running skills. And let’s face it, you really don’t need most Social skills above Lvl 4 even if you’re a hardcore mission runner.
My datacore harvesting alt doesn’t have any of the LP boosting Social skills and only has Negotiation, Social and Connections to 4, but flying a PvE fitted Ishtar she’d been able to grind standings remarkably quickly in any R&D corp I’ve put her in.
[QUOTE=Whack-a-Mole]
They are also instituting a new upgrade tomorrow (always free) called Faction Warfare. They are jump starting role play and allowing players to join one of the four faction NPCs groups to go beat up on their opposites. It is PvP centered and meant to spur small gang PvP (the most fun kind of PvP) as well as allowing for a simpler step into PvP than it had been previously. If you hate PvP then not for you. If you like PvP then worth a shot.
[/quote]
Much more importantly, it’ll be an incentive to get players to actually undock more and get into complexes in lowsec that can be probed down and raided without having to tank the sentry guns. I’m already seeing what sort of a gank squad I can put together, especially since the lower level 'plexes will only allow smaller ships, making SP differentials and combat experience huge factors.
A 1 mil SP player will probably be in for quite a surprise when faced with, say, a Rifter that can do upwards of 159 dps with faction ammo.
[QUOTE=Whack-a-Mole]
The Great War is kind of bogus. There was a Great War before this last one commonly called the Great Northern War although it got everywhere eventually.
[/QUOTE]
Nah, this really was The Great War, the single conflict in EVE that polarized pretty much every single sovereign 0.0 alliance on the map. It’s begun to break down of course, and BoB has been pushing back and retaking territory that they lost. Querious, Fountain, etc… and with MC and TRI evaporating, RA fracturing, Goon participation rates at an all time low, I think we’re poised to see the evolution of TGW into something new.
[QUOTE=mswas]
Do you think they are ramping up the system so that players will have even more control over the game world? Will people be able to start making incursions into and taking over systems, or can that already be done?
[/QUOTE]
Yes, lowsec will now be conquerable.
Yes, RP’ing will be boosted tremendously.
Players already had pretty much total control over the economy and 0.0 realms of the game, they’re about to get a huge amount of control of Empire.