I have Zero skill at deck building and am strictly a net decker.
I find the Tempo Storm mulligan guides very useful. My general approach is to play the highest ranking deck I have the cards to make; sometimes it is a Tier 1 deck on TS, sometimes a very similar one on HSR and the TS mulligan guide is close enough to be useful.
For those days when I’m stuck having to play a deck I don’t know much about for the daily quest or the Tavern Brawl I find HearthPwn useful for finding a deck I can make with the cards I have – although the decks there vary wildly in quality even if highly voted up.
This approach generally gets me to Rank 5 pretty quickly with a win rate of 60 to 63% (although Odd Paladin has been 68 to 70% the past couple of months [that’s probably over now with the nerfs]), then I just play Casual (or Tavern Brawl if it’s a fast one) for the rest of the month to grind some gold.
I decided to play some wild this month because I missed playing evolve Shaman, and every third person you face is playing big priest. What a boring deck to face, too. Oh another turn 4 Barnes into Y’Shaarj into Lich King, fantastic.
I wish they’d try to balance wild a little bit. What could it hurt? Those cards are never rotating back into standard, so do what you want with them. Instead, it’s just a graveyard they don’t give a shit about meant to appease people about “losing” their old cards.
I put together a mid-range hunter deck because it was free (already had all the cards) and it works fine, but man what a boring deck. Just straight curvestone with very little decision making.
I’m not sure what to do. I have 10k dust so I can craft an expensive deck, but it feels wasteful spending what must be a year’s worth of dust on one heavily specialized deck that’ll rotate out. Because it seems like all interesting decks have been designed to need 3 or 4 specialized legendaries that aren’t much good for any other deck.
I hear you. I’ve got a little more dust than you, but I’m just not willing to pull the trigger to spend over half of what I have to make Discard Warlock or Control Priest or one of the Big Druids.
Pretty much just playing Even Shaman, Spell Hunter, Heallock, and Mechathun Priest at this point. Plus arena.
And much to my surprise, I keep going back to Rumble Run… I’ve won with four of the Shrines at this point. Can’t imagine getting them all, but there are still some I think I should be able to win with that I haven’t yet.
People spend real money and in some cases lot of it for those cards. Of course, Blizzard doesn’t want to piss people off with too much uncertainty. They took some serious grief when they did an attack speed nerf in Diablo 3 back when the real money auction house was active.
Just for the hell of it, I decided to craft a mill rogue wild deck. I sort of dislike playing against the deck because it’s not quite interactive, but now that I’m actually playing it I’ve come to appreciate that it’s a bit more interactive than I thought and it’s sort of fun. It was basically free to try anyway, I just had to craft an academic espionage (which I now realize isn’t really essential to the deck anyway).
I think I may pull it out when I reach a level in wild where every other opponent is a big priest deck. Holy shit does it feel good to make them draw themselves to death on like turn 10.
Just had a pretty absurd game. Mill rogue vs dragon priest. Went to turn 28 or so.
He used drakanoid operative (discover a card in your opponent’s deck) to steal my lab recruiter (add 3 copies of a friendly minion to your deck) so I couldn’t mill him. He actually ended up playing 11 Drakanoid operatives in the game.
I don’t know how long it could’ve gone on, but I mismanaged my shuffle cards into my deck cards. I didn’t think that in order to play the last 2 I’d need to play the second to last one and then play the last one on that. So I ended up with just one shuffle minions into your deck card and realized I had lost, even though I made it last another 10-12 turns.
We had some many Faldorei Striders that at one point I think he pulled 12 spider ambushes in a row onto a full board.
Feels like Hearthstone is dying. No one posts around it on here, I don’t see any of my friends log in to the game. Of course that’s anecdotal, just a few players on the SDMB. But I’m also taking 1+ minute to find a match in wild around rank 15, and often getting repeat opponents, which is something I’ve never seen before recently.
Seems to me Wild has been that way for a long time; not a lot players and often getting the same opponent in successive games. I only play Wild once in a while so usually start at low rank.
Remember those gold farmers who used to stay at Rank 20 to crush noobs with their Tier 1 decks? I think a lot of them are now clustered at Rank 15 and 10 since they don’t get set back to 20 every month. I experienced it this month in Wild, going quickly from 20 to 15, stuttering a bit, making it to 10, and have been stuck at 10 for the past week or so, often playing the same player with multiple golden legendaries two or three games in a row.
BTW, I am playing that Big Priest you mentioned a while back, a Tier 1 deck that I just happen to have the cards for. This is the first I’ve put any time into playing Priest.
Dying seems a bit extreme, I’m sure we’d have seen crazy stuff from Blizzcon to win pack players if $$$ was trending down too fast; but I will admit I don’t see many people on my friends list in HS these days. I haven’t played in a few expansions myself.
I am loving MTGA. Heck, I’m even going to go to an actual paper pre-release event this weekend. And Civ6 has a CANADA! expansion coming in February … I’m not coming back to HS for a while at least.
It just occured to me a great feature of the game would be the ability to save replays and rewatch them like they occured in the game client. Every few hundred games you end up getting a really interesting one that would be interesting to re-watch or share. I know there are a couple of websites that sort of do that, but it’s pretty primitive. An in-client way would be cool.
You wouldn’t think something like that would be hard. I know that my very first games with my Renounce-Yogg deck was bonkers and I’ld love to see the replay in-client. It was so good my opponent friended me after and loved it, even though he eventually lost to fatigue.
Well, SDMB interest in hearthstone is definitely down. I think I have about 7 of you on my friends list, and I’ve been playing hearthstone plenty, and I’ve been holding on to a challenge quest for like 3 weeks now, because no one has been on.
I’ve been playing my silly mill/pogo rogue deck. It has a whopping 31% winrate. But I still find it fun. There are lots of directions it can go, and it takes more decision making than most decks. I think I only have a slightly positive winrate against priests, even though I designed it to basically beat all the big priest decks that annoyed me. I think 54%. Against paladin I’m like 16%.
Yeah, interest does seem to be down. I usually only play for an hour or so a day now but do play most every day, usually somewhere around noonish Eastern time if you want to add me – same name as here #1488. Be warned though that I generally play Suicide Lock in Challenges just to get the gold quickly. I’d play something else if you want but the other decks I would have available are ones I think you pretty much hate, like Wild Resurrect Priest or Standard Odd Paladin – brainless net decks, that’s me.
More nerfs to Basic / Classic cards coming on February 5.
Cold Blood – Will cost 2 Mana. (Up from 1)
Flametongue Totem – Will cost 3 mana. (Up from 2)
Equality – Will cost 4 mana. (Up from 2)
Hunter’s Mark – Will cost 2 mana. (Up from 1)
And one recent card:
Emerald Spellstone – Will cost 6 mana. (Up from 5)
Five years in and still trying to straighten out the original cards. /sigh
I know I’ve been away for a long time, when I don’t even understand what problem they’re trying to solve. How big an issue is Equality causing that it needs a 2 mana nerf?
Seems they are targeting single-target removal. Hunter’s Mark + Candleshot and Equality + just about anything are both very strong (and specifically Equality + Consecration is a very common board clear). Also Hunter and Paladin are both really strong (or at least were last time I knew the meta - around Thanksgiving).
But yeah, the game is definitely lost my interest over the last month or two (which is ironic since I actually have quite a bit more time to potentially play now).