I may have to roll this back, since I just had my ass handed to me 5 times in a row ![]()
Anyone here ever look into Silence Priest?
We’re talking things like running a whole bunch of Owls, Spellbreakers, Wailing Spectres, and then just piling on the “I’m huge but have a drawback” dudes. Silent Watcher. Doomlords. Dancing Swords. Eerie Statues. The cards you can’t really play without a silence backing them up.
This deck seems, in its current incarnation (I have neither mass silence nor Silent Watchers, and the watchers are pretty important), pretty awful, but I get the feeling with the right mix, it could be absolutely hilarious. I’ve gotten a few turn three coin -> eerie statue -> silences off, and I can’t help but imagine the look on my opponent’s face when I drop a 7/7 on turn 3. 
I don’t know whether you need this advice, but if you have the opportunity to do this, save the Silence until the Eerie Statue has already been on the board for a turn. That way, you might bait your opponent into playing something to keep it passive, not realising you’ve got the silence to smash whatever they played.
I have heard of Silence Druid (usually called Watcher Druid, after the first incarnation of this deck which focused on Ancient Watchers) making a comeback. It’s kind of better than Priest for this style of deck, because KOTG/Silence is a thing, and you can also run things like Mark of the Wild to give taunt.
That, or you can immediately smash face with the 7/7. The main thing is, you don’t gain anything by playing the silence early - you can’t attack with it anyway since it has summoning sickness, and you leave your opponent to get a 2 for 1 by killing the 7/7 (e.g. PW Death or BGH).
Yeah, I know about waiting a turn.
After all, silence is free. Thanks anyways, though.
And Silence Druid, huh? I’ll look into that. It seems like such a phenomenally silly deck, but it does make some cards like Dancing Swords a lot more playable.
The current Tavern Brawl is hilarious.
Also, I think I found the “broken” deck for it. Just stuff all your low-cost mage burn spells in with Mana Wyrm, Sorcerer’s Apprentice, Flamewalker, Mana Addict, and the like, torch a box early with Flamecannon, and snowball into a quick win off the incredibly broken drops.
My favorite was when my opponent failed to get rid of my Apprentice, so what kept happening was that I was able to play all my gift cards for 0 mana, proccing that Archmage that keeps giving me fireballs and a Mana Wyrm. 'Tis the season for giving; just a shame there’s no card pack this week.
I’m 2 for 2 with an Enraged Warrior deck. Giving your own crate +2/-1 and running it into something to break it is fun.
I had a Varian Wrynn come out on me on turn 3. The gifts are so ridiculous, you just have to laugh.
Mill rogue is awesome in this brawl. My last deck almost completely consisted of 18/18 minions, as one of the early presents was The Mistcaller, which I immediately Ganged Up and was kept sending back to me through snowballs. Still, the game lasted forever and in the end I won through exhaustion.
Yeah, I opted for Warrior too to do the quests. I’m enjoying that, and the Brawl is fun too.
All right, having played a turn 4 Jaraxxus, there’s no really nowhere to go but down so I will be giving that brawl a miss.
Doomsayer is very very nice in the brawl.
I’m playing a Warlock with soulfire, power overwhelming, siphon soul, demonwrath, hellfire, etc. Denying your opponent the gifts is really the only way to win, and warlock has so many ways to destroy gifts that if you don’t have one in your hand, you are likely to get one by destroying your own gift. I have done 3-cost twisting nethers several times just to clear the board and keep fighting.
Well, I won my first 3 brawls in a combined time of roughly 90 seconds. One player conceded right off the bat before anyone made a turn (because I was a warlock?), one conceded on turn 2 when I dropped a doomsayer, and the other quit by turn 4.
Do we not get a classic pack for this brawl? I didn’t get one.
No pack this time. You get a card back.
No you get the card back. I like that the lights “blink”.
As a priest playing this challenge: “SIC 'EM, BOX!”
Seriously, buffing the box is super dumb.
Turn one coin+Divine Spirit, turn two Inner Fire = the eight/eight crate. Glorious. Or if you’re boring you could just shadow word pain it. But where’s the fun in that?
Throw a box at their heads!
Someone did that to me. Almost worked, but I used siphon soul on it. They did hit me with it once, and with a few other minions, but with all the Holy Fire I got from his gift box, I was able to heal myself back up slowly enough and eventually build a hand that crushed him.
Crazed alchemist is a great one because it will kill an unbuffed box and leave a body on the board.
When playing against a class that doesn’t have good ways to buff their own box (mage, hunter, warlock) I like to prioritize killing my own whenever possible. Not only does it keep the other guy from getting gifts, but gifts from your own class are more likely to synergize with your other cards.