Yeah. I still don’t have him. Takes such a long-ass time to save up 1600 dust (and I’m not really willing to disenchant any cards that aren’t extras, including even goldens if I might use them in a deck because I like the sparklies. I’ll only disenchant goldens if I have 2x of the regular version and I probably won’t ever use it in a deck)
I’ve started playing again recently, and is it just me or have arena gold rewards been nerfed to oblivion? After losing miserably until I got caught up to the meta, I’ve finally strung together a bunch of arena runs higher than 7, and find myself very underwhelmed with the gold I got.
In the last ten days, I had three 12 win runs (Rogue is ridiculously powerful), but the highest gold reward was only around 250. I had a few runs end at 10, with gold barely scraping up to 200, and runs ending at 7 to 9 never gave me more than 155 gold.
Anyone else feel they’ve made it tougher to ‘go infinite’?
I’ve never gotten even close to 12 wins, but I know that 7 has always been the minimum level for going infinite. It’s actually a huge gold jump at 7 and then it levels off after that.
At 8+ wins, you’re really hoping for epic or legendary cards more than you are for gold. You’ve already guaranteed your next run for free.
Someone just played a Baron Rivendare / Dreadsteed combo on me. It didn’t even occur to me and I’ve never seen it before. Now I’ve got a board full of dreadsteeds hitting me every turn.
And… my board full of taunts killed by twisting nether, but he keeps his board. Clever.
7 is actually not the critical number for infinite, even though it guarantees another run. What is(used to be) really important was to convert your good decks to high(10+) wins and get high gold rewards when you can, to balance out the inevitable crap decks and bad luck where you will get below 7 wins.
When I was last playing, maybe a year or so ago, I only remember one 12 win arena(out of around 10 I think) which gave rewads as poor as all 3 recent ones, and I remember two or three where I got more than 400 gold.
It could just be variance, which is why I’m asking, but it certainly feels like they’ve shifted the weightage on rewards.
Plus, packs, dust, epics, legendaries are particularly crappy rewards now that Blizzard is releasing most new cards through solo adventures(which, unsurprisingly, need gold). I have almost 4000 dust and nothing that I want to craft
I always knew reycle was a total shit show at 6 mana. But let’s compare it with entomb now.
Used in 1.19% of Druid decks in the past 30 days
Used in 59.67% of Priest decks in the past 30 days
You don’t say…
Should really be 4 mana I think.
Really, Blizzard is bizarrely neglecting one of the main advantages of the fact that their CCG is entirely online - they can adjust the design as they go. They’re so afraid to touch any cards it’s kind of ridiculous. What have we had, a total of 4 or 5 card changes over 2 years, and only 4+ months after the cards ruined the game for a long time?
I just opened my second golden legendary ever, from a brawl pack. GOOOOOOOLLLLD!
It’s Hogger.
Bleh.
Should I dust this thing?
Bleh.
Yep. Think of golden legendaries as “congratulations, you get to pick your own legendary!” unless it happens to already be one you wanted.
I had a golden alex, which is one of the coolest looking goldens, but then I also got a regular alex from a pack so I went ahead and the golden. The cool effect wasn’t worth not having another useful legendary.
Thing is, I don’t really have a legendary that I want to craft right now. Velen???
Maybe I’ll keep him for the next expansion.
I crafted Ysera a couple of weeks ago, so I’ve pretty much got all the essentials now. I’m not sure what my next one was going to be. In the meantime I got dreadscale which I’d imagine I won’t ever use and al-akir which is probably the same.
I haven’t dusted my Skycap’n Kragg because a pirate deck would be fun at some point but I’d have to craft too many epics to give it a try. I also have Gazlowe, which I couldn’t even make work well in my mech mage deck. I’m leery of dusting any legendaries for the value of an epic, even though I’m sure there’s plenty of epics I’d use more than those legendaries. I guess I’m afraid either they’ll get changed and I can get a full refund (fat chance, blizzard doesn’t change shit) or they’ll somehow become relevant with new mechanics/cards.
My full list is:
Cenarius, Dreadscale, Antonidas, Tirion, Vol’jin, Velen, Al’Akir, Jaraxxus, Mal’Gannis, Leeroy, Nexus-Champion, Gazlowe, Justicar, Sylvanas, Boom, Skycap’n, Troggzor, Ragnaros, Alex, Ysera.
I’m not sure what next. Maybe Ronin for tempo mage. Harrison Jones? Thalnos for freeze mage and maybe tempo mage too. Paletress seems fun. Or I can start making a wallet warrior deck.
Man I would so kill to get a pirate riding a parrot. One day pirate rogue will be a thing, and I will smash your face in with a PARROT!
I’ve already crafted Anub, though, so I think I’m done with crafting shitty Rogue legendaries. Oh wait! Gallywix!! Man he’d be so shit now with flamewakers, but that card art.
Anyone ever made a “use your own deck against you” priest? Shadow madness, entomb, mind control, mind vision, shrinkmaster+cabal, etc? Seems like it’d be fun.
Harrison Jones is pretty great in a meta swarming with Muster for Battle, Doomhammer, and Coghammer. He’s a tech card you can throw in pretty much anywhere without too much hassle, a little like Loatheb. Thalnos is pretty great in Rogue decks. I don’t know if Ronin is really that great of a choice, tbh. Honestly, given that list of legendaries, I’d focus more on picking up some niche epics for decks I want to play. Got a pair of MCs yet? Or Doomhammers? ![]()
I tried to do this. Double mind control, double entomb, lots of beefy taunts and all the removal, with Deathlord+Inner Fire+Divine Spirit for shits and giggles. It failed a lot, mostly because I don’t have Shadow Madness or Cabal Shadow Priest or Auchenai Soulpriest or indeed most of the really good classic control priest cards.
If you have the cards, it’s not that far off the typical control priest archetype.
I’d say Recycle should be 5 mana and Entomb should be 7 mana. Recycle is still hard removal that ignores deathrattles, even if it does have the disadvantage that in a game that goes to fatigue the opponent will get that card back.
And if a card that costs 2100 gold to obtain sees play in 60% of all decks where it is legal, that’s a pretty good sign that it’s overpowered.
I’ve said the same thing many times. And when they do change a card, they do everything but delete it from the game. Cards should be balanced, and making them worthless is almost as stupid as making them overpowered.
Tell me about it. Does anyone still run Undertaker? Or Warsong Commander? No, of course not, because they’re both terrible. Even if you’re running Leper and Clockwork gnomes.
Can I get an etiquette questions answered?
I find myself hating players who say “Well Played” at the start of the round before they do fatal. To me, it’s complete gloating, and just a dick move saying “hey, look! I’m going to beat you now.”
Am I alone in this?
Starving Buzzard is another great example of nerfed into unplayable-ness.
I find it a little gloat-y when players start spamming well played before their turn comes around, in anticipation of victory. Aside from that, I think an exchange of ‘well played’ is indistinguishable from a handshake at the end of a any competitive game.
As long as they’re aren’t spamming the emote, I don’t think it’s gloating.
I get a lot more irritated by folks who spam “sorry” and “thank you” all throughout the matches, and tend to squelch them pretty quickly.
So I’m playing an arena round with Priest, and I gotta say, do not sleep on Spawn of Shadows. This card is terrifying. The sheer amount of burst damage it offers, especially if backed up by a taunt or a Velen’s Blessing… Really, really scary. I’ve won 3 games more or less on the back of this guy sticking around long enough to do 22 damage on his own, in a whopping 3 turns. If they can’t remove it (say, you have a Sen’jin Shieldmasta on the board when you play it), they’re gonna have a really bad time.
If the losing player says “Well played,” the winner can say “Well played” in reply.
If the game was especially close, the winner can say “Well played” once.
If your opponent did something particularly skillful - like using your Leper Gnomes to fuel their Floating Watcher - you can say “Well played” in reply.
Outside of those circumstances, anyone who says “Well played” is probably being a dick.