The Hearthstone Thread

[QUOTE=Tabby_Cat;19145995Best I can recommend is for you to watch Trump’s VODs when he played Oil Rogue - he misplayed a LOT, but Mr. Yagut, a notable Oil Rogue player, got on his stream and coached him to victory. You might be making the same mistakes as Trump - he’s a very control/value player, and had a hard time adapting to the tempo based Oil Rogue.

[Part 0 - Trump Failing at Oil Rogue]
(Hearthstone: Oil Rogue Education Feat. MrYagut! - Part 0* (Rogue Constructed) - YouTube)
Part 1 - Mr Yagut Appears
Part 2

Note also that this was 8 (!) months ago, so before LOE and TGT, but I think the fundamentals still apply.
[/QUOTE]
I just finished the first video, and it’s very interesting. I’m much more of a Trump/value player, and I think I see the difference needed to play the Oil Rogue. It’s much more of a roller coaster. Once you see your opponents class and your initial draw, it seems much easier to predict victory or loss based off of those. It’s a very roller coaster deck, and I hate it. But it’s the best Rogue deck out there, so I’ll keep plugging along.

Lesson one of “Playing Hearthstone”: do not let the Worgen live. I just had one of those “whoops, you’re dead” turns off a Worgen and a Mark of Nature, which I drafted explicitly because I had a worgen. :smiley: 18 damage in one turn, then the next I followed it up with a Starfire to put him at the point where I could pretty much just murder him with my hero power. :smiley: Currently 8:2 with a straight-up aggro druid list. I got some really good cards, and managed to draft two Starfires for endgame.

Heh, I did something similar in my last run. You do not want to leave a Paladin with a Dragonhawk Rider and Thrallmar Farseer on the board. Especially if you’re the Mage in game #3. That Spellslinger he played earlier gave me Savage Roar :p.

Do I need to be buying goblins and shit right now, or just the classic cards? I’m doing pretty decent in ranked mode but not sure where I should be prioritizing my spending.

Okay, so I put together a stock list (I think I have flame jugglers over the spinny zapbots) and it is pretty stupid.

The Goblins vs Gnomes set is going to be rotated out of the new ‘standard’ play mode Soon[sup]tm[/sup] (probably in a few weeks to a couple of months from now).

Unless you already have a large collection, so that playing in the ‘wild’ format is a good idea, I’d stick to buying Classic packs, LoE, BRM, and Grand Tournament packs. It looks like Blizzard will be focusing on keeping ‘standard’ ranked play balanced, and letting the balance of ‘wild’ and arena fall where it may.

If you think that one day you may want to play in ‘wild’. Buying the first wing of Naxx will let you buy the rest of the wings later; otherwise you’ll have to craft any of the reward cards from Naxx individually. It’s up to you if you think spending 700g now is worth maybe saving a lot of dust later.

Gotta love the Randomonium tavern brawls. Three games, three losses. First game, couldn’t get past a turn one Antondias. Game two: faced a turn 2 Confessor Palatress, who, thanks to the coin, created Velen. And third one, I had board control, and a Flame Leviathon took out all my minions and got played immediately for one cost.

ETA: 0-4. Turn one Malorne followed by turn 2 8/8 taunt tree guy.

1-6. Just lost to a turn two Cromaggnus/Highmane drop.

I don’t see why they allow these decks to break normal deckbuilding rules. There should be no way to drop 2 Dr. Booms or 3 Tirions unless you’re using Mr. Faceless, Duplicate, Echo of Medieval, or Gang Up.

Yeah, not a huge fan of random/random. I actually like the crossroads (vanilla version) - find the randomness to be pretty skill testing - but add the random mana cost reductions and it’s just dumb. So I got my one win in on a turn 1 concede after dropping a clockwork giant and a 2/3 on turn 1 and got out.

The only things you “need” to do are these:

  1. Buy the first wing of Curse of Naxxramus.
  2. Craft one each of Coldlight Oracle, Coldlight Seer, Murloc Tidecaller and Murloc Warleader.

Buying Goblins vs Gnomes packs is optional. The basic optimal pack-buying strategy is to buy whichever set is most likely to give you cards you don’t already own (in my case Classic packs are at 35.09%, Goblins vs Gnomes packs are at 34.18% and The Grand Tournament packs are at 83.99%) which means you’re probably going to get more bang for your buck buying the new set (since they’re all cards you don’t own) instead of GvG.

New expansion being announced tomorrow (3/11). Someone saw them putting up an advertisement for it.

It’s called “Whispers of the Old Gods”.

Annnnnd, it’s coming in “late April or early May”:(. That seems really late in the year if they’re really planning Expansion -> Adventure -> Expansion every calendar year.

At least the revealed cards look decent, and the FREE C’thun could be nuts in constructed. My only concern getting all the old-god-synergy cards in arena without getting the appropriate old god. At least so far they passed the vanilla test (2/3 for 2 and 3/4 for 3).

The old god cards (C’Thun and his suporters) are not going to be available in arena.

https://www.reddit.com/r/hearthstone/comments/4a0063/announcing_the_new_expansion_whispers_of_the_old/

I don’t know quite what to make of this. After all the talk about wanting the game to be about minions fighting it out on the board rather than non-interactive one-turn-kill combo decks, the first thing they announce is a card with a battlecry that can deal 20 damage to each enemy minion and the enemy hero while leaving a 20/20 minion on your board ???

And they’re giving the card to everybody. I’m thuper exthited now that we have a raging clue of what is to come.

That’s a bit of a relief. I didn’t notice that announcement on the Twitch stream.

The full dust refunds on nerfed Classic cards could be a big boon. A quick peak at my collection shows that of the cards I suspect might get whacked with the nerf bat I have spares with a combined dust cost of 6500 (2 golden epics, 2 epics, 3 golden rare, and a neutral rare). Nerf em bad enough and I might dust the non-spares too :p.

Corrupted Healbot is going to be stupid in control priest. Holy balls. :smiley: Any statement on when the classic nerf is coming?

The damage is split randomly among all enemies, not dealt to each enemy - it’s like Arcane Missiles/Avenging Wrath. And C’Thun starts at only 6/6. Getting him up to 20/20 is going to require playing a lot of those support cards, which are deck spots that can’t have other, more useful things in them.

I’m sure we’ll see some C’Thun decks, but I doubt they’re going to dominate the metagame.

Since C’Thun is a 10-drop, any aggro/rush deck should be a pretty hard counter to it. I see Face Hunter or something like it (Zoo Lock?) being bigger than ever.

That said, the artwork for this set looks badass! HS has always had good artwork but at least art-wise I’m voting this the best xpac already.

It’s going to be stupid, full stop. I’ve seen cards like Corrupted Healbot before, as custom card ideas, and it is no better now than it was then. Zombie Chow has an interesting role to play in any deck that wants to control the board before beating face. Corrupted Healbot, on the other hand, only has Auchanai Soulpriest going for it, because healing your opponent for 8 some time after turn 6 isn’t worth an upgrade from a 5/6 to a 6/6.