I’ve been playing the game for a couple months.
Honestly, I find the game just okay. I think the overall universe they’ve constructed pales in quality to Fallout: New Vegas and Pillars of Eternity, and even Fallout 2 which was made by Interplay/Black Isle Studios by the people that would leave to form Obsidian. It certainly feels like an Obsidian Game, but it’s not even close to Pillars of Eternity in quality, IMO. The combat starts out fairly challenging on the first planet when playing on hard mode. (I’d play on the hardest difficulty level, but I don’t want NPC permadeath. Especially since your companions are idiots in combat. I suppose you could micromanage them maybe to keep them alive longer, but this really isn’t the type of game that lends itself to particularly tactical combat.) But as you level yourself and boost your equipment via workbenches you quickly find yourself well outpacing the power level of your enemies. And there’s a lot of combat and regularly respawning areas making combat a chore.
The Board and its corporate lackeys also make for a ridiculously 2-dimensional faction. I wouldn’t be surprised if the members are all twirling their mustaches and laughing like Snidely Whiplash or Dick Dastardly. Yeah, we get it. Corporations are dicks. But not all corporate lackeys are either mindless drones, evil people, misunderstood individuals who are trying to change the world through the corporation, or former corporate managers who saw the light. People are complicated; it might be nice to see it in this game rather than cookie cutter stereotypes.
Also, aside from the Alien invasion craziness of their leader, which would actually make for a more interesting subject to explore, Sublight is no better fleshed out. They are just as 2-dimensional, but in this case the faction is an anti-corporation smuggler operation.
And most of the companion NPCs have fairly boring backstories and their side-quests are largely easy and uninteresting. (Then again, most side-quests are largely easy and uninteresting.)
It just seems like fleshing out the world and the characters in it was an afterthought. Like they had a great setup, and then got rushed into writing the characters.
That being said, the game is not un-fun. It’s not a bad game. And it’s beautiful. It’s a nice change to see a dystopian futuristic setting not look washed out and filled with sepia. It’s just the whole thing makes me think of a newly constructed home right after the drywall is put in. There’s no trim; no appliances; there’s nothing that makes it feel like a fully fleshed out world and game.
It also has some funny lines. There are some truly amusing moments in conversation. But I feel no connection to the world. I feel no connection to my character. And combat even on hard mode is ridiculously easy.
I got it on sale. It’s probably worth what I paid for it. I know I’m making it sound like a bad game. It isn’t. It’s just not all that good. And I wouldn’t be attacking it as much if it hadn’t been hailed as this great RPG that was one of the best games of the year.