THE RULES OF THIS GAME ARE: (please read OP)

  1. All rules can be changed, except Rule 1.:cool:
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.:cool:
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid
  5. Odd number rules are awesome and should be posted in a way that demonstrates this:cool:
  6. Any silly or non functional rules will be praised by the next poster.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.:cool:
  8. If you change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end.:cool:
  10. Any rule which goes unchanged for 100 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules. :cool:
  1. All rules can be changed, except Rule 1.:cool:
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.:cool:
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid
  5. Odd number rules are awesome and should be posted in a way that demonstrates this:cool:
  6. Any silly or non functional rules will be praised by the next poster.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.:cool:
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end.:cool:
  10. Any rule which goes unchanged for 100 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules. :cool:

ETA: Cool, we’re playing a Nomic variant!

  1. All rules can be changed, except Rule 1.
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters
  5. Odd number rules are awesome and should be posted in a way that demonstrates this
  6. Any silly or non functional rules will be praised by the next poster.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula being used for points [(n x 10)^n-n]-1 n = post number
  10. Any rule which goes unchanged for 100 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules.
  1. All rules can be changed, except Rule 1. :smiley:
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post. :smiley:
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this. :smiley:
  6. Even-numbered rules must be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed. :smiley:
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number. :smiley:
  10. Any rule which goes unchanged for 100 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules. :smiley:
  1. All rules can be changed, except Rule 1. :smiley:
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post. :smiley:
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this. :smiley:
  6. Even-numbered rules must be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed. :smiley:
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number. :smiley:
  10. Any rule which goes unchanged for 100 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules. :smiley:
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule. :smiley:
    Buddha David, I love your colorful rule change!
    ETA: Oh, you changed the mandatory praise in rule 6. Oh well, I love it all the same.

(How did we get two new rules?)

Rule 3, that’s how.

As per rule 4, I mock rule 7, given the definition of a rule change in rule 13: Limiting moves to one rule change per move is stupid! Rule 7 is a stoopid rule

ok.

  1. All rules can be changed, except Rule 1. :smiley:
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.)
  3. One extra rule must be added every 5th post. :smiley:
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this. :smiley:
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed. :smiley:
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number. :smiley:
  10. Any rule which goes unchanged for 10 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules. :smiley:
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule. :smiley:
  1. All rules can be changed, except Rule 1.
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.)
  3. One extra rule must be added every 5th post.
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this.
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number.
  10. Any rule which goes unchanged for 10 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules.
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule.
  14. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.

Hmmm… enalzi didn’t violate rule 5, as it only says “should.”

Let’s make this more interesting and muck about with the whole concept.

  1. All rules can be changed, except Rule 1. :slight_smile:
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post. :slight_smile:
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this. :slight_smile:
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed. :slight_smile:
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number. :slight_smile:
  10. Any rule which goes unchanged for 33 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules. :slight_smile:
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule. :slight_smile:
  14. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.
  15. Agora Nomic may make arbitrary changes to these rules by adoption of a proposal. :slight_smile:

What does rule 15 mean?

  1. All rules can be changed, except Rule 1. :slight_smile:
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post. :slight_smile:
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this. :slight_smile:
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed. :slight_smile:
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number. :slight_smile:
  10. Any rule which goes unchanged for 33 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules. :slight_smile:
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule. :slight_smile:
  14. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.
    [SIZE=2]15) Agora Nomic may make arbitrary changes to these rules by adoption of a proposal. :)[/SIZE]
  15. In Russia, rules change you.
  1. All rules can be changed, except Rule 1.
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this.
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number.
  10. Any rule which goes unchanged for 330 posts must be changed.
  11. New/changed rules must be posted one size larger than unchanged rules. 12) New rules must be added to the end of the list.
  12. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule.
  13. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.
  14. Agora Nomic may make arbitrary changes to these rules by adoption of a proposal.
  15. In Russia, rules change you.

Wow, thanks everyone, this is working great, keep it coming and put out the word. Thanks for referencing Nomic, Scuba Ben, BTW… I knew I had run into this idea before…

Jumping in late but I just saw this thread.

I’m a little confused about how the “rules” work. I would have assumed that each poster has to follow the set of rules that exist at the time he is making his post. But that’s clearly not the case: if it were than “1) No rules can be changed” in the OP would have prevented anyone else from changing a rule.

So we can announce a rule whose legality is established by the rule itself. What prevents any of us from simply posting a rule declaring we’ve won the game and every other rule before or after our post is invalid? Of course somebody else can come along and post a rule saying that that rule is invalid so their rule (which declares the other rule invalid) is valid - and they’re the real winner. In fact, everyone can post that their post contains the only valid rule and all rules posted by other people are invalid.

  1. All rules can be changed, except Rule 1.
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this.
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.
  8. If you add or change a rule, you must wait at least 3 “turns” before posting a new change.
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number.
  10. Any rule which goes unchanged for 330 posts must be changed.
  11. Nxw/changxd rulxs must rxplacx xvxry instancx of thx lxttxr “e” with thx lxttxr “x”, xxcxpt for singlx instancxs in “quotxs”.
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule.
  14. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.
  15. Agora Nomic may make arbitrary changes to these rules by adoption of a proposal.
  16. In Russia, rules change you.
  1. All rules can be changed, except Rule 1.
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this.
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.
  8. If you add or change a rule, you will be considered a “jerk” and will be banned from playing
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number.
  10. Any rule which goes unchanged for 330 posts must be changed.
  11. Nxw/changxd rulxs must rxplacx xvxry instancx of thx lxttxr “e” with thx lxttxr “x”, xxcxpt for singlx instancxs in “quotxs”.
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule.
  14. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.
  15. Agora Nomic may make arbitrary changes to these rules by adoption of a proposal.
  16. In Russia, rules change you.
  1. All rules can be changed, except Rule 1.
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this.
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.
  8. If you add or change a rule, you will be considered a “jerk” and will be banned from playing
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number.
  10. Any rule which goes unchanged for 330 posts must be changed.
  11. Nxw/changxd rulxs must rxplacx xvxry instancx of thx lxttxr “e” with thx lxttxr “x”, xxcxpt for singlx instancxs in “quotxs”.
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule.
  14. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.
  15. Agora Nomic may make arbitrary changes to these rules by adoption of a proposal.
  16. In Russia, rules change you.
  1. All rules can be changed, except Rule 1.
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this.
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.
  8. If you add or change a rule, you will be considered a “jerk” and will be banned from playing
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number.
  10. Any rule which goes unchanged for 330 posts must be changed.
  11. Nxw/changxd rulxs must rxplacx xvxry instancx of thx lxttxr “e” with thx lxttxr “x”, xxcxpt for singlx instancxs in “quotxs”.
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule.
  14. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.
  15. If you mispost another rule changer’s name, you will be considered a “jerk” and will be banned from playing.:smiley:
  16. In Russia, rules change you.

Happy to help. I used to play in Agora, and recalled when they attempted to make other nomics into protectorates. So I looked up the old game – it’s still going on, and has been for 18 years – and did my best to make this a protectorate. I notified Agora, and they told me they recently readopted the Ambassador, so protectorates may come back.

I don’t see the rules changes by Annie or shijinn. On preview, I see that Annie is objecting to making this an Agoran protectorate. AOP2: I see Annie changed rule 8. Her two changes and shijinn’s post (I still haven’t found the change) are in violation of rule 11. Do I have to implement a dispute resolution system?

ETA: Complying with r3, I must add a rule.

  1. All rules can be changed, except Rule 1.
  2. The latest posted rules are the only valid rules, unless there’s a simulpost.
  3. One extra rule must be added every 5th post.
  4. If any rules contradict each other, the highest numbered rule shall be considered stupid and will be mocked by other posters.
  5. Odd number rules are awesome and should be posted in a way that demonstrates this.
  6. Even-numbered rules must not be highlighted in random colors.
  7. Only one rule may be changed per post. Unless post is a prime number. Then two may be changed.
  8. If you add or change a rule, you will be considered a “jerk” and will be banned from playing
  9. The winner of the game is the player to accumulate the most points before the game’s end with the following formula: [(n x 10)^n-n]-1 n = post number.
  10. Any rule which goes unchanged for 330 posts must be changed.
  11. Nxw/changxd rulxs must rxplacx xvxry instancx of thx lxttxr “e” with thx lxttxr “x”, xxcxpt for singlx instancxs in “quotxs”.
  12. New rules must be added to the end of the list.
  13. A “rule change” consists of any or all of the following: Adding a new rule; modifying a rule; changing a rule’s number; deleting a rule.
  14. Once a rule is changed, you must wait 3 “turns” before the rule can be changed again.
  15. If you mispost another rule changer’s name, you will be considered a “jerk” and will be banned from playing.
  16. In Russia, rules change you.
  17. Any poster who has previously made a rule change in this game may Call For Judgment (CFJ) on any dispute related to this game. A CFJ consists of posting a statement which can be logically evaluated to TRUE or FALSE. The next player to take a turn must decide whether the statement is TRUE or is FALSE; if TRUE, the player must post a remedy that can be carried out in-game.