For the past few days (weeks?) while the zombies are surrounding the walls, wouldn’t some long pointy sticks from the top of the wall, and/or through small head height holes in the wall, been able to (albeit slowly and uninterestingly) completely gotten rid of the problem?
Oh, this is GOOD! You really need to add a meandering paragraph of backstory, as J. Peterman is wont to do:
(She was not a woman to be kept waiting. Her fiercely emerald eyes had met his at the wall, beckoning. She was alone now. And she was worth fighting for, dying for. But not today, not this day…He finished polishing his machete. I’m on my way, dear Maggie…I’m on my way…)
The Zombie Poncho. Hand crafted by residents of Alexandria, the Zombie Poncho…
I said the same thing to my wife. After all, trapped inside the town, with food inside and walkers outside, they’ve got nothing but time. Just start slowly and methodically start bringing them down. Do it in shifts. A few hundred a day should be child’s play, even without dawn-to-dusk effort. And if you do it quietly, without guns, you’re not going to have to worry about the horde constantly increasing due to noise attracting more walkers.
[Quote=mhendo]
t’s just another annoying inconsistency, like the behavior of the zombies themselves. Sometimes, in the absence of noise or other stimuli, they will eventually wander off and allow people to escape. At other times, you can remain as quiet as a mouse and they will still stay clawing at the gate or the door forever.
I re-watched the Season 1 episode where they first used the zombie guts as camouflage last week. Another thing i noticed, which i had forgotten, was that when the rain washed the guts off, and the walkers started chasing Glen and Rick, the walkers actually climbed over a chain-link fence to continue the pursuit, rather than just crowd up against the fence. Retaining that ability in the show certainly would have changed plenty of situations, including the prison and Sanctuary. In that same episode, other walkers used broken chunks of concrete to bash on the glass door or the department store.
[/quote]
You’re right. At this point, it seems like zombies would really struggle with the coordination to walk upstairs, yet they did so (off-screen) to get to Deanna in the end. It’s a far cry from back when they would try door knobs or pick up a stuffed animal.
I also can’t stand that some zombies have sleep mode, where they’ll just lie there until someone comes to look closely at them or step over them in the hallway.
I always saw that as a bit of nod by Frank Darabont (the original showrunner/producer on Season 1…as well as a bunch of other credits) to the original Night of the Living Dead.
The zombies use tools and are more nimble in the first but by Dawn and Day they are slow and dumb (except for Bubs).
Yo, Rosita, Tara.
When you have to shoot…Shoot! Don’t talk.
Carol and Morgan have their expected fight. They spend too much time worrying about each other and forget about the wolf. Oops. Carol wants to kill people so she doesn’t have to kill people??? Morgan is willing to defend psychopaths because they may chose to stop killing people in the future??? Rick hasn’t taken any imaginary phone calls recently. That’s a plus.
Can people in a ZA change? Apparently they can. Constantly and often.
I’d rather walk around in dirty bed sheets with a dopey crowd, than being shot at by a psycho in a tank.
What about the Michonne’s mouthless zombies? Why not bring them back? Where they also a last-ditch resort? Whenever they come back from a run, they’re covered in what I presume is mostly zombie guts. Why aren’t they left alone on the way home again?
Nah, I think it’s all lazy writing.
It’s only been a few days since the Great Zombie Walkout at the quarry. Michonne and her two companions hobbled back to Alexandria the same day. Daryl, Abe, and Sasha had abandoned their walkers 20 miles from town and were headed back when they were ambushed. That could have taken a second day at the speed they were traveling. Glenn hung out under the dumpster over night, picked up Enid and has walked back to Alexandria. Time flies when you’re having fun but I don’t believe it’s been “weeks”.
There seems to be fewer walkers surrounding Alexandria. No longer twenty deep. The others could have lost interest, simply wandered off, gotten squished against the wall???
[quote=“randwill, post:34, topic:738999”]
Which makes it unlikely that the kid would have a 45 rpm recording of it. What kid even has a vinyl record player anyway?
[/QUOTE]Actually, pretty well impossible since the format didn’t exist until 1949 and AFAIK Brunswick/Decca did not re-release this version on 45.
Now… if he’d been playing it at 78 RPM or on a Grammaphone…
I get that this would make for a boring show, but I think they could still show the people doing this, but the tower falls and the remaining walkers get in before they are able to complete the task. At least show the viewer that the people we are rooting for are not imbeciles, just unlucky.
I’m glad I’m not the only one who saw this and I still think we are right. The show seemed to go out of its way to show that it was the saw and not the Zombie (but a wound that looks like a Zombie bite) and then did nothing with it.
Something else dumb about this first half season: they kept making a big deal about how that dumb kid wouldn’t come downstairs as if it was weeks and weeks but this entire season thus far has taken place over the span of about 12 hours.
Appears he released that song on various formats over the years because http://www.ebay.com/itm/NICK-LUCAS-45-RPM-Record-Tip-Toe-Through-The-Tulips-With-Me-Silver-Sails-MINT-/321871329536
As far as why would the kid have that windup record player: he didn’t. I don’t think any of the inhabitants left were actually from the ASZ. They were brought in by the military. So the record player belonged to whomever originally lived there. Whether the owner was part of the ASZ for a while and died or perhaps had been gone on holiday is never mentioned. http://walkingdead.wikia.com/wiki/Alexandria_Safe-Zone_(TV_Series)
Not me; I think the show is wise to include non-Rick/Carol perspectives on life; the problem is that the show is so in love with Rick that it stacks to deck against everyone else.
The show has a lot of problems.
Bingo! Make a few dozen armless & jawless zombies, enough to tie a few to each house. No more zombie risk on supply runs, and a way to calmly evacuate in the event of a zombie overrun. No mess, they don’t go bad, and there’s no prep time.
I love it! You could position a guy or gal with the killing pole such that the tower crushes him on the way down, and even have the zombies and townsfolk streaming past a partially-completed interior wall. Then it’s a statement on futility and misfortune, not an alternate dimension where everyone is a moron.
Those zombies were a more credible threat, and the essentially harmlessness of the zombies has been a problem for a while now. Perhaps a Land of the Dead-esque zombie awakening could shake things out of their current doldrums.
And how! Watching the recent murder-mystery episode, I couldn’t help but think that TWD would never have the courage to play around with the show’s conventions and try something fresh like that. It’s a victim of its own success, afraid to shake up a stale, repetitive status quo.
Carol vs. Morgan was done very poorly. Why would Carol allow Morgan that close to her when he’s armed with a staff? She knows she’s outmatched. Also, Carol has a sidearm with her. Is that not allowed? She knew there was a Wolf down there, yet she ran down and didn’t just kill him nonchalantly. Why didn’t she take the staff as she passed it while walking down the stairs? That’s a poorly conceived plan.
I guess their faces and hair are immune to zombie smell or something. The mom lady looked like she came out of a shampoo commercial.
Am I the only one that thought the ants in the beginning was a metaphor for how they will always get inside?
Agree about the ants, and the faces.
Also about Carol vs. Morgan. She had a holstered sidearm even while she was fighting him using a knife and while she was crawling on the floor trying to retrieve the knife. Did the blow to her head make her forget about guns? The scene just came off as unrealistic. And continued that way through the exit of W-man and the doc. People who are used to taking head shots on moving targets and to seeing massive quantities of gore don’t give up their weapons to a known-murderous guy threatening someone with a knife. He should have taken a round through each eyeball as soon as he straightened up.
Pretty sure we’re in day 2. Yesterday morning, all was fine until the truck barricade fell into the quarry. They quickly put Rick’s plan into motion, but within an hour or three the wolves attacked.
Last night, Glenn hid under a dumpster, Abe found an Admiral’s uniform while waiting for Daryl, and Rick stood right next to the wall screaming loudly about how they needed to keep quiet.
This morning, Glenn met up with Enid, the tower fell, and Daryl, Abe and Sasha got pulled over by Negan’s people.
Are the zombies the ants always getting inside and the people are the piece of meat?
Or are the survivors the ants, picking apart the carcass of the old world?
So much symbolism!!
When Daryl and crew ran into the new badies all I could think was “oh good, another run in with a bad group.” I don’t know why it disappointed me so much. Just another Governor, Terminus, Wolf group for them to be captured by, cow down to and eventually kill. I just wanted to see them get back to their people.
And I never liked the doctor so good riddance.
I’m so glad Deanna decided to go out a champ instead of a coward.
Her whole deal reminded me a bit of Dawn of the Dead. Like her saying she didn’t want to be put down yet reminded me of Roger asking Peter not to kill him until he was sure he was coming back. It wasn’t exact, but it just had a similar vibe to me. Then the later part where she’s this close to blowing her own brains out then says fuck it and decides to keep going as long as she can was very similar to how Peter was before getting to the chopper.
If Carol survives (and she better), I think she’s going to have to show Rick’s girl’s kids some flowers sometime. Maybe, just maybe, Caaarl managed to knock some sense into the older one, but the younger one is too dumb to live, yelling mom over and over while trying to sneak through a horde of zambos. And that thing with the ants, what the fuck, seems like something Lizzy would have done.
Finally, we discover Eugene’s true value. He’s the Master of Unlocking. Eat your heart out Jill!
The first two or three episodes were great. The rest were…not so great. I liked Wolf Carol. The only way to redeem the Glenn BS would be if Maggie ended up dead looking for him, as a reverse twist. Too late.
If you must have a huge bleeding heart character who refuses to kill a bad guy it helps set the scene if there’s some ambiguity. Like if the guy is saying he wants to join your group or he was just raiding to survive, instead of saying he’s going to kill everyone or if he sounds like a deranged cultist. Just a thought.
The lesbian doctor is probably the character that seems most like a real person. She definitely doesn’t fit in.
I liked the scenes of the zombies plowing into the houses. A little bit more relatable.
Spears would destroy zombies, especially slow ones. A dozen dudes with spears in an open field and a little coordination, falling back as needed, could kill hundreds in a day. Some sort of makeshift shield would be icing. They would take some stamina and might not be as useful in close quarters, but you don’t have to reload spears. A machete by your side could be your fallback.
Remember when Morgan made a circle of pointy sticks? The zombies couldn’t do shit. They should put them all over the place. As a plus, it’ll weed out all the trippers.
A video of narmy RE1 quotes over TWD footage could be pretty funny.
DON’T OPEN THAT DOOR!