[QUOTE=One And Only Wanderers]
you were the first vote on him. you had no way of knowing at the time what would ultimately happen. your vote could easily have been a diversionary tactic.
[/QUOTE]
I’m not claiming your take is impossible, but it just seems unlikely to me. It was too early, I think, for that vote to work as a diversionary tactic.
[QUOTE=ComeToTheDarkSideWeHaveCookies]
My thoughts exactly.
I am actually quite surprised at how many vote changes have been prompted by Wanderer’s claim, and I don’t think the scenarios involving how the valid (as opposed to alleged) Mason’s could or could not confirm or deny his claim (or how invalid Mason’s could stir up trouble) are being though out thoroughly.
Now I’m not saying that I have have decided that Wanderers is lying, or that he’s telling the truth, I’m just being cautious.
[/QUOTE]
It is possible that Wanderers is a werewolf, and that he claimed to be Mason as a last-ditch attempt to escape the scaffold, figuring that at the very least, he could out a Mason and maybe get an extra day of life if he convinced enough people that the other guy was lying. However, no one has contradicted him, which means that 1) he’s really a Mason, 2) none of the real Masons have posted since he made that claim, or 3) we’ve got the dumbest Masonic lodge in recorded history.
Not countering a false Mason claim at this stage of the game would be inexcusably stupid. Worst case scenario is that the werewolf convinces us that the real Mason is lying and we lynch him instead. That would be bad, but it would also be proof that the fake Mason is a werewolf, and he gets the rope the very next day. End result, in the absolute worst case scenario, by the end of day three, the werewolves are down two wolves, and the village is down three townspeople. Given our numerical advantage, that’s an exchange rate we can easily ride to victory.
[QUOTE=dnooman]
I’m an idiot. Now I see that you edited the post right after. :smack:
I’m still not used to this edit feature. There is still the issue of the 180 though.
[/QUOTE]
He outed himself as a Mason. I’m not going to vote against a Mason, and I threw my vote in with his figuring that (like he said) - he knows two other Masons - so voting with him I have a better chance of voting for a werewolf than an innocent townie. Even if my chances are only marginally improved.
But then he withdrew his “defensive vote”. So now what?
[QUOTE=Miller]
Not countering a false Mason claim at this stage of the game would be inexcusably stupid. Worst case scenario is that the werewolf convinces us that the real Mason is lying and we lynch him instead. That would be bad, but it would also be proof that the fake Mason is a werewolf, and he gets the rope the very next day. End result, in the absolute worst case scenario, by the end of day three, the werewolves are down two wolves, and the village is down three townspeople. Given our numerical advantage, that’s an exchange rate we can easily ride to victory.
[/QUOTE]
Assuming Wanderer is actually a Mason, I think you’ve got that backwards. If a werewolf claims s/he is a mason, and accuses Wanderer of being a fake mason (i.e. werewolf), then we lynch Wanderer, the wolves reap another villager, then that fake mason gets strung up.
Villagers: - 2
Wolves: - 3 (including current deficit)
I think for the villagers, the best thing that could happen would be if a wolf in mason’s clothing spouted up.
[QUOTE=Winston Smith]
He outed himself as a Mason. I’m not going to vote against a Mason, and I threw my vote in with his figuring that (like he said) - he knows two other Masons - so voting with him I have a better chance of voting for a werewolf than an innocent townie. Even if my chances are only marginally improved.
But then he withdrew his “defensive vote”. So now what?
[/QUOTE]
So do you believe him 100%? Will you continue to vote the way he does?
I think that the chances he are lying are low enough for me to unvote him, but he’s still not squeaky clean in my book. If we are to believe Wanderers, then Ogre is not a mason (which can be countered by the remaining masons if he is) and is subject to suspicion.
Is such an early role claim unusual? Would it have been better for Wanderers to have taken one for the team in order to shed some light on voting patterns? After all, it would be almost impossible for us to go through the game without lynching an innocent townie. Personally, I have no problems sacrificing myself if it leads to the discovery and lynching of a werewolf. Alive or dead, all members of the winning team get to claim victory.
Is such an early role claim unusual? Would it have been better for Wanderers to have taken one for the team in order to shed some light on voting patterns? After all, it would be almost impossible for us to go through the game without lynching an innocent townie. Personally, I have no problems sacrificing myself if it leads to the discovery and lynching of a werewolf. Alive or dead, all members of the winning team get to claim victory.
[/QUOTE]
vanilla townie, no big loss
seer - huge loss
angel - big loss
mason - moderate loss
When we get down to fewer players, the more confirmed innocents (yes I know I’m not confirmed) the better.
[QUOTE=dnooman]
Is such an early role claim unusual? Would it have been better for Wanderers to have taken one for the team in order to shed some light on voting patterns? After all, it would be almost impossible for us to go through the game without lynching an innocent townie. Personally, I have no problems sacrificing myself if it leads to the discovery and lynching of a werewolf. Alive or dead, all members of the winning team get to claim victory.
[/QUOTE]
If Wanderers keeps quiet and gets lynched, then we find out he was a Mason, and we have this conversation without his input. Since he’s already piped up and says, “I’m a Mason - don’t lynch me!,” we now have to decide whether we believe him or not. We have the same conversation, but there also exists the opportunity to smoke out false claims (including, if we think he’s lying, his own) before the lynching. If he sucks it up and stays quiet, we learn less about the town than we’re going to learn from this discussion.
[QUOTE=dnooman]
So do you believe him 100%? Will you continue to vote the way he does?
I think that the chances he are lying are low enough for me to unvote him, but he’s still not squeaky clean in my book. If we are to believe Wanderers, then Ogre is not a mason (which can be countered by the remaining masons if he is) and is subject to suspicion.
Is such an early role claim unusual? Would it have been better for Wanderers to have taken one for the team in order to shed some light on voting patterns? After all, it would be almost impossible for us to go through the game without lynching an innocent townie. Personally, I have no problems sacrificing myself if it leads to the discovery and lynching of a werewolf. Alive or dead, all members of the winning team get to claim victory.
[/QUOTE]
Well, I did believe him, but after a few hours of reflection, I guess I’ve come to the conclusion that it’s a no-win situation to go in and confirm or deny his assertion. Either way, you’d have to out yourself - whether in his defense or to indict him, and then your neck is in the noose the next day, or you get torn to shreds by a pack of bloodthirsty monsters.
[QUOTE=Winston Smith]
Assuming Wanderer is actually a Mason, I think you’ve got that backwards. If a werewolf claims s/he is a mason, and accuses Wanderer of being a fake mason (i.e. werewolf), then we lynch Wanderer, the wolves reap another villager, then that fake mason gets strung up.
Villagers: - 2
Wolves: - 3 (including current deficit)
I think for the villagers, the best thing that could happen would be if a wolf in mason’s clothing spouted up.
[/QUOTE]
You’re right, I got the numbers reversed. But I agree with your conclusion.
Don’t forget the guardian angel. Right now, whoever is the angel has no way of knowing who is and is not a werewolf. If someone is proven to be a Mason, then he’s pretty much automatically guaranteed to be protected by the guardian angel, unless the angel is all selfish and protects themselves instead, just in case the pack goes after them.
Actually, that brings up another point in Wanderer’s defence. If a werewolf is going to claim a false role, they’re much better off claiming the seer or the guardian angel, as those two roles aren’t subject to verification from other townspeople.
[QUOTE=Enginerd]
To answer my own question, we’ve had posts from 14 people (not including Wanderers or any passers-by) since his claim, without any contradiction.
…chrisk
…
[/QUOTE]
Just to clarify, I should count as a passer-by - I never leave town for good, but I’m not in on this. Definitely can’t confirm or deny wanderer’s Mason claim, though I’m fascinated by the whole situation, and only just restraining myself from offering real strategy hints as opposed to vague observations, in accordance with Revenant’s courteous request.
Ogre - 2 votes (ComeToTheDarkSideWeHaveCookies, One and Only Wanderers)
moonstarssun - 1 Vote (Kat)
Winston Smith - 1 Vote (MadTheSwine)
It’s wide open again. By the way, i’ve still got my running list of whose interested in being subbed in/ playing in another round, though i’d prefer someone else to run it should there be one. As much fun as it is to read all this and be in the know (and I assure you, it’s very fun) I like to play this, too. But yeah, if you’re interested, declare and you’ll get first dibs on another go round.
[QUOTE=MadTheSwine]
I’ll play again.Whats the max for players?
[/QUOTE]
Technically there is no limit. It’s a matter of ratios, rather than strict numbers, and there are plenty of other flavour roles to add in. What’s stopping me from saying “everyone in” though is that such a game would take a very long time. Depending on how many people are interested I may have to add in a third faction, so the kill count is up. Gets a bit confusing, but not that bad. The only four faction game I played fizzled because everyone got completely confused about it.