Ifyouareplayingwerewolfdonotenter

This is a thread for alternative theories and strategies from NON PLAYERS OF THE CURRENT WEREWOLF GAME… I URGE YOU NOT TO ENTER IF YOU ARE A PLAYER IN WEREWOLF. THIS IS ON YOUR HONOR.

…MODERATORS, PLEASE CLOSE THIS THREAD IF INAPPROPRIATE OR OTHERWISE AGAINST THE SPIRIT OF THE ONGOING GAME>>

I believe Sturmhauke is the Seer and JSexton is a werewolf - maybe even the Alpha Werewolf. What think you?

I used to be a werewolf, but I’m all right nowwwwwww!

I am not familiar with the Werewolf Game, so my suggestions may be impossible in the game.

Acquire some heavy-duty hair clippers, so you can conceal your wolfiness.

If a cute little blond girl starts talking about what big eyes and teeth you have, it’s time to leave town.

Avoid Italian food and Emiril LeGasse.

After you eat the neighbor’s dog, steal its Advantage Flea Treatment.

Change your last name to Blitzer to confuse other players.

If you must howl, howl into a harmonica, with a Green Bullet mic and an amplifier. Other players might mistake you for a blues man, until it’s too late.

If you see the Lone Ranger, run like Hell. He has silver bullets.

If you kill cattle, make crop circles. They’ll think aliens did it.

Supermodels are stringy, tough, and not worth killing.

If you eat Mario, you get all his mushrooms.

There are young, tender animals in the Animal Shelter, but do not go in! The entrance is a one-way door.

Is your spacebar broken?

I think the owl flies at midnight and the jade monkey is toxic yet fragile. Maldives oasis awaits!

Hmmm. Let’s see.

  1. People who are playing Werewolf are asked to stay out of this thread.
  2. People who are not playing Werewolf are asked to suggest strategies.

Um … well …

I fall into the second group, which means I haven’t the foggiest notion what you’re talking about. Therefore, I fear that any advice I might care to offer would likely be unhelpful.

I believe this thread is intended for those who are reading the thread, but not actively participating in it.

Ah, sorry. There’s a thread? Not exactly clear in the OP. I know there’s a roleplaying game called “Werewolf”.

I don’t see how there can be strategy in what appears to be essentially a guessing game. It’s like Poker without the cards.

Do you have any fives?

Go howl at a full moon.

Do you have any jacks?

As people are killed off, their status becomes public knowledge, also there is a person who gets to know one persons status every cycle. All the werewolves know who each other are, as do the masons. These things coupled with peoples voting patterns, give a little more basis for making assumptions. The first round is the only really “blind” round.

This is all based on the description of the game from the post. I’ve never played before, so take it with a grain of salt.

So just act like a non-werewolf/mafiosi in public. Go with the majority, but not too obviously. That’s more of a non-strategy than a strategy, though.

I suppose a crosslink to the relevant Werewolf game would help. I’m not too sure who is who, I believe the Werewolves are laying low and a couple of the prominent Townspeople have foolishly tipped their hands.

What, the masons know who each other are? Obviously, it would behoove (heh, heh, bepaw?) a clever werewolf to extract the handshake and password from a mason before killing him. :wink:

Um, stay away from the Ratkin, they’re even crazier than the Get of Fenris. And remember, just because someone’s strange doesn’t mean they’re from the Wyrm. And, oh, yeah, you can trust those reptile guys with your life, really. :smiley:

Oh, wait, wrong kind of Werewolf game.

I wonder if the ability of werewolves to consort outside of the game leaves them with a greater awareness of strategy, both offensive and defensive. Whereas the townsfolk limited to that thread are more prone to role playing and acting silly since they operate only on what’s been seen in that thread. It was Menocchio’s post 106 that seemed very defensive and lo and behold, look who the alpha wolf turned out to be.

P.S. Dammit! Now I really want to play. I bet the first round will always be the funnest since so few really knows what to expect.

P.P.S. Searching for wearwolf calls up very few threads.

P.P.P.S There wolf!

Tap one white mana and cast Swords to Plowshares on the werewolf. From there, tap 3 black mana and 1 of anything to cast drain life for 1 point, which should kill off all of the villagers (see you could not kill the 2/4 werewolf this way).

From here out it should be elementary.

Well, I’m no longer playing Werewolf, so I guess that I’m free to post in here now.

Anybody still playing shouldn’t in this thread, and they definitely shouldn’t be reading this post; it wouldn’t be fair. I posting this, though, so I can say “I told you so” when the game is over"(well, that or, “good thing I was killed early on”).

[spoiler]I’m certain that I was killed because I called out One and Only Wanderers early in the game. As soon as I saw the jsgoddess bandwagon tailed off at 3 votes, I told myself that the next person to get on it would be a Werewolf. I think that when he was posting that an early bandwagon indicates Werewolves, he was actually trying to warn Menocchio to back off some.

Also, if Wanderers is a Werewolf, so is Richard Parker. He seems to be following Wanderers’ lead: Wanderers says that a bandwagon indicates Werewolf activity, and he’s the first to vote for someone on the jsgoddess bandwagon(but doesn’t vote for Menocchio). Wanderers accuses JSexton of being a Werewolf, and Richard Parker jumps right on that bandwagon, too.[/spoiler]

I don’t understand something. If there’s a seer and a guardian in the game, why doesn’t the seer call himself/herself out early and reveal all of the information he/she gets each night? Can’t the guardian then continually protect the seer? Seems this strategy could get a lot of good information until the guardian is randomly killed by the wolves. Am I missing something?