What fictional place would be the worst place to bring up a child?

Right. I think that’s really the only destination for this thread.

Wrightsville, somewhere in New England, especially when Ellery Queen comes to visit.

If the rule against horror series is relaxed, then Arkham, Mass. You can get eaten by the Great Old Ones or go insane or get sacrificed to Satan.

Bartertown from Beyond Thunderdome doesn’t seem to have a lot in the way of family-friendly activities. I expect the schools suck, and recess is going to be tough on the wimpy kid.

Gotham City.
Taking your kids to the circus could be considered accessory to manslaughter.

Have you seen Threads? If you think the Day After was depressing, you haven’t seen anything. I definitely wouldn’t want to raise a child in that post-apocalyptic world!

Earth of the Domination alternate timeline. Your best hope is that you’re born Draka and only have to live with being a warmongering slavekeeper brought up to believe that in fact all of the human race would enslave the rest of it if it were strong enough, and all you’re doing is what the lesser races haven’t the balls for. If you’re not Draka then you’re either fighting against being conquered and enslaved or else it’s already too late, and they will break you or kill you and there is no such thing as being beneath their notice.

Hope Town (Hobo with a Shotgun)

http://www.youtube.com/watch?v=ssHEAOrAdCU

I’m debating whether Mordor or Baltimore as portrayed in The Wire is worse.

That last bit is my perpetual WTF question about the typical D&D setting.

Why the Fuck are there cemetaries everywhere when every damned one of them is infested with undead? Why haven’t people wised up and just started cremating all of their dead or feeding them to various captive monsters?

Hogwart’s. Children get regularly hurt in the performance of standard school activities; they participate in brutal sports with no protective gear to speak of, during which games people have been known to vanish for months at a time; there are ghosts wandering around at all hours of the day; the staff reminisces fondly of the days when they used to be able to string students up by their thumbs as punishment… Plus, in spite of being one of the best schools on the planet for these kinds of students, they’re really only prepared for about five jobs out there in the world once they graduate, so it’s not a particularly effective or useful education.

You can kill skeletons & zombies with normal weapons, or even fire; you have to have magic to kill wraiths & ghosts. Plus, if you get killed by a zombie, you’re just dead. If you get killed by a wraith or a ghost, you become a wraith or a ghost.

Then the question becomes, why do they have cemeteries instead of crypts or catacombs with strong, heavily locked doors?

They do! That’s where they keep the best treasure. And the toughest undead. Bit of a vicious circle, really…

I think you’ve just singlehandedly explained much of the D&D/RPG universes. Why are there extensive underground galleries? Because in a world where undead are extremely common, it’s the only safe way to intern the dead. Why is there treasure down there? Because of heirlooms that get buried with the dead, disposed-of cursed items, and the occasional hoard that people stash to keep it safe. What do the monsters down there eat? (un)dead bodies and the occasional explorer. Why is being a dungeon explorer a viable occupation? Because you can get rich if you’re strong, smart and lucky.

I think they’ve done some RPGs where the modern equivalent is venturing into a radioactive forbidden zone. If the mutants (or worse) don’t get you, you can conceivably salvage some valuable stuff. :smiley:

If I ever go out in a blaze of glory, I want to be a Hobo With A Shotgun.

Forks is a real place…though it’s so rainy, one would be better off raising mushrooms than kids.

I don’t recall seeing any children on Babylon 5.

As opposed to children running around the Enterprise on TNG. :rolleyes:

Craster’s Keep is a bleak and dismal place even by Game of Thrones standards.

Harry Dresden’s Chicago.

Onboard a rag tag fugitive fleet…

The Gateway universe, before all the good discoveries improved the lifestyle. They were cracking oil shale for the petrochemicals to grow some sort of algae on to turn into food, the environment of much of the world was thrashed - huge areas strip mined, the tailings dumped on other areas, no surface agriculture to speak of, most of the ocean polluted and barren of life. The air had so much in the way of pollutants without lung transplants people tended to die young. There was seriously great medical care if you could afford it - medical insurance was for the rich - starting in the many hundreds of thousand to millions a year, but they could replace effectively everything but then you had to take immunocupressants and other drugs to keep from rejection syndrome. [one character has the left side of her body more or less crushed to a pulp and over the course of something like a year she is kept on some sort of life support while replacement body parts are grafted on. Another guy has his intestinal tract replaced a foot or so at a time over several years.] Among the nifty devices discovered were a CHON farming spacecraft, and some sort of device that would turn the harvested elements into replacement organs and body parts so people could have the replacement parts without needing the drugs, and the food produced allowed the world to stop the pollution and heal so the inhabitants lives improved.