I was rather surprised to see the above statement, both in terms of what it is implying and how such a state of affairs could have caused it to come about. I thought MMO’s were still one of the top genres in online play, which is what shocked me.
Now, I have for the most part steered clear of such games over the past decade or so-the “grinding” described in the thread never had much appeal to me, even if it has apparently been lessened of late (as indicated).
I have however played a few online combat games in my time (Battlefield series, Air Warrior), and found them enjoyable for what they are. [Grinding wasn’t an issue in these games of course]
My question is, can’t these different game modes coexist? Why the curious notion of “There Can Be Only One” dominant genre at a time? Is indeed the long-term trend towards the lowest common denominator, companies only throwing their money at the newest trends? Whither innovation?