I’m playing it on the PS2. I cannot imagine trying to play it with a different controller. I cut my teeth on the PS2 cersion of tricky, so it’d be really hard to adapt.
Having tried a bit on all three peaks, I can say that I honestly like that they set the tracks up the way they did. It really gives each track it’s own distinct purpose.
For instance, compare the Big Air tracks to say the slopestyle tracks. The Big air tracks are very short, less than a minute to run, but they are geared around getting one really huge jump, or in the case of peak 3’s version about 4 really big jumps. I imagine that if it were possible to set up a real SSX circuit, that is how they would do it, when showing off tricks. they would only use the 5km tracks to race.
I guess my only complaint to this point would be that unlike Tricky, each character does not seem distinct stat wise. Everyone maxes out their stats at 11.
I am currently trying to maxs out stats for Kaori, and I’ve found that the fastest way to make money is by running launch time (peak 2’s big air course) over and over again.
I am definitely intimidated by the platinum medals at this point, but I’ll get there eventually…