It probably has something to do with the way Nintendo nearly went bankrupt after bombing with the Nintendo 64 and the Gamecube because everyone switched over to competitors, so they went after a new market segment with a new pricing strategy (profit on hardware).
That’s actually pretty much the opposite of what you stated.
Also, Nintendo’s just playing it safe–the Virtual Boy carried a similar warning, but for 7 years and up. There have been no studies that have demonstrated 3D can actually damage your eyes. Conversely, there haven’t been any that confirm it won’t, hence Nintendo’s warning.
Furthermore, the 3DS can be played in 2D mode, making it just like the standard Nintendo DS, which can be enjoyed by all ages. The 3DS even includes parental controls preventing young un’s from playing in 3D mode.
They never said that. What they did state was that not enough households owned HDTVs to justify the cost of implementation, back in 2006.
Cite? (that’s largely rhetorical) And held a press conference? You’re funny.
They have almost nothing to do with the Goldeneye rights.
That’s hyperbole. That aside, yes, they have made a few games that aren’t as complicated as others. So?
Agreed, those are bullshit. I actually don’t mind the concept behind them–and respect Nintendo’s desire to create a safe, online environment, but it should be one per console, not per game.
Some games do. I can see why it would annoy some people who wish it applied to all their games, but I really don’t want to hear my nephews called a “fag” while playing Mario Kart.
Reggie Fil-whatever definitely said statements sort of to the effect of #1 and #2. The first was during the last E3 (I think) where he said that they won’t release an HD Wii because the current Wii meets all their gameplay needs. The second was after the E3 before that one when everyone was ragging on Nintendo for only releasing casual games and shovelware. Reggie said that hardcore gamers were too demanding. I forget his exact wording but everyone got pissed.
To be clear, people weren’t pissed because Reggie said something directly insulting. People were pissed because of how badly Nintendo misunderstood them, like “I don’t know why hardcore gamers are pissed. We have Animal Crossing.”
Hmm. Well I’m a Nintendo fan who’s having a great time. This past year in particular I haven’t even had time to keep up with all the great games on Wii and DS. That may be anecdotal, but you really haven’t very clearly articulated what the huge freaking deal supposedly is.
Nintendo never said nobody wants HD, but the Wii is over 4 years old and the next console will certainly have it.
You will have to cite where they called potential customers unhygienic shut-in nerds. Of course those words are yours, but I’d even accept a quote that was in any way close to that, because that doesn’t seem like a very good business strategy.
They in no way stopped Goldeneye from being remade.If they had the rights to Goldeneye it would have been on virtual console long ago. But they don’t. We did get a new Goldeneye Wii exclusive though, and it’s pretty darn good.
By “they made games that literally play themselves” I’m going to assume you mean the super guide features on New Super Mario Bros and DKC Returns. Once again your lack of specificity makes it difficult to interpret your points. Those features allow struggling players to see how to finish a level, but in order to get a score and credit for completing the level you must do it yourself. I played through both of those great games and never used that specific option once.
There are a few select games that would greatly benefit from not requiring friend codes yes. If you want to make a point though, you need to say something more than “friend codes”.
Both the Wii and the DS allow for talking to people in online games. I chat with opponents online in Pokemon all the time, there’s a built in microphone for that. Not all games use it, but not all games have to. The Wii Speak peripheral hasn’t gotten an abundance of support, but Nintendo in no way decreed that there shall be no online voice chat. There’s just not a lot of Nintendo gaming that has a demand for that.
Nintendo isn’t literally trying to blind anyone. All they said is children shouldn’t play 3D games for an extended period of time due to potential eye strain, this is true of all 3D entertainment. Really though children under 6 shouldn’t be spending the majority of their day playing video games anyway. Nintendo has always exercised an abundance of caution on health and safety issues despite the fact the gaming isn’t exactly a dangerous hobby.
I’m not saying you’re wrong about any of these complaints, but if you want anyone to understand your apparent outrage, you’re going to need to be a little more descriptive and accurate than this.
AIUI, the problem might be that if the screen is X cm away but the fake parallax makes a displayed object appear Y cm away, the kid’s brain might learn that focal length X corresponds with parallax distance Y.
I cannot possibly imagine caring about anything less than I care about HD. It’s a gimmick used to A) generate corporate profits through the sale of new televisions, gaming consoles, cable channels, etc, and B) distract from an increasing general lack of creativity in storytelling and gameplay. I’m frankly shocked that so many otherwise intelligent people get such a boner for it.
That’s untrue. Even in the days of the GameCube, Nintendo was making some serious money. The company has never created a system that was sold at a loss.
I don’t really get it either. I’ve got a PS3. I’ve got a Wii. I’ve also got a PS2, a Dreamcast, and even an Atari 2600 all hooked up to the same TV. Sure, the PS3 looks beautiful, even at only 720p. But the Wii and PS2 both look pretty damn good at 480p (both are hooked up through component). But Katamari Forever isn’t that much better than Katamari Damacy just because Forever is on the PS3 and Damacy is on the PS2. The PS2 Ratchet and Clank games are just as much fun as the PS3 ones even if the backgrounds aren’t as detailed and there aren’t as many mechanical gibs. Final Fantasy VI or Chrono Trigger, for instance, are just as good when I pop the rerelease disc for Playstation into my PS3 and play the games in all their 16-bit glory. Super Mario Bros. 3 is still fun, even if I’m using the Wii’s virtual console instead of hooking up an NES. The remakes of the first two Monkey Island games are fun and look good, but I still sometimes put them into classic mode because they were still fun in the early 90s. Hell, sometimes it’s fun just to pop in a game like Centipede or Frogger into the Atari for a few minutes of old-school arcade action.
For Christmas, the household got Donkey Kong Country Returns, Mario Kart Wii, Goldeneye Wii, Dante’s Inferno, and Uncharted 1. We’re already at the end of World 7 in DKCR. Mario Kart is getting a lot of play. I’ve started playing Goldeneye but haven’t made it very far due to lack of system time (plus I’ve never been very good at FPSes). I’ve cleared most of Uncharted, but I’ve bogged down having to machine-gun fast zombies and haven’t really wanted to go back to it recently. And I’ve started Dante’s Inferno but I’m finding it pretty boring and uninspiring to play.