[quote=“Shot_From_Guns, post:2165, topic:488294”]
My 3.2 reactions to stuff that affects me:
[ul][li]New instance and raid, whee![/li][li]All the twink changes are awesome. The only people who have any reason to QQ are ones who twinked to gank. I’m excited that I can stop being paranoid about dinging my old twink and that the new one I was about to start will be able to run an instance as many times as she needs to get an item to drop, or do any quest she’s eligible for to get an item reward without worrying about getting too much XP. Hell, I could even go run an instance for fun![/li][li]WSG timer: THANK YOU GOD.[/li][li]Block changes: It’s a good start to fixing a broken system. But WTF not buffing intrinsic shield block value? Soooooo my old Skull of Ruin is going to have MORE BLOCK than my new Wall of Terror? Better think that one through again.[/li][li]Emblem changes: No more hand-me-down badge gear for 10-man raiders![/li][li]Mounts: Huzzah for faster cast times. Of two minds about the mount changes. I’d be happier if people had to do it the hard way once, then had the earlier mounts open up for alts, but there’s really no way to implement that. I don’t think the cash needed to be nerfed, though.[/li][li]Armored to the Teeth: It’s a good buff that will benefit all three specs (just about everybody takes 3/3 in this), but c’mon, Blizzard–EVERYONE admits that we’re kind of broken at the moment, and we get exactly ONE change while classes that are doing fine get about fifty? :dubious:[/li][li]UI changes: I have add-ons that do a lot of these things already, but I’m glad to see them being made default.[/li][li]Alchemy buffs: ABOUT FUCKING TIME. Now I’ll just have to wait and see if the changes are as good as they’re promising to be (e.g., exactly how much more benefit from Mixology).[/li][li]Cooking buffs: Woot for faster cooking time with my pretty, pretty hat.[/li][li]Fishing: More awards that I can either stash for as-yet unreleased recipes or trade in for spices to sell? I like it.[/li][li]Herb: THANK YOU, Lifeblood buff! A 2k HOT is better than nothing, but when my buffed HP is in the mid-to-upper 30k range…[/ul][/li][/quote]
Love, love, love the twink changes. It does leave some room for gankers, if they want to go out of their way to be jerks, but not quite as large of one as before. And I can go work on my fishing hat now without worrying about getting xp from exploring! Anything that makes WSG finite is good in my book (I once had one run for so long I ran out of arrows (and I had started with over 1400)). Not so hot on the AB and EotS changes, never had either one drag out, and it makes it harder to do come-from-behind wins.
New instance!!! New Content!!! Wait, every fight twice a week? Even better!!! Boss Attempts mean something!!! AWESOME!!! :):)
(my little raiding heart is racing with the idea)
I don’t really like the badge changes, but I don’t think they matter that much. There’s so little worthwhile from the Conquest badges anyway (just the tier tokens and runed orbs). I don’t like that the new token will be available outside of raids, mostly because I’ll feel I have to go get those tokens during non-raid times in order to keep my gear up to par.
I’d love to see the value of the profession buffs. How much SP are my rings getting, what are the numbers for the tailoring buffs, etc.
Holy… A new BG?! A 40 man??? Blizz sends teh luvz to me!!
Orc racial change: huh, they made Axe specialization useless to me twice.
Pet changes: Meet my friendly little puppy.
See how much harder he is to kill? Me too!
:D:cool:
Lock changes: Noooooooooooo! :eek::eek::(:(:eek::eek:I was finally competitve again… why’d you nerf me? (5% nerf to incin and CB on target affected by immolate (all my targets)). The other changes are ok, but they don’t really afffect my spec…
Yes, but the change to Divine Intellect is going to effect Holy Pallies more than the change to replenishment. That, and the huuuge nerf to Illumination. I don’t think the changes to Beacon and Flash of Light are going to make up for it, but I like those changes (though with SS still being one up at a time, it’s not quite there). (I don’t think this will stop Holly Pallies from Int stacking though, Divine Plea is just too good (if I can make my pool last 4 minutes without it, I can last forever)).
Still, at least I will be able to something like raid healing with these changes, and dear lord will I be able to break the HPS meters.
Behsten Slahtz…Best In Slots. Gods, I love Blizz some days.