World of Warcraft General Discussion

Wow, the Flame Leviathan fight in Ulduar is fun! :slight_smile:

So far that’s the only one we’ve gotten, but it was a blast. We took a few shots at Deconstructor and we’ve all come to the same conclusion: That voice has got to go. Now. Preferably yesterday. (Deconstructor is a big robot with a voice like a petulant child–sort of Shirley-Temple-ish. Ugh!).

Tell me about it. Some of our passengers would get mad when the drivers would move around too much, though. “You’re making me sick!” “Where the hell are you going?” “Do you plan on moving towards the mobs any time soon?”

Did you try Ignis or Razorscale? Ignis trash is some of the most painful trash I’ve seen in a while. That “flame whirlwind” proved to be very problematic. Also, did anyone else feel that Ignis was much harder than in the PTR? He almost one-shotted our tank on the opening pull, hitting for > 30k damage. Did you hear of anything similar?

Razorscale seems like it will be a coordination fight, more than anything. (Also, people need to learn that running into fires = bad.

How far did you guys get on the Deconstructor?

Yeah, I hear you. I was a passenger on one of the catapults, and it took me awhile to get the hang of aiming the air missiles so it was kind of frustrating when my driver kept going a different direction every time I got a lock on something. But we got used to it and it was fun.

We tried Razorscale but didn’t get too far–we were having trouble rounding up the AoE groups of adds and they kept killing us with their chain lightning. I think we all need to read up a bit more on strats for that one.

As far as Ignis, we didn’t try him because a friend of our raid leader’s from the #1 progressed guild on the server (we’re #2) told him that Ignis was bugged, so we didn’t bother.

Well…after we figured out that you’re not supposed to pull the trash on either side (after we tried it and they stomped us into puddles twice) we managed to get Deconstructor down to about 75%. Unfortunately at that point most of us were dead so when the adds showed up we didn’t have enough people to deal with them. And we need to convince several of our team that when you get all glowy, get the hell away from the rest of the group! We’re a good team overall, but some of our members are a little slow about getting used to Not Standing In Bad Stuff™. This includes when you are Bad Stuff™.

Our next raid is Thursday, so hopefully people will have read up some more by then.

I’m happy, though–I got one of the first pieces of Ulduar loot for my mage–a ring from FL that was a nice upgrade. :slight_smile:

Oh god. Considering the motion sickness that this might trigger in me, I’m glad I didn’t sign up for my guild’s raid.

Well, the motion sickness should probably only come in if you’re a passenger. There are plenty of things you can drive–siege engines, catapults, and motorcycles. If you can ride a mount or drive one of the engines in Wintergrasp, you should be fine.

muahahaha phear my l33titude

Just got an email from Blizzard, and my account’s been re-instated! I haven’t had a chance to log in and see if my gear and gold is intact or not, though, but at least I’m not banned any more.

Flame Leviathan was easier than I’d expected (I missed it oh ptr). I enjoyed not having to worry about running around as the passenger, but I really disliked getting shot in the wrong direction =P. Oddly, we never did the overload circut thing before he died. I guess it only matters when going for hard mode?

They say they’ve fixed the Ignis bug (he wasn’t losing stacks of his buff when you shattered the adds), he was hitting much harder than he did on the PTR, but I think that was the buff.

Razorscale, I think I’m going to hate, the chaos until we get used to it, then it’ll be just tedium.

We didn’t pull XT-002, server glitched during one Razorscale attempt, when we got back in we’d been forced out of the instance, and into about 3 allie raids at the entrance.

Took the lock to 3/13/55, it looks like I may need to drop haste, but it’s hard to tell with all the lag.

I’m going to run a driving school over the weekend, just to get people used to all the vehicle roles in the Flame Leviathan fight. Everyone needs to use each vehicle at least once, and I’d like to see the fight be more controlled.

Still bitter that we only had one Immortal run, and I wasn’t there. Oh well, the Iron-Bound proto-drake is cooler looking than any of the other 310 mounts.

Erg … did the free respec on my 69 ret pally, and somehow I completely skipped the talent that makes attacks regenerate mana. I think I had it in my head that the mana regeneration was built into some other skill. Before the patch I was never having mana shortage problems, but after I respecced I was having to stop and drink after every 3-4 mobs. I decided that zipping back to SW and paying 5g to respec yet again was cheaper in the long run than paying for all that Purified Draenic Water I was going through. At 56s for a stack of 5 that makes 2g 24s for the 20 times I had to stop and drink (actually I went through more water than that, but you get the picture).

And, at 1000g, I think I’m going to pass on the dual-spec thing for now.

OTOH, whatever changes they made to paladins seems to have improved my killing speed. I kind of like the fact that Exorcism now works on anything; that’s probably a big part of the killing speed increase. And it’s cool that it’s now always a crit against demons and undead. That was handy in the Deathforge in Shadowmoon Valley for dealing with those orc warlocks - I can one-shot kill their imp minions from a distance with Exorcism and then I only need to deal with the warlocks one-on-one. Of course, now that I can use Exorcism to pull anything, it’s made Hand of Reckoning obsolete.

Addons - it looks like all of mine still work … except for the two most useful ones, QuestHelper and Gatherer, of course. :mad:

But speaking of Gatherer, I think that mining database it pulls from wowhead.com must be awfully out of date. Either that, or some mining nodes have insanely long respawn times. My map was showing some nodes that it said I’d mined 3-4-5 times, and a short distance from these nodes were other nodes that I’d never mined at all. That was most noticeable with copper nodes in Elwynn Forest and Westfall, where there are a lot of nodes close together. I’ve got three human miners, so between them they’ve been all over those zones multiple times, yet for whatever reason there are an awful lot of nodes that have never been active when I’ve gone past them.

I’ve also encountered a couple bugged nodes in Westfall. One is on the hill above the Jangolode Mine, and the other is on the lip of the gully that is Gold Coast Quarry. They show up as bright yellow dots, above-ground, on my minimap, but there’s nothing there. On the possibility that they were actually underground in the mines I’ve gone through the mines and hit every node in them, but when I’ve come out these bugged nodes are still showing on the minimap. The map dots appear every single time I go to those spots, but there’s never anything there. I’ve taken screenshots so I can report it to Blizzard.

Fishing is much more enjoyable now (though not actually fun), both due to the lifting of level restrictions and the speedier fishing timer.

My hunter is loving now having five actual bag slots, with the quiver gone. He’s a miner + herbalist + cook + first aider, so space was always tight.

I have the usual mixed feelings regarding the watering-down of so much content.

Half of me says, “Yay! It will be easier now for my alts to level up and build their skills.”

The other half says, “I had to go through that damned Nat Pagle fishing quest and the clamlette surprise cooking quest and the triage 1st-aid quest to build my skills. All the newbies should have to do it, too. And don’t even get me started on the nerfed quests and instances.”

Great news! Congratulations.

I’ve found a couple of those where the node appears to actually be glitched into a hillside where you just can’t reach it. Found one that was floating in the air once, too, but I managed to jump onto it from a nearby hill.

Aw, crap, I guess this means I can sell that pretty blue quiver I got the day before the patch, and swap it for that netherweave bag I have in the bank.

All of you are way ahead of me. I hit 30 a couple of days ago with my night elf hunter and have been enjoying riding my striped frostsaber all around. I also finally grouped with someone besides my boyfriend, and did not make a complete goon of myself.

Good luck selling the quiver. The market for them has gone straight down the toilet.

Don’t feel bad, though. I’ve done worse. I didn’t sell off all of my Burning Crusade gems and high-end cloth before Wrath of the Lich King came out. According to Auctioneer, I had 2,000 gold worth of cloth and 600 gold worth of gems the week before WotLK. A week later, the value of the whole lot had dropped to about 200 gold. I finally sold it all off a month later. sigh Gems that were selling for 50 gold before WotLK are now selling for 2 gold.

  1. What are the main advantages of dual spec for a mage? Seems like it should be for PVP / Raid / Solo, or some combo of the bunch, so if I don’t much PVP or Solo quest right now I can skip this for the time being? Is this correct, or am I missing something else?

  2. Any links to good talent tree build outs based on the changes? I had a set up I liked, but couldn’t even really tell you what it was before, other than mainly fire with some frost that took advantage of frostfire bolt damage. Is any one tree more powerful than the other for now? I mostly will need for heavy DPS in instances and raids.

  3. One of our PCs is a Mac (yeah, I know) and we’re on the 10.39 OS. We’re getting an error message when it tries to Download the new patch, saying that there is a Firewall in the way. When we go to the linked note, we have the proper pass-throughs for the Firewall (Blizzard recos) and so this shouldn’t be an issue. Is this just Blizzard screwing up the Mac users again, or is it something else?

  4. Any other cool new stuffs I should know about? I’ve read through most of this thread covering the past week or so, but may have missed some things.

ETA I have an 80 mage.

I found Silvermoon, but not Shattrath… but I KNOW I have BC, because I have the disc and when I downloaded it took DAYS to load everything…

Q

Quasi, what level is your character? Shattrath City is in Outlands, which can only be reached if your toon is level 58 or higher OR if you get a mage to port you there. Remember Outlands is not on Azeroth, it is on another world.

Shattrath is located in Outland, which I think you still have hit level 58 before you can access.

Okay. I’m just a 16, so that explains it. Preciate it, guysQ

Q

I’m on Leopard (10.5.6), so YMMV, but when I was downloading the patch an alert came up asking if I want to allow the updater to accept incoming connections, and just clicked “Yes”.

Of course when I first installed the game I think the DVD was version 2.8 or something and so I needed to update all the way to 3.0.8 or whatever it was, and instead of an “all-in-one” update like I would have gotten with Diablo II if several patches had gone by since the last time I played, I had to go 2.8 -> 2.9, then 2.9 -> 3.0, then 3.0 -> 3.0.1, then 3.0.1 -> 3.0.2, etc., and every patch had its own downloader, and I had to sit here clicking Yes! Yes! Yes! Yes! Yes! ad nauseum. PITA!

We’ve had the game on this Mac since it first came out, and I do remember early on having to change the firewall port settings, but it always worked before. My son is getting impatient since he lives for new udpates and adventures. I’ve already got my laptop updated but I don’t typically let him play on it and I will be out of town over the next several weeks.