You’ll be happy to know that this limitation has been removed as of this latest update. Dunno if it works - haven’t had the need to try it out yet. But it’s only a matter of time, oh yes 
Funny, in FoS Hc the other day, the rogue left the group with the words ‘GS on healer is too low for FoS’, a replacement was quickly found and we cleared both FoS and PoS without any difficulty(though I will admit that the healer was undergeared).
Overall, the pre-TBC itemization was, strange. Come up with any stat combination and I’m sure we can find an item that has it(or at least had it, they fixed some of the stranger ones at some point).
Same deal as with the ilvl 245 craftables, they require a reagent that is only available from the top tier emblems and raid instance.
The reason you haven’t found any is becasue there aren’t any, not that there are a lot of chests, belts or gloves either, but the lack of plate dps legs pre-heroic is really annoying, at one point I considered getting the Giantmaim Legguards for my warrior, as dps you don’t care about armour in pve, so don’t ignore items just because the happen to be mail or even leather.
Strange, I found Outlands to be ok from the warrior perspective, I got a fair amount of stuff in Hellfire peninsula and in Zangarmarsh you can get Circle’s Stalwart Helmet which will last a long time thanks to the sockets. At level 66-67 there is a craftable set called Adamantite Battlegear which can last a long time, again thanks to the sockets.
The irony here is that most of that ‘healer plate’ isn’t healer plate, it’s Retribution Plate, problem is that paladins have been redesigned since those items were created and these days the retris don’t want spellpower.
Impressive!
Regarding people with strange gear, when leveling you use what you can get your hands on, true, but sometimes you got to wonder. Once I enountered a level 35ish hunter who was obviously stacking spirit to the point of using cloth, unfortunately he didn’t respond when I asked him why he did that.
And twice I’ve seen hunters(both of them after the change to Feral AP) with the Honed Voidaxe, it isn’t really good hunter weapon to begin with but beggars can’t be choosers. However when you consider that the same quest also offer the Staff of Beasts as a reward you really start to wonder just what they were thinking.
Thinking of abandoning the Fels Cannot Quest though. I keep getting the mob after me and there’s just too many of them. Why not make it a group?
Thanks
Q
cannon
There’s nothing preventing a group from doing that quest. The rest of your team won’t automatically get the quest for themselves, though. They’ll either have to get it from the questgiver or get it shared from you or whoever else has it in the group.
ETA: I personally have never had trouble doing those forgecamp quests, but I’ve always done them with Death Knights, which are a little more durable AND hard-hitting than warriors of equal level, I think.
Yeah, I think maybe I’d better tackle something else first…
Got lost flying Silka off the Honor Hold ramparts and hell, I don’t know what happened, but all of a sudden Wolkie and me couldn’t control her flight and we just kept flyin’ and flyin till we got back to HP and landed near some towers.
Ol’ Wolk’ was never so glad to see a deranged helboar in his life, dude! 
I wanted to make him run up and kiss the sonofabitch, but instead we just killed his ass and got yo lebel 61 that way.
But… no warrior trainers in Outland, huh?
Had to go all the way back to SW to pick up Victory Rush and Slam rank 5…
Did change to some other quests in HP, though…
Also lost the flight time thingie when on a normal gryph…
Thanks
Q
No class trainers at all in Outland, to the best of my knowledge. Nor auction houses. The portals in Shattrath are the best bet for getting back to your faction cities at this point. Later, there are similar portals (including one TO Shattrath) in Dalaran in Northrend.
Probably whatever add-on you had that was doing that was made obsolete by the last patch.
A few years ago I read the fascinating, hilarious, and true account of the Diablo II necromancer who, after completing Normal and Nightmare difficulties, decided that all the monsters in the game were unwilling pawns of the Prime Evils, and swore off unnecessary violence. This necromancer slowly worked his way completely through Hell difficulty, killing only those mobs that he had to kill in order to advance the storyline. The guy detailed exactly how he did it, using screenshots as necessary to illustrate his techniques. Basically, it was a lot of kiting combined with lots of Bone Walls and Bone Prisons.
Happy New Year to you all and grats for the in game stuff since my last post.
Not been playing that much but I have dinged 72 on my pally and visited Dalaran for the first time, nice place though the first area in wow I haven’t been able to run on Ultra settings. So damn busy.
I got locked out my pally the other night after a computer crash, first Windows 7 crash in 4 months of heavy laptop use impressed really, so rolled a Draenei priest to experience their starting zone. I have to say it is ridiculously easy at the early levels now with the lack of mob aggro as you all discussed a few days ago. The avoid owlbear quest to pick up parts must have been quite a fun challenge and a great learning experience (avoid pulling many mobs) before but now you can just wander in no trouble. I can’t complain too much though as after only a couple of nights she is level 16 and the random dungeon finder is now available, I intend to experience each one at level on this toon. It’s a pity the dungeon finder doesn’t allow you to pick up the relevant instance quests somehow.
Only about half the moonkin were hostile before. The dark brown ones were hostile and the yellowish ones were neutral, since they were the ones you were supposed to immunize and hadn’t gotten sick yet.
I think somebody mentioned this earlier, but I don’t know if it got linked: a table of emblems gained versus time invested for WotLK Heroics. Nice that it confirms that you really are better off just skipping the extra bosses in OK.
Oooohohoho. I’m all excited!
I’ve said it before, and I’ll say it again: the new ICC 5-mans are much more about skill than about gear. If you’re attacking the right target at the right time, using your interrupts, using CC or abilities to either keep mobs out of combat or pull them into the AOE pack, and moving out of the shit that will kill you, you’ll generally do fine.
Now, I’ll usually take a quick browse over people’s gear scores out of curiousity (and to decide who gets Vigilance first on my main), but I’ve never dropped a group because of someone’s GS without *also *seeing how they perform.
Keep in mind that that applies much more to people who are PvE DPS in groups, i.e., where a tank is the one taking most of the damage. Someone who solos a lot gains more by wearing the highest possible armor class.
That’s why I just lump it all under “Pally trash.”
If you could search my chatlogs from when I hit 58 and first headed to Outland, I’ll bet you dollars to donuts that that particular phrase popped up more than any other, often in the context of, “God dammit, more fucking Pally trash?! I haven’t upgraded this slot in six levels!”
They weren’t. At all. Nor did they ask anyone’s opinion or do any reading anywhere. Or even look at, like, an official guide, which would tell them which stats are best for them. Or mouseover the stats on their character window, which would tell them what benefits they get from any given stat. Really, they just deserve to be put down for everyone’s benefit.
$5 says they all have 71-point specs now. ![]()
Just because a quest is listed as a solo one doesn’t mean it’s going to be easy for every class. Be sure you pay attention to the color of the quest in your logs, too–a red quest is going to be very, very hard, and an orange one is still going to be quite difficult. Yellow is the color that I’d describe as “not a cakewalk, but not too bad,” green is “easy,” and gray is “laughably easy.”
The thing to remember is to, whenever possible, focus on taking on only one, maybe two mobs at a time. Stay at a distance and use your ranged weapon to pull–make them come to you, so you’re the one in control of where you’re fighting. Sometimes you’ll see a lot of mobs in packs–if you can’t handle a whole pack, take the time to scout around for stragglers. You can usually find a lone one off by himself if you look.
To the best of my knowledge, the only class trainers who aren’t in the old world are the Mage trainers in Dalaran, the capital city in Northrend (WotLK expansion). For anything else, you have to go back to a faction capital city. Unless you’re an Engineer, you also have to go back to those capitals to use Alliance or Horde auction houses. (There’s at least one Goblin/Neutral AH that I can remember in Outland–in Area 52 in Netherstorm–but those are generally not good places to buy anything except faction-specific items, like pets.)
Banks are pretty much the only thing that carry across expansions. For the capitals, there are two banks in Shattrath (Aldor and Scryer–if you’ve chosen a side, make sure you don’t go into the wrong one!) and two banks in Dalaran (each one located by the Alliance or Horde enclaves, but usable by either faction).
That’s a QuestHelper feature. If you have QH turned off, it won’t show up. Also, if you’re in a new area, or if you’ve cleaned out your old data files, or sometimes if you’ve crashed while playing, it won’t always have the flight time information available yet for a given route.
At least that’ll be going away with Cataclysm. The current plan seems to be to send everyone back to their old-world capitals: no new cross-faction capital city.
'Course, unless they put portals in, I wouldn’t be surprised if people keep their hearths in Dal anyway, just for the convenience of it being such a hub.
IMO, check the instances you could potentially be running in Wowhead, see what quests you can get at your current level, and run around and pick them all up. Or, once you have a bunch of quests for a given instance, queue for that specific one.
I need to take my own advice and start always picking up the daily OK quest in Dragonblight. Because I swear the random dungeon matcher loooooves giving me OK on both my toons, and no one ever has the quest.
Just found out I need to take a quick trip to New Jersey for a funeral - so I won’t be able to play Sunday-Wednesday. I’ll try to reschedule the BDL dungeon run for later in next week.
The good news is my wife and kids are staying behind for a few days, so after I get back, I’ll have loads of playing time.
So sorry to hear. Take care!
I remember that quest, and it’s a bitchy, bitchy quest at level, especially for melee - you can’t range-pull the cannons, because (a) they’re ranged attackers and (b) they can’t move. And you don’t want to range-pull the technicians who are always sitting on top of the cannons becaus you’ll get totally pounded by the cannon before you can take the technician down. So the only way to do it is to charge in and kill the cannon fast, and if you’re not both careful and lucky you’ll draw at least one extra monster in addition to the technician.
So yeah, Quasi, I’d say ignore that quest until you’ve gained a couple levels doing other things. There should be plenty of quests around to do in Hellfire. (I don’t know them exactly on the Alliance side 'cause I’ve always run Horde characters).
God, I hope they do. It’s not implausible either, given Blizzard’s habit of gradually eliminating difficulty. Even if it’s just portals between the three or four faction cities, that’ll make me happy. It won’t even affect Mage functionality all that much; bouncing between cities is nice, but you can’t beat teleporting to a city of your choice when you’re deep in Un’Goro.
And yes, the Fel Cannons suck. That’s possibly the most aggravating quest chain in Hellfire.
I think I dislike the Voidwalker quest chain more. Aside from the one quest where you’re required to go barreling straight into the teeth of the Fel Cannons, the rest aren’t that bad; you can generally avoid the cannons and use normal prudence to pick and choose your fights for the rest of it. But that one quest is very bad.
My wife was battling with our ISP over a very slow connection one night. She said it would work for a few seconds and then her connections would stop etc. I was doing other things around the house and didn’t get a chance to look at it. She had reported the problem and they had her do a speedtest.net test and got .09/.02 mbps upload/download times.
I restarted and ran spybot/virus checkers and came up blank and me, being stupid, didn’t realize that the ethernet light on the router was blinking like crazy (my wife had brought it up and I got the “You told me this light blinks when stuff is coming through”. I popped open a command prompt and did a netstat and boom…like 80+ connections going to port 25 to different IPs. Oh goddamnit, I told myself after unplugging the ethernet. It seemed that the services.exe was being used to to connect to different mail servers and it was completely draining my bandwidth.
The virus/malware scans couldn’t pick up the rootkit, but it seems a system restore took care of the problem and everything seems back to normal. sigh of relief
I guess I’ll have to stay away from those asian schoolgirl hooker sites…![]()
Or, you know, just find *new *Asian schoolgirl hooker sites.