I ended up playing my warrior most of yesterday, and dinged 62. I was questing in the Plaguelands, and darn it, I was determined that I was going to finish out all the major questlines there before heading to Outland.
I’ve mentioned before that I’ve been using a leveling guide addon called TourGuide; I like it because it gives me a nice, efficient questing sequence and I don’t have to wander around wondering “where should I go next?” like I did when I leveled my human paladin. The downside, as I’ve probably mentioned before, is that it doesn’t take into account things like rested XP (really no way for the authors to predict how much rested XP a user’s toon is going to have), and I don’t think it’s been adjusted for the fact that Blizz increased XP rewards in the Old World to speed things up. So what happens is that by the time my toons get into their 50s they’re starting to over-level the quests. That situation got so bad when I was running my belf paladin through Outland that I actually went and turned her XP off for a while when she hit level 70 so that she could finish Outland without dinging level 75, which was what was going to happen at the rate she was earning XP. I wanted to actually finish all the Outland zones without completely over-leveling everything. (I did eventually say, “Hell with it” and skipped Shadowmoon Valley in favor of turning her XP back on and heading to Northrend).
In the case of my warrior, she was already level 61 before she even arrived at Chillwind Camp in WPL, so I spent the first couple hours doing quests that involved killing mobs that were so far below me that I got no XP from them. Then, after a while, I came to the conclusion that the only class that really has any business in the Plaguelands is “paladin”. Because aside from the minimal XP I was getting and the pathetic monetary rewards and the utter scarcity of mining nodes, I spent almost my entire time there afflicted by debilitating diseases with 10-minute durations that I could do absolutely nothing about.
I also encountered one of the most stupidly frustrating Blizzard design decisions I’ve ever seen. I was doing the quest for that dying tauren druid (“The Wildlife Also Suffer” or something like that) where I had to kill 8 Diseased Wolves. I searched the area indicated by the quest tracker where the wolves should have been for more than half an hour, and simply could not find any of these wolves. I was starting to wonder if they were hiding in the trees or something. Giant spiders everywhere, but no wolves. In frustration I finally consulted Wowhead, and learned that the wolves and those spiders share a respawn timer. In other words, when you kill a Diseased Wolf, it eventually respawns … as a spider. So apparently the last person to do that quest before me had killed all the wolves, which respawned as spiders, leaving no wolves in the area. So I was running around avoiding the spiders (because I didn’t want to deal with their 5-minute duration, strength-and-stamina-reduced-by-20 poisons), when what I should have been doing was killing the spiders so that they’d respawn as wolves. :smack:
Anyway, I eventually made the decision that the only good reason to be in the Plaguelands these days is to grind Argent Dawn rep. So I said, “Screw this, I’ll come back and grind rep when I’m 80. I’m going to Outland.” So Castariora is now taking a nap at the Honor Hold inn. After learning to fly and purchasing a gryphon, of course 
All that said, I did find her a nice 2H axe and respecced her appropriately. It didn’t take long to max out her 2H axe skill, and I’m definitely noticing an improvement in her killing speed 
I did learn something about Enchanting yesterday. It was my lvl 80 paladin who spotted the axe on the AH and bought it to send to my warrior. So I thought I’d have her drop the Greater Savagery (+85 AP) enchant on the axe first. But … it didn’t work. I couldn’t figure out why until I finally realized that when the enchant description says “Requires a level 60 or higher item”, it’s referring to the character level required to use the item, not the item level. So while this axe’s iLvl was something like 81, it only required a lvl 57 character to use it, and so the enchant wouldn’t work. I’m running into this kind of thing so often, that I’m starting to wonder if it’s Blizzard being confusingly imprecise with their wording, or if I’m just being entirely too literally precise when I read this stuff.
While in EPL, i came across something that strikes me as showing up a bit of laziness on Blizzard’s part in the expansions: I wandered up into that High Elf outpost, the Quel’Lithien Lodge, and clicked on the elves there to hear their voices. Turns out they sound completely different from the high elves I talk to in Northrend. They have soft, pleasant voices. The high elves in NR seem to be little more than blue-eyed blood elves who shout everything in sharp voices, and in fact spout many of the same stock click-phrases (you know, the things they say when you just click on them) as blood elves.