Dailies, dailies, dailies … time to stop doing some of the Icecrown dailies on my main (Eilyssana, my human paladin on Lightbringer), I think.
With two level 80 toons (the other being Keliraeda on Cairne), another almost there at 74, and one more close behind at 68, I’m going to find myself with no time to do anything but dailies if I don’t weed some of them out. I’m at the point where there’s not much reason, aside from the gold, to keep doing most of them on my main.
Farming Champion’s Seals … My draenei warrior is already wearing the heirloom shoulders, and at lvl 74 it would be kind of a waste at this point to get her the heirloom chest as well. My lvl 68 draenei mage is wearing both the heirloom robe and shoulders, and she can pass those down if someday I decide I want to resume leveling my nelf priest and/or human warlock. I’ve tricked out my lvl 22 dwarf hunter with heirloom chest and shoulders, and my lvl 32 draenei shaman has the chest. There are no Champion’s Seal-purchasable gear upgrades left for my paladin, so the only things left to spend them on, really, are just vanity items like pets (I’ve already earned the skunk), mounts I’ll never use (I’ve already earned the Albino Drake), tabards, banners, etc.
She’s already Exalted with every Northrend faction except The Frenzyheart (they have nothing I want) and the Ashen Verdict, so she’s not earning any rep from dailies.
So the gold is the only reason to keep doing them, and I’ve decided that 13g 23s is no longer enough compensation for the tedium of some of these. So here’s what I’ve quit doing so far, in the order I’ve dropped them:
• The Ebon Blade dailies at Onslaught Harbor: I never really liked those ones anyway. The tedium of killing guards long after I’ve already used the potion to turn 10 of them into ghouls because I still need keys to open the chests, which may or may not contain the quest items I need. If lots of keys drop, the chests don’t spawn. If lots of chests spawn, nobody has keys. And luring the gryphon riders to me and melee-ing them to death is faster and more entertaining than using that skeleton gryphon to shoot them down (and fortunately you still get kill credit for killing them that way).
• Slaves to Saronite: Oh yes, I just loves me some quest that depends entirely on a random number generator to complete. The other day in General I posted: “LFG to pimp-slap the Blizzard devs who came up with Slaves to Saronite”. I got multiple requests for invites.
• That’s Abominable!: Amusing for while, but quickly became pure tedium. Takes too damned long to asplode everything.
• The Solution Solution: Not too bad, but it’s in the same little area as That’s Abominable, and it’s gotten annoying because, while the Piles of Bones and Abandoned Armor seem to be scattered all over the place, the Abandoned Helms always seem to spawn in a little cluster at a random location and I’m getting tired of hunting for them.
• Capture More Dispatches: The trick here is to shoot down the flying riders and hope their corpses don’t land right in the middle of a pack of Converted Heroes. Yeah, the Heroes aren’t hard to kill, but they’re tedious and time-consuming and killing them provides no benefit to this toon.
I’ve never even bothered with the PvP daily that wants me to kill 15 Horde players in Icecrown. On a PvE server, what are the chances that I’m going to encounter 15 PvP-flagged enemy Player Characters? I’ve encountered exactly one outside of the Argent Tournament grounds in all the time I’ve spent in Icecrown.
Time to use my game time more productively, running random Heroics and BGs, I think.