This is what I always figured. My friends would chide me for constantly hitting the goretusks in the livers. 
Okay, I’m thinking of the part before that, where the guy just sends you out to kill raptors and bring back their heads. Part of my problem with it is probably QuestHelper. It says, “Go here!” and puts the spot on the map, so I go there, and one raptor shows up; I kill it, and then wait and wait and wait … This will probably be less of a problem after I’ve done the quest chain a couple more times with other characters so that I can remember where the raptors are congregating.
That brings up a related issue where QH (or my over-dependence on QH) occasionally makes things harder than they need to be. Like when QH puts its destination dot on the peak of a hill/mountain. I’ll spend a considerable amount of time circling the area trying to find a way up the damn hill, only to eventually discover that the place I need to go is actually inside a cave under the hill.
Same thing with one of the quests in Darkshore where you get sent out to bring back a bunch of Shadowtiger (or some such beast) pelts to make a cloak. That was the quest that led to my complaint earlier in this thread about Darkshore having too many bears. Every time I’d actually find one of the creatures I was looking for, I’d engage it and then be almost immediately attacked from behind by a damned bear.
The one I was talking about was at the opposite end of the bridge from Lakeshire, to the left. There’s just the one condor there, though if you head further away there are a couple more. Turning left at the Lakeshire end of the bridge brings you into … Lakeshire.
I’ve started doing that too.
One thing about QH that may help you is knowing that when it comes to hunt quests, it only shows you the nearest spot you can find the target, which may or may not be the best spot to find them. If you hover your mouse over the QH-marked spot on the map for a moment, you’ll see glowing spots appear on the rest of the map; those are where other concentrations of that target may be found. Very helpful when the spot QH leads you to just isn’t that good for hunting.
Ooo, I did not know that. Thanks!
Thanks! I didn’t know that either. I thought the little box was just showing a general area but I didn’t know about hovering the mouse!
If you’re looking for a specific target, say like “Deadmire”, Allakhazamcan be of some help. The hints other folks give are usually helpful. (For instance, I could not find Deadmire, but someone had posted that if you don’t see him at coordinate X kill all of the other crocs in the area and he’ll most likely spawn.)
I had the funniest thing happen last night. My paladin was in the Wetlands, doing the quest where you have to set the Dragonmaw Orc catapults on fire and then go take the head of the orc leader. So using a lot of stealth and intelligent tactics, I fought my way to the catapults, which were surrounded by guards. Using my tricky paladin tricks I drew off and killed the guards one or two at a time until I’d cleared them all and then lit up the catapults.
From there I worked and fought my way to where the boss was hanging out. I knew it was going to be tough getting to him because his guards are all a lot closer together than the other orcs elsewhere in the area. While I was hanging back evaluating the situation a death knight on his horse came from behind me and charged straight through the middle of the group of orcs. That, of course, aggro’d all the guards who went chasing off after him. The boss just stood there at first, so I thought “here’s my chance” and I started running toward him, but then he turned and followed his guards. The death knight must have just kept going (why I don’t know, because the route he was taking wasn’t a direct route to anywhere as far as I could tell), because the orcs broke off the chase and came running back and I had to haul ass to get away before they spotted me.
Once all the orcs were back in place I went back to evaluating the situation and then I started my attempt to take out the guards one or two at a time. Unfortunately I managed to aggro too many of them at once and in a moment I was dead. Proceed with rabbit run from graveyard back to corpse.
Arrived at my corpse and resurrected in time to discover that there was now a lvl “??” blood elf priest (I think) standing in the middle of the camp and annihilating the entire group of orcs. Apparently even the Horde doesn’t like these particular orcs. He finished the slaughter and took off, leaving me standing there going “Oh maaaaaan! Now I have to wait around and re-kill everything I already killed.” So I took up a position on a nearby slope where I knew only one guard would spawn. I spent time taking out the individual perimeter guards as they respawned while I waited for the boss and his guards to reappear.
As luck would have it, the boss respawned long before his personal guards, and I was able to just run right up to him, kill him, loot his head, and run away before any of the other guards respawned 
Got a sweet 2-hand sword as a reward, too, which was nice because of all my weapons, only my 2-hand sword was still “white”.
A short time later, while heading to the Lost Fleet to take care of those cursed sailors, I killed a murloc who dropped a Bronze Lockbox (locked). I wasn’t sure what to do with it, since I couldn’t open it. So I asked in my guild chat and a guildmate with a rogue offered to open it for me. So I dropped it in the mail to her, and hopefully it will be back (with the contents intact) when I check back today.
Oh, and I have a question regarding building up my weapon skills: why does it take so long to get that last point? Let’s say my 2-hand sword skill shows 135/140, and I want to get it to 140. So I start fighting with my 2-hand sword, and watching the log I very soon see “Your skill with 2-handed swords has increased to 136.” Then 137, then 138, then 139, all in short order … and then it sits on 139 for what seems like forever. That last point never seems to want to roll over until right before I level up, at which point I’m right back to that skill being 5 points below max.
My paladin has five different weapons (1- & 2-hand swords, 1- & 2-hand maces, and polearms) that I’m trying to keep at maximum skill level (or as close as possible), since I’ve found different weapons or weapon/shield combos are better in different situations. But it’s hard to do this when that last point never wants to roll over until right before I level up. The skill improvement seems to be based purely on swinging the weapon — I’ve noticed that it will go up even on a miss — so the only way I’ve found to max all of my weapon skills without leveling up is to go to a low-level area and smack around the monsters there. Which is boring.
Is this what those training dummies are for in the capitol cities? To allow high-level characters to improve their weapon skills without needing to go to low-level areas?
I did that queat qith an alliance character a few weeks ago, Mister Rik. I teamed up with another player, a mage and we made it to the bad guy orc boss area. then my partner said he to go and logged! :eek:
I was trapped between the boss guards and the ones thsat we killed but had now respawned in order to get out. So i logged out, logged back in with a lvl 65 warlock i had, rode into the area and killed all of the guards. The boss chased me, but I jumped off of the cliff in the back and got far enough away from him to log out. then I logged in on my original character and killed the lone boss before his guards respawned.
Someone mentioned earlier about people blocking entrances with huge mounts. Theres a guy in Ogrimmar (archimonde server) who has been sitting in the AH doorway for at least 30 minutes doing that. its not like hes stopping anyone from getting in, so I can’t help but wonder what kind of moron thinks that its cute, funny or even a real hindrance to anyone. Someone who doesn’t pay their own subscription fees I’d imagine. I know I wouldn’t waste my time doing that for 15 bucks a month. (Someone yelled earlier in Ogrimmar " God I love Poekmon!" so I guess all of the kiddies and juvenile mentalities are awake now)
Question: What flight point connects the southern part of the Easter kingdoms to the northern part for horde? If I want to go from Booty Bay to Hammerfall I have to zep back to Ogrimmar and catch the other zep to the undercity. The closest flight I can take is in the swamp of Sorrows but surely there has to be one that connects.
I think Kargath in Badlands is the connecting flight point between northern EK and southern EK.
You could also just zep from Grom’gol directly to UC… bit of a shorter trip than your route, and also faster than the ~10 minute flight from BB to Hammerfall.
ETA: jayjay is correct that Kargath is the Horde flight path connection point for northern & southern EK.
Thanks…I’ll try to head there when I’m done in Stranglevale. Its a bit safer for me now that I just made lvl 45. My goal is to hit 50 today. 
Of course I may have made too many enenmies in SVT right now. I was getting ganked mercilessly when I first quested here, around lvl 38. It got so bad I would just leave and go somewhere else only returning during low pop hours to try and finish quests. This morning in Booty Bay a “??” lvl paladin ganked me while I ran up the dock to get to the flight master. :mad:
So just now in a bit of twisted revenge I saw a lvl 37 ally warrior on the road…he saw me and I guess tried to run away but a crocolisk knocked him off of his mount. So I killed him. I felt kinda bad about it for a second. Ah, but screw him…the alliance players here on archimonde are dickweeds.

crap…while i typed that an ally druid stealthed up and killed me while AFK in Grom Gol…only me, too…methinks the warrior had a high level friend and wanted payback.
I’m pretty sure you can’t level weapon skill on a target dummy. They are only for testing out your weapons and attack sequences and seeing what kind of damage you’re putting out.
Just testing it out…its a little more than 12 minutes to fly from UC to Grom Gol. Oh well, gives me time to use the bathroom and graba drink from the fridge.
That’s what I was getting at, though - you don’t have to fly, you can zep. There are two zeppelins that leave from Grom’gol: one to Orgrimmar, one to UC.
Actually, if I need to go to the bathroom or something, I prefer to fly instead of zep. When you fly direct, you just end up standing at the flight point when you get back to the computer. When you zep, you have to stick around to make sure you get off the balloon, or you end up making five trips.
It can be at times more convienent just to take the flight rather than hop zeps. Especially when you’re hungry…
How do you check to see how many honorable kills you may have? I just need to see the number, though I have less than ten. I know you get an achievement when you get ten and then another at a higher number and so on.
I think I have eight, but I am not sure. a trio of alliance shamans kept tag teaming me in Lost rigger Cove whilst I was killing the pirates for the quest. It got annoying as I noted none of them attacked earlier when they were seperate and we were all working on the same quest. One time after I rezzed and was ignoring them, attacking only the pirates I needed for the quest one of them decided to jump me while engaged. I took her out, but her friends decided to pile on after. Then they got a level “??” mage to help them attack any horde players trying to quest there. Luckily a friend I met in game was around on his lvl 42 priest, but came to the rescue on his level 80 rogue so myself and other hordies were allowed to finish our quests. The alliance players, being cowards, ran away. But, yeah, I noted their names. I’m sure to meet them again, and if they’re alone, well, its kill on sight. But I think the one kill I got will make it 8 for honorable kills. anyone know how to check that?
Open your “Achievements” window and check the Player vs. Player page. Or the statistics PVP page. One of the two.
TY. Man. if i find those jerks tonight blood will be spilt and a red sun will rise come dawn!
Too bad you can’t track member of the opposing faction in some way…
Only if you’re a hunter. “Track Humanoids” tracks player toons of both factions (who aren’t stealthed-“Track Hidden” takes care of that…unfortunately, only one tracking at a time can be active).