World of Warcraft questions

Oh, I know, my main is a hunter…I meant if I could see if they were online and where like you can in the friends tab. I know that would be a disaster cross faction and that you can’t, but I kinda want a bit of revenge.

No doubt the developers want this kind of reaction for gameplay reasons. These guys ganked me w/o mercy when they had an upper hand, though i’m sure they may not have done so solo. Keep in mind that I had a few chances to gank them seperately while questing in the area, but I didn’t seeing how they were leaving me alone. (i was tempted, mannnn, was I tempted).

Maybe I need a new attitude for a pvp server. I’m all for attacking the opposing faction, but I didn’t attack them when I had a chance because I wanted to finish my quest. I figured if I did they’d only come back with friends while I was solo. I haven’t asked any high level guildmates for aid yet…my friend that showed up was one that I met when he was on a lower level char and was getting ganked. I showed up and helped him out so he promised to do the same if I ever needed him. 09it was fun…he sent out a general tell last night requesting help from a few ally characters that were attacking him. i arrived with another guy and we kicked their asses. They ran back to mudsprocket to hide behind the guards after getting a royal ass whooping. )

I’m not crying about getting ganked…i may have acted the same as the alliance jerks if I had several mates with me. But it still makes me want vengeance. Jebooty and **Cuddlewitch **are on my list. Kill on Sight if possible.

Heh. I’ve heard that the only viable attitude to have on PVP is “If it’s red, it’s dead”. One reason I don’t play on PVP servers most of the time…I’m more likely to /wave or /kiss or /hug or /pat an “enemy” player than try to kill them.

On the little menu bar at the bottom, you should see a faction symbol. Mine’s next to the ! in a speech bubble, and it’s also bound to the H key, but since i didn’t set up my interface I don’t know if that’s standard. It will bring up a stats window that will tell you how many kills and honor points you have.

yeah, I have chosen not to attack easy targets ( several levels under mine) because i was being a “nice” guy, but that will change. the other side doesn’t have that hindrance.

Boy is my face red.

My main Alliance character hit lvl 30 yesterday. By lvl 31 she had enough gold to buy riding lessons, but was just a bit short of having enough to buy a mount.

A guildmate kindly gave me 9 gold (I was only short 75 silver, but she was being generous), and I bought my horse — a black one.

Then I realized I’d been so busy questing that I hadn’t visited a class trainer since lvl 29. So off I went.

That’s when I discovered that at lvl 30, paladins learn to summon a warhorse.

:smack:

So I mentioned this fact in guild chat, and they’re all like, “You didn’t KNOW that?” Um, no. No I didn’t. This is my first paladin.

Note that, while I was in the process of buying my horse, I was getting laughs in guild chat by roleplaying an “angry customer”. See, during a previous trip to Menethil Harbor I discovered that the horse breeder there had palomino mounts for sale. I decided I wanted one of those, so after taking my riding lesson at Eastvale Logging Camp, then meeting my guildmate in Goldshire where she gave me the 9 gold, I flew all the way to Menethil to buy that palomino. Only to discover that the breeder there suddenly didn’t have any palominos for sale.

So in guild chat I started in with kicks the horse breeder, “Whaddaya mean you don’t have any? There’s a palomino standing right there!” Shouts at horse breeder, “Don’t you know who I am? DON’T YOU KNOW WHO I AM?!” and then added as an aside to the guild, “A paladin throwing a tantrum is not a pretty sight.”

You would think that at that point, somebody would have said, “Um, paladin? Waitaminnit …” :dubious:

I have a question, too: Does this Defias crap ever end? Good grief, I’ve been chasing those guys around for 20+ levels! Now I’ve just found out they’ve abducted the King, so I’m off the Theramore as soon as I finish the nonsense in Duskwood. (Duskwood quests: “I need to you run all the way to the other end of the zone, then run back here. When you return, I need you to run all the way to the other end of the zone again, then run back here. After you’ve finished that, for a change of pace run all the way to the other end of the zone, but a bit to the South this time, then run back here.”)

I am now a level 12 and the second part of my quest is killing 8 young bears, but they disappeared right after I killed the 8 prowlers.

Also is it possible for my level to train as a miner as well as a blacksmith?

And what’s the deal with that special “word” (fortitude in my case) that appears in the upper right? Do I have 30 minutes to type it out, or how does one use it?

Thanks

Q

Someone else might have been on the same quest and wiped the bears out. They will respawn, just give them a few minutes.

You can have two primary professions, so you can be a miner and a blacksmith. You can also take all three secondary professions, so you can be a miner/blacksmith/first aider/cook/fisherman. Miner would be a good accompaniment to blacksmith as smithing is expensive to level up and mining will let you collect your own materials.

A kindly priest passing you by has put a spell on you: Power word: Fortitude. It increases your stamina for 30 minutes by X amout (X varies depending on the rank of the spell cast).

Maybe they just thought you were an achievement hound, on your way to 50 mounts. Good thing is, now that you’ve paid for the training, you can buy a horse and stealth-mount in battlegrounds that allow it (they won’t hear the distinctive sound of a paladin’s warhorse being summoned…).

And, re: defias… I didn’t see any mention of if or how Stormwind paid the contractors to put in the harbor. Perhaps the Defias will be making a triumphant return to sack Stormwind in a future patch?

They do it just to make us mad, I assume. Or so I’ve heard people complain while they’re trying for the achievement for raising weapon skills to 400.

I love the new “phasing” method they’re using for changing certain areas of the game on a character-by-character basis, like the DK starter area and how it develops as you do the quests. Normally MMORPGs are criticized for having the world be static (barring huge events like the opening of the Gates of Ahn’Qiraj), and Blizzard is now introducing some change in certain areas after you do quests.

This past weekend, I ran a friend through Razorfen Kraul with my lvl 80 (undead) warlock, and I picked up a quest item off the boss at the end, a letter that I was supposed to bring back to Undercity and turn it in. So off I go.

Spoilery stuff here for Northrend questing, from the Horde POV: There’s a quest chain that ends in the battle at the Wrathgate in Dragonspite, mid-70s level or thereabout - and if you skipped it, stop reading now and go do quests in Dragonspite until you unlock this quest chain! (Or keep reading if you don’t care about being spoiled.)

[spoiler]Anyway, a Horde character continues through to a “phased” version of Orgrimmar which is under martial law and has refugees from Undercity everywhere. Undercity was attacked by Varimathras and forces provided by an unknown master. Varimathras used to be Lady Sylvanas’ right-hand man. Er, demon. Anyway, the lore is that Varimathras was with the Scourge and surrendered to Sylvanas, and promised to serve her faithfully. I always thought this was a bad idea but hey, she’s the Banshee Queen and I’m not, right?

Right. So that plan finds her on her knees in front of Thrall - get your minds out of the gutter - after the sudden but inevitable betrayal. Er, double betrayal - the battle at the Wrathgate goes Horribly Wrong after a Horde group decides to seize the moment. Aaaaanyway, he believes her that she had nothing to do with Varimathras or The Other Group, and takes her, and you, to a phased version of Undercity to go retake the place. Darned cool quest, and Varimathras dies at the end if all goes well.[/spoiler]

OK, so I bring the letter in to the appropriate NPC and discover that for someone my level who’s gone through that particular world-changing quest, that person no longer exists. And I do think it would be silly for Blizzard to reassign a new person to take the letter because it’s not something you’d be commonly doing in your 70s or later, but I did feel a teeny bit of disappointment. That was balanced by the “Whoa, this phasing thing is neat” reaction I had, of course.

Now that I think about it, I wonder if an Alliance group raiding Undercity might have some people who can see, and be attacked by, this NPC while others are left unscathed because they’ve done that quest?

That quest chain is my favourite to date, Ferret.

In other news can we please have a content patch now? The existing raids are done and not all that tough and while we can continue to farm them I’d like to see new content so I can stop my guild from becoming too bored

Okay, so my little Gnome Fire Mage is level 46, now, and we play PvE. I’ve never done the PvP until last night we had a quest that sent us into the Arathi Basin. Assault the blacksmith, lumbermill, farm, and…something else I can’t recall.

I thought my little mage was pretty badass, as she has made a habit of running some lvl 20ish folks thought the Deadmines and the Stockade with no trouble.

It was a shift in thinking from PvE’s “Hmmm, these folks will hurt me if I catch their notice” to PvP’s “OMG! These people are actively looking for me and trying to kill me!”

Heh. I managed the Honorable Kill and the Know Thy Enemy achievements, and our team won of the two times I did it, and we did complete the quest. It was very frustrating, though, until Stonebow (He’s a 46 Ret Paladin) explained that it’s like a Resurrection Battle. Go out do as much damage as you can, if you die, go back out and do it again. I only died once the second time, but the first time there was a group of Taurens spread out at all the graveyards ganking people just as they res’d.

My biggest disappointment was that my damage wasn’t as high as I’d have liked. I would manage to barely get off the blizzard or the flamestrike, and then everyone comes to kill me. sigh

I’ve got to say, while the story and cut-scene elements of that particular quest-chain were pretty neat, I found the final quest incredibly tedious in terms of game-play. Thus far, I’d say my favorite quest-chain is the “undercover scourge” chain in Zul’Drak.

FaerieBeth, there’s a couple of factors that play into that: the battlegrounds divide everyone by level ranges, from 40 to 49, 50 to 59, etc. Then there’s folks who outfit their characters specifically for PVP, spending monstrous amounts of gold to get the best equipment available for that level range.

So not only are you a level 46 in an arena with folks up to level 49, but those 49s also have the best equipment money can buy, whereas you more likely have some dungeon gear and greens and the like. Then there’s the order of priorities: kill the healers first, then other casters, then DPS, then tanks. So when you throw out a spell, people go “ohshi damage” and jump you.

I’ve yet to try PVP myself, but I think once I hit 49 I’m going to pop into Arathi Basin for the hell of it (I’m a 47 Ret Paladin myself).

I’m not a huge fan of PVP (as I’ve noted before, I just don’t do PVP in the main world), but if I HAD to pick a battleground as “my favorite”, I think Arathi Basin is it. Warsong Gulch is like a basketball game…you spend the entire thing running between your base and the other faction’s, back and forth and back and forth and back and forth. Alterac Valley is just too freakin’ big…you can get LOST in there.

Arathi Basin is kind of fun…you capture and defend (I think) five “nodes”…the mine, the sawmill, the smithy, the stables and…something else. It’s been a while since I was in there…

This is likely a big part of it. All my gear are blues (and most of it has spell power increases stacked), but I have nothing for haste, though, so my casting rate seems SO SLOW.
How do I get that casting rate faster?

That’s a bit outside my knowledge so far. :stuck_out_tongue: Other than haste rating and talents that shorten casting time, I’m not certain. I do know you can usually use lower ranks of spells, and IIRC some mage spells increase casting time along with power. Using lower ranks might be more useful to get your spells off faster.

Check your talents. There are several talents in the arcane tree that increase spell haste or give you a spell that causes any 10-sec-or-less spell to be an instant.

Also, items can give casting speed improvements. Here’s a list. Unfortunately, most of them are epics and the ones that aren’t are only available as drops from high-level dungeons.

At your level, you pretty much don’t. My 80 mage still takes a couple seconds to cast a frostfire bolt, which means that most people in range of the bolt can get to me before the spell goes off.

So, your choices are to either keep people from getting to you while you cast (sheep, frost nova, or slow them down with a frost bolt (PVP hint: drag your level 1 frost bolt spell down to its own button on your toolbar. This low-level spell takes less time to cast than your highest-level frostbolt, but slows people down just as much), or cast more instant or fast-cast spells: cone of cold, fire blast, scorch, arcane blast.

And, when in doubt, victimize the weak. If somebody’s getting ganked by a rogue, pyroblast to your heart’s content. He has much better things to worry about than the mage behind the curtain. Until the pyroblast/frostbolt hit, that is.

Incidentally, I got the “Going Down?” achievement this weekend in Shattrath. You can actually jump off the Scryers’ lift platform and survive! I didn’t know that.