Mmmbop.
Bumping the thread from the Peanut Gallery again. Yay town!
Well we didnt really do anything. we were given one by game mechanics. akthn getting everyone to rdveal on day 1 was an accomplishment.
Hope this is an okay place to chime in.
I’m working on a story, (for JanNoWriMo ) involving a lot of characters spending a bunch of time on an alien spaceship together, and just now I had the thought of one of them starting up a werewolf game as a way of trying to fend off some boredom. I’m probably not to go into all of the game play in excruciating detail, but thought I’d ask a few questions in here for all you mafia-werewolf regulars.
Player count is probably going to be 9-10, excluding one character to be the moderator.
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How many of these should be wolves?
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What special roles, for a very simple game.
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Any suggestions for how the wolves should council without giving their identities away? They could use the ship’s computer system I suppose, create something like a sealed forum.
ETA: Start on day or night? -
How long can the timing be stretched out in person? They’re not going to be focusing on the game full time - there are alien languages to be learned, other distractions, mealtimes and so on. Would it be possible to get up to few-day turns like here on the board?
Probably also there’s going to be a lot of ways that in-person interaction and previous relationships will affect the play - prior rivalries or distrusts emerging as pretexts, characters who know each other well enough to guess who’s hiding something, and people who are in relationships and may try to charm secrets out of their partners…
anything else I’m missing?
On the second page? Inconceivable!
Dawn’s coming up in a little bit. It’s been an interesting long Night.
Enjoy,
Steven
Damn. Slept through all the good stuff again.
That’s what you think.
As Day Three dawns, everything seems normal. You all head to the mess hall to find that a tempting meal of bacon and eggs has been laid out for you, along with what looks to be a corn beef hash. It tases a little funny, more like pork then beef. Then the group hears a scream. It sound like ShadowFacts. “Odd”, you think to yourself, “I can’t quite make out what he is saying.” Then you notice that he isn’t screaming, but is having his voice broadcast over the loudspeaker.
But it seems to be playing on a loop. Over and over again, growing louder and louder, untill it is almost ear splitting in it’s intensity. Then suddenly, silence. And a mechanical distorted voice comes on the loudspeaker.
ShadowFacts - Associate
is dead. Hopefully thown off the cliff.
This Day is going to get a bit shorter. It will end on Friday at 9:30 am. Only 5 Days to figure things out this time.
Go Team!
Note: ShadowFacts was not mod killed, no matter what the Dawn scene makes it look like. I am just having a bit of fun with him because he said he was bored and then ended up getting killed, which I think fits in nicely with the flavor of the game.
Wait, did we eat Shadowfacts?
Player List
1.storyteller0910
2.HazelNutCoffee
3.Freudian Slit
4.brewha
7.sachertorte
8.Hawkeyeop
11. Pleonast
13. Rysto
14. Hal Briston
15. faithfool
16. zuma
17. Hockey Monkey
18. Kat
19. Diomedes
Past Players
10.Santo Rugger - Associate killed Night 1
5.MHaye - Associate tossed off the Mountain Day 1
6.ComeToTheDarkSideWeHaveCookies - Associate Killed Night 2
9.ShadowFacts - Associate Killed (and possibly eaten by the town?) Night 3
- One And Only Wanderers - Disgruntled Associate Lynched Day 2
14 of you left alive at this point. 8 to start the clock 10 to end the Day instantly.
Go Team!
Maybe. Or maybe that’s just what the scum want you to think. It’s hard to be sure.
I’d guess you’ll find out during the next vision. If it’s dark and you hear stomach rumbling sounds a lot, I’d say that’s probably a yes.
Enjoy,
Steven
Awright, I’m back, and while I’ve been thoroughly useless so far, I intend to be less useless presently. I’m about halfway through a re-read, and I promise to say something of substance soon. Sorry for my delinquency, everyone.
Sorry to see ya go ShadowFacts.
R.I.P.
I’ve been wanted to adress this post, but I had to wait until dawn. I dont’ like this theory - and not just because you think it makes me look guilty. I just don’t understand how you can assume to know what the game designers planned when assigning dossier traits. I don’t see how me not having any unique traits makes me guilty.
I would like to point out that when I revealed my traits, I still had one that was unique. If I were scum, why would I make up some of my traits but not all? Why would I reveal one of my true traits and copy the rest? I mean, if I had one unique trait when I revealed, why would I reveal the one I did? How would I know which ones would make me look guilty and which ones wouldn’t?
I would also like to point out that before I revealed my dossier, I knew where the traits came from. If I wanted to be deceitful, I could have picked anything from the 2 truths and a lie thread as a unique trait or traits and no one would have been able to tell that I made them up.
However, if I were to buy into your theory - It makes as much sense as anything that there should be at least one unique trait to each person - I would have to FOS Pleonast. He is the only one I share my ‘scared of moths’ trait with. Since that was my public trait, he could have stolen easy enough.
Dagnabbit! Bye fellow Associates - good luck and stay frosty!
Death post coming soon - I hope it is beneficial. I’ll be with you all in spirit (and perhaps others ways as well
) as you root out those damn pigs!
I’m not so sure you are.
There were 17 players with at least 1 unique trait. Two players didn’t. One of them is now confirmed scum. The other one is you. Don’t think that makes you a suspect? If nothing else lynching you will help determine whether there is a pattern to the dossiers. Useful no?
I don’t really understand this rational. If you were a silent pig why would you do something tricky? How bout because you were a silent pig. You could of lied about all your traits just choosing to copy some of them. Alternately telling the truth about one trait and lying about the rest isn’t inconceivable. You would be able to maintain plausable deniability with your dossier profile while remaining a 2/3 chance of not having a revealed trait turn up each night if you were the killer.
Now that I find interesting. I do think Pleo (and to an extent Diomedes) was not quite hesitant enough in revealing his dossier. As if he had some extra time to think about it or extra knowledge. But that is just a pet theory kind of light on evidence, so I’ll maintain my focus on you for the moment.
The thing that actually struck my scumdar most was the timing of this post. Were you working on it during the night just waiting for day to come to get it posted? If so, why the urgency? Unless, of course you worked on during the night with your silent pig partners. To me, it sounds like a plan hatched during the night in order to have a preemptive defense. It is a little too well thought out and a bit too defensive.
After getting over your nausia at the suggestion that you may have in fact ingested one of your fellow associates, you are hit with another wave of nausia. This time it is being caused by the vision your former associate has sent you. Unfortunatly he doesn’t seem to know if he was turned into long pig or not.
Good Luck with the new info guys.
Go Team!
“I’ve eaten grilled cow udder more than once”?
*gebackenes * are cow udders.
“It’s either you or me, and I’m not giving up my chance to try gebackenes before I die.”
Never came across the word “gebackenes” before, but a quick search turns up quite a bit on German candy.