Airport stories: Dash 8 flight simulator training

Well, it’s been some time since I posted this (background) thread, and I have progressed a fair way through my training. For those who can’t be bothered clicking and reading the link, I’m getting upgraded to First Officer on the company’s Dash 8 which is a mid size regional turbo-prop (essentially jet engines driving a propellor.) I think they normally seat 37, ours are set up a little differently as we don’t carry passengers.

The ground course was held over approximately three weeks. It included some very company specific stuff such as standard operating procedures but the guts of it was two weeks of engineering classes followed by exams. I don’t think I’ve ever done so many exams in such a short space of time. Performance, electrical systems, hydraulics, flight controls, caution/warning sytems, powerplants, pressurisation, limitations etc. It seemed endless.

It was actually easier than I expected (which is a good way to be I suppose.) The material itself was not hard, but there was a lot of information to cram into my small human brain.

Anyway, that part is all finished now. I think I’ve probably forgotten more than I’ve retained, but the grounding is all there. When I need to know the stuff again it’ll just require some quick revision.

So now I’m in the simulator.

This is pretty cool. Actually, it’s very cool. The sim is relatively old but it is still amazingly realistic. Full motion, good visuals, with lots of little details such as cars travelling down the highway, and very realistic weather.

Normally the sim sessions are intended to be done with a new Captain and a new FO. I’m going through with another FO which is good in that we each get a chance to play at being Captain, but not so good in that we are both new to the aircraft so there is no experience in the cockpit to help either of us out. So, the learning curve is steep.

The first session was mainly normal procedures, take-off, departure, landing, circuits etc. It probably doesn’t sound too hard but flying the aeroplane is nothing compared to knowing all of the procedures, particularly knowing what to say. It all runs like a theatre show. We each have lines to say at specific times and these are cues to accomplish certain actions, so if someone forgets to say something or do something then the whole thing can fall apart very quickly, even just doing some normal operations such as taking off, getting the gear and flaps up and setting climb power. The upside is that when everything is going smoothly, it all runs like clockwork.

Ideally at the end of it, we’ll be able to fly with someone who we’ve never met and they will do exactly what we expect them to, when we expect them to, because they’ll be following very specific procedures that won’t vary from person to person. Nothing is ever ideal of course, but that is the aim of the exercise, standard operating procedures allowing anyone to fly with anyone else with no surprises.

Today’s session, number two, was more normal procedures in which we are expected to be improving over our last attempt, and also some additional exercises were added including instrument approaches, missed approaches and some emergencies.

When you learn on smaller aircraft, any emergencies are very much pretending. You don’t actually have an engine failure, your instructor just reduces the power to idle, then you don’t really shut the engine down, you just touch the appropriate controls and say what you would do.

In this kind of simulator though, failures occur with complete realism and all crew actions are followed through to the end. The beauty of it is that when we make a complete hash of it all, the instructor can stop the sim in mid air, reset us back to some point before it all went wrong and then give us another go at it. This means we get a lot more valuable training in a shorter period of time. This also means that a four hour training session is pretty intense. There are not many moments where you can sit back and relax.

Session three and four are coming up. These include a lot of engine failures after take off which is the most critical phase of flight to have a problem. These are expected to be the most demanding sessions. Everyone jokes that new crews are put on a suicide watch at this stage as they start feeling that they are complete failures and will never make it through the sim training.

In fact everyone I’ve spoken to about the training has said the same thing without prompting, “After session three or four you will wonder how you ever got an instrument rating in the first place.”

They also say that it gets better after that critical point. All the same, I’m expecting to feel a little less upbeat in a couple of days.

Well, that’s about it for now, standby for further updates.

Having been subjected to the military’s “break you down then build you up” training regimen, and after surviving two 20+ credit semesters back-to-back, I urge you to look at the big picture and enjoy the hell out of your training, especially the parts that suck. You really will look back on it fondly.

Best of luck!

1920s Style "Death Ray"

Sounds like a lotta fun, man. Don’t know what to say to encourage you, but it sounds like you don’t need it anyway. I shall continue to be envious whilst smashing bugs Bankstown way.

One of the coolest things I ever got to do was an hour of bootleg time on the flight simulator for a Dornier 328 which is very similar to a dash 8.
The instructor told me that anything that you can do in the real airplane can be duplicated in the simulator.
Boy did I mess up those first landings. but I did grease the last one. :smiley:

Jurph, don’t worry I’m definately enjoying it. Sometimes the most fun to be had is when it all starts going wrong :).

Cabdude, are you bugsmashing privately or commercialy? We are hiring regularly, in case you are suitably qualified.

My second last landing yesterday was quite a nice one, the last landing wasn’t, to put it mildly.

I’m still working towards my commercial licence - probably still a year off as I’m doing it part time, self studied. I predict it will be several years before I am suitably qualified :smiley: But thanks anyways.

A few years ago I got to fly a full motion Sea King simulator - that was a real hoot.

Have a blast and keep us posted…

Well, as to a job opening, I suppose 62 is too old huh?

1920s Style “Death Ray” congrats on the upgrade!

And what are you doing posting on the SDMB in the middle of training? Get back to the books!

Seriously, welcome to the world of complex crew airplanes. It sounds like you are progressing normally (I still teach part-time in a Beechjet simulator - in fact I just gave a checkride today!) Many people fall apart on Sim #4 and think that they will never be able to finish the program. It all comes back, though, so don’t get worried if you have a rough session.

If your training program is anything like the FAA’s then tomorrow will be (as you said) numerous engine failures, including engine-out landings. You’ll then go to a cold-weather day to get you familiar with all of the anti-ice equipment (and more engine failures). Then comes a hot-weather day with (you guessed it) engine failures, but also more complex stuff like electrical fires, loss of hydraulics, etc. The next day should be a practice day for your checkride, and then comes the big day!

Good luck with the rest of your training! And honestly, I do take at least one night off every 10 days or so during training and do nothing airplane related at all. Go see a movie or something to get your mind out of new airplane mode for at least a few hours.

GusNSpot, I’m not sure that 62 is too old actually. I’d bet you really prefer to keep up your retired lifestyle though.

I’m a firm believer in minimal but well focussed study.

That is pretty much what our training program is. I have a few days off between sim 3 and 4 though. Mainly because our sim slots are in the middle of the night which has a significant impact on our flight and duty limits.

Thanks. As it happens, I’m doing nothing aeroplane related today and am seeing a movie tonight with the rest of the crew.

I wish you guys flying the big stuff would post things like this more often - it’s a side of aviation I’ll never see and I must admit I’m curious.

Also wish I could practice some of the emergency stuff on a simulator the way the big guys can. Like, I just don’t see a practical way to really practice engine-out-on-take-off-at-worst-possible-time in an actual airplane without it being stupidly dangerous… but they don’t make full motion simulators of C150s, Citabrias, or ultralights.

Congratulations on the upgrade 1920s Style “Death Ray”! I just did my quarterly emergency procedures sim for the mighty T-6 and sims can definitely be a lot of fun. Since the Texan is a single-engine plane we practice engine failures at various stages of the pattern. Eject or turn back on departure leg? Where on outside downwind can you still make the runway? Stuff like that. I kind of miss EP sims in heavies; no motion in the our sim is a little different, but the wrap-around vis is a big plus. I don’t miss sitting in the container for four hours though . . . 1.3 for me please.