You know, I’m up to 84th level in Hell and not having the slightest trouble with that character.* I’m not so sure that you need too many points in curses. I find myself switching between lower resist, amp damage, decrep and the ai curses–I’ve never needed more than the initial 1 point, plus the +skills from the rest of my gear (ca +5 or 6, I believe). The wand also has an enormous boost to mana which I find incredibly useful–about +100-200 at my level, I believe. As for offensive weapons…for a skelemancer, pumping bone spirit/spear is not a good idea–taking the pts to invest into synnergies would draw too many points away from mastery and skeletons. I certainly wouldn’t attempt to melee with this character. Corpse Explosion is all you need, and the wand gives +2 to that as well. I agree the Arm would be useless for most other necro builds, though. The chance of getting bone prisoned with a nasty alone should be enough to discourage most people from using it.
I’d offer to let you guys play around with mine, if I weren’t single player/open bnet only. No item with such a low level req should offer you +5 to all your character’s core skills…it really is rather excessive in effect. My skelemancer goes through most areas of the game like an M-1 Abrams…
- In fact, that’s the only character I have now that can solo in Hell at higher than players 1 with little difficulty…