Anyone else looking forward to Fallout New Vegas?

I wouldn’t be so hasty in selling those sasparillas.

There’s a collection based quest looking for special sasparilla caps, and the best way to get them is to drink the sasparilla for the special quests.

Anyone found anything to do with copious amounts of caps? I’ve got like 25k caps and about 20k in casino chips and nothing to do with them except repair my gear.

There’s still the animal friend perk. It sadly requires forty something survival so I don’t have it. But it was one of my favourite perks in F3 where it only required charisma.

I love the Geckos they’re so cute. The way their gaping mouths remains almost perfectly level as the run despite the rest of them wobbling all around. Adorable.

Yay! That’s the really good kind, too, isn’t it?

Yippee! Finally got to play FONV on Thursday night (Friday morning to be more accurate).

There’s a graphics issue (stuttering/pausing… and slow fps when a few NPCs turn up) as has surely been mentioned in this thread (or not. I haven’t looked. Don’t want anything spoiled). But it’s not enough to stop me playing for about 11 hours yesterday.

I don’t know what to do with all the ‘case…’ things, but they have no weight so I don’t mind having them.

Got my first partner (the sniper guy from the dino thingy place). I had to think about whether or not to ask him to join me. In my experience of FO3 the partner is often more of an annoyance than a help. If this guy starts to get in my way I’ll either tell him to wait outside, in bad situations, or just tell him to piss off altogether.

I hope this game has some of the ‘interesting’ quests that are not your typical do-something-for-someone-get-a-reward type quests.

Boone is annoying because he seems a bit overpowered, so you can’t tell what you’re shooting at or where their corpses drop because he one-shots them.

He is squishy though, and dies against high damage enemies.

New most hated enemy: Cazadors. When I first saw them they made me think of Bloatflies. But instead their on par with Deathclaws. Deathclaws who come in packs of something like 5-7. I entered a shack north of New Vegas, and when I exited they were scripted to to appear right outside, causing either my death or that of one of both of my companions. I was able to get away by exiting the two-room shack quick enough that my companions were lagging behind, and ran like crazy. Eventually, some Fiends helped my by distracting (e.g. getting killed by) the Cazadors.

Cazadors. Thanks for reminding me :slight_smile: They have the uncanny ability to not be where you are aiming. I wandered into a no-way-out-but-back-the-way-I-came part of the map yesterday. Trouble is, back the way I came was patrolled by those things. My level was too low to not die in seconds if I took them on. I spent ages trying to figure out a way to get out of the situation I was in. Eventually I got lucky and they were far enough away that I could fast-travel to somewhere safe.

One thing I love about this game is that in time I will have enough awesome perks, stats, and weapons to wipe these things out with ease.
ETA: About boone. I’m glad that I get the XP for his kills. I can’t remember if I got the xp from my partner’s kills in FO3. But I definitely wanted to be the person doing the killing most of the time. A) for the xp and B) so I know where to go to loot the body.

Do you get the same xp from a partner kill that you would if it were your kill? or is it reduced?

Gods…I wish I had even close to that amount. Yeah, there is all sorts of stuff you can buy with that kind of cash. There is a weapons dealer outside of NV (it’s a robot in a kiosk) who sells some pretty good weapons (there is a .50 cal sniper rifle in there for about $6k caps IIRC). Loads of goodies. Some other folks sell energy weapons and there is a armor dealer who has some good stuff as well. Plus I think you can buy a place of your own in NV (not sure as I still haven’t actually gotten into the city yet).

It wasn’t the best from the other game, but it was pretty decent, yes. I’d take it if I could wear it and if I had some means of repairing it. I’m hoping to run into the BoS guys at some point to train me and who I can get to repair the stuff (plus looting some of their dead is always helpful).

-XT

Not squishy enough. I am trying to get him killed for his rifle. But I figure by the time I get something tough enough he can’t head pop it I’ll have something better.
Repconn question

Did anybody figure out where the ghoul’s girlfriend is? I looked all over and had no luck so I gave up just let them rocket away.

According to the loading screen, you get their experience, which I assume means full.

wolfman:

She is in the jail area. You need to kill the Nightkin Jailer who has a flamethrower or incinerator, and get his key; alternately I believe one is in a desk or something. Go through the locked door, and her body is in one of the side rooms.

Wolfman:

She is also dead. She is in one of the cells, and basically you just have to find her body and bring back the bad news.

-XT

Was that in answer to my question?

(Do you get the same XP when your partner kills someone as you would if you killed the same person/thing?)

A new radio station has been added to New Vegas Nexus.

I had this issue too when there were multiple NPC’s onscreen. The game checked my hardware and defaulted me to high quality settings upon installation and I backed them off to medium quality and that problem went away. I don’t have the greatest hardware and if you don’t either this may resolve your issue.

Just got it on PS3. Definitely not the smoothest running game I’ve played. The graphics definitely pause as stuff loads in. I would also say that, so far at least, this is nothing more than a large F3 expansion pack. There is very little difference between the 2 that I can tell. Aiming down your sights is the only big gameplay delta I can see at this early stage. In fact, at least in the early hours of the game, it hardly feels like a Fallout game as the world just looks like wrecked plains.

I certainly don’t get the WOW factor I got when I first played F3 but I’ll play through this one none-the-less.

Speech challenges are no longer strictly a percentage based on the Speech skill but rather the level of the related skill (e.g.: Barter for something trade-related). If it’s high enough, success; if not, failure.

Repair is now mainly for making and modding stuff as opposed to keeping stuff in perfect working order.

I don’t know who Rick from The Young Ones is, but Rhonda sounds like Cobra Commander to me. Or maybe Starscream.

The SuperSledge is awesome…

Cazadors. Two words - holy shit. Trying to get to Jacobstown, a swarm descended on me, Rex and Veronica, proceeding to soundly rape us. Shooting their antennae helped, but goddamn! I was expecting something akin to bloatflies or molerats and rushed in with the old machete. Big mistake.

Not too keen on the new skill/dialogue options, preferred Fallout 3’s percentage system. Makes me put off quests until I have sufficient skill, feels like I’m wasting time. Barter and speech, who puts points into those? Pah! I’ve been seeking out copies of the skill mag ‘Meeting People’ like they were pieces of the true cross.

Had a few CTDs, including one whenever I used RadAway with minor rad sickness. Other than that, fine.

I’ve also found some T-51b Brotherhood power armour, can’t wear it yet. I’m assuming the Brotherhood will train you once you’ve completed their quest through Veronica.

I do have pretty good hardware. (Geforce GTX 295. 8gb ram. Quad core CPU). I was able to play Fallout 3 at excelent framerates, with no issue when lots of NPCs were present. (all settings ramped up to maximum)

ETA: FONV has excelent frame rates on ‘ultra’ (except for the half second pauses when you turn around and the game loads scenery) … but only when there are few or no NPCs.

So far I haven’t been in too many situations with lots of NPCS. I’ve got quite far into the game (level 15) without this being too much of an issue. non-human npcs don’t seem to have the same fps slowing effect that humans do.

Also, turning off their emotions seems to help (typing ‘ToggleEmotions’ in the console)

Despite this, I’d still love for the developers to actually fix this. Now that I have a permanent NPC tagging along (boone) I have the ‘issue’ following me. Every time I turn around to bring him into view the game stutters.

The Black Mountain radio banter reminds me of the Sizzler sisters from Kids in the Hall. Might be a bit of a stretch, though.

I just finished my trip into Vault 11. That place is all kinds of fucked up. I highly recommend going for the big (story) payoff at the end.