It came out Thursday, and color me impressed.
Since the core developers bolted from EA after they designed Medal of Honor: Allied Assault, I was expecting “MoH with improvements”.
It is that, but also much more. Graphics are improved but seem to actually run smoother that MoH. Character animations are much more realistic, and some events (like manning a machine gun) have gotten a great makeover. Manning an MG-42 is an almost visceral experience now. Very cool.
The mission design is top-notch (so far). You cannot open any doors, which eliminates the “door hunt” mentality of MoH. And I have not yet experienced what I would call “unfair” levels (the Sniper’s Last Stand from MoH was one of these - you die when you move into the wrong area without killing the unseen sniper. Joy). When I die, it’s because something bad happened - either my squadmates or I exposed ourselves on the road or under a light, my grenade tosses missed, or I charged when I should have sought cover.
Other random thoughts:
I like the fluid method that objectives are updated, and the compass that shows your squadmates.
I like the sound. The music is rare, but good. The weapons sound great, and the positional audio does a great job.
It’s still a linear game, but it doesn’t really feel like one.
In about 5 hours of playing I’m (I think) halfway through the British mission, which would put me halfway through the game. I hear that the Russian campaign is great; I can’t wait to get there.
Multiplayer has only been when my (inexperienced FPS) friend wanted to try it. We played a quick objective-type game where you never re-spawned. Every time he died he reached for his (ahem) adult beverage while I yelled “OH! A Kill-cam! You got sniped!!!” To which he replied “What?”
Anyway, I’m enjoying every minute of this game so far.
Any other Dopers playing?