–Note, I posted this on the WoW forums yesterday, but noone seems to have answered me (not surprising because of the scope it’s bound to be a niche). And the Dope seems like at least a good shot in the dark for finding people that have screwed around with this stuff in the past, this post will remain unchanged. So any FAQS or anything I mention (which I did only in passing) aren’t relevent–
So, for some odd reason I was drafted to do something akin to a “let’s play” (hereby reffered to AS a let’s play for simplicity) for WoW. God help me…
(and I skimmed the FAQs and if I missed anything I ask I’m terribly sorry)
Anyway, my overdo-everythingitis and my friend’s ability to jump onto jokes and make me actually do them has catapaulted me into the territory of making my own UI mod, maybe you could call it a skin. The first question is (possibly leaving everything else null and void) “Is this legal?” I understand reskinning mounts, characters, weapons etc is against rules but the UI seems more flexible. Am I allowed to screw with the UI skinning and aesthetic looks or is that going to far? As a let’s play (and the style I’m doing) I need something a bit sleeker and a little less intrusive for the mad screenshot mashing while still allowing a good deal of functionality.
If the answer is no: nothing to see here, move along.
If yes:
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What’s the extent of what I can change? Is it limited to the basic buttons-and-minimap UI or can I get more flashy and change the feel of, say, dialogueboxes as well (I will not need to alter the esc menus or keybinding menus except to possible extent of clarifying the now changed “action bar button 1” stuff).
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Can I resize and alter the location of my character portrait? Since my tablet laptop with Photoshop CS2 is out of commision temporarily I offer to you a hilarious MS Paint rendition of my proposed UI design.
http://img301.imageshack.us/img301/1318/diagramwowuiacv3.png
note: not nescessarily to scale. It was hard to visualize and label soemthing the right size on a small blank picture. Also, I haven’t decided on a theme, I’m trying to think of it almost like a dream, but I’m racking my brain for something unique and good looking. Also note that the character portait when left (or double) clicked would bring up the character sheet.
- I program so I can probably figure out LUA via tutorials I find, but just to put it out there, is there any way to do an autohide via scrolling? (Also if anyone can link offhand a really good LUA tutorial/reference site they reccomend I’d appreciate it). As you can see in my design I want the follwing:
On the LEFT side of the dotted line, I want everything to zoom out of view to the left.
On the RIGHT side, eveything should vanish except my character portrait w/ health/mana debuffs (and the mob info).
The pane with social, GM etc should go out of view faster.
The minimap will take the longest to go out, and will leave upwards.
All the relevent areas will be brought back on mouseover. (i.e if I put my cursor to the bottom that pane will come in from the right and left)
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As you can see on point 5 of the diagram, that icon is for professions. My idea was for it to detect from your spellbook your current professions (both primary and secondary) and when you click on it, little circular icons would pop up around it.
Say I have mining and engineering.
Mining: Clicking on it will bring up a small dropdown menu with smelting/detect minerals as choices
Engienering: Brings up the crafting window. -
Backpack is similar to professions, I had two conflicting ideas:
A. It would detect quest items, potions etc and when you clicked on the relevent buttons it would open up a window with the potion “pocket” (though relistically they may be in different bags).
B. It would bring up mini-buttons pertaining to each bag (not too hard I would think).
So yeah, I got myself in pretty deep here, but I’m both determined and (as i said) held to this by my friend so I’ll work on it, even if I have to fiddle with a few basic mods to learn LUA before actually tackling this specific mod. Also, if anyone could quickly run down or post a link to a tutorial over importing UI skins like this (I know they’ve been done, allowed or not, obviosuly if not ignore this) it would be a great help.