Yes, you can, which is what I didn’t do, hence why I also stated “with almost no other distinctive characteristics,” which really was the defining point of that comment.
Explaining it doesn’t justify it. And I seriously doubt we’re anywhere near tapping the potential of games.
You seem to know so much about me. :rolleyes: Learn this: I didn’t play Half-Life 1 until 5 years after it came out, when I was 18, well past when other shooters that drew inspiration from it had been released.
I’m not going to argue this because it’s subjective. But your analogy isn’t exactly apt considering the 13 year-old is unlikely to have played games spanning most of video game’s lifespan whereas I have.
No shit. And this is something you would have realized I’ve been arguing all along were you to pay attention to anything I stated beside the chosen quotes you pulled.
I respectfully disagree. Maybe I’m just too good, but it turns every battle into a lame game of hide and seek whenever ones energy runs low. I miss the feeling of being on the verge of death after a battering, but having to persist in spite of such.
Narrative and plot are not synonymous, and until you can draw such a distinction, there’s no point in discussing this further.
No shit, again. Did I ever argue otherwise? Was the OP not asking for our thoughts on the matter? I think games are getting worse, you don’t. It’s really simple, actually.
Perhaps the first smart thing you’ve said.
Being older has nothing to do with it. Being experienced does. I think games are getting worse because they’re rehashing the same ideas and concepts to death.
Please :rolleyes:
I quite like many modern bands, thankyouverymuch. So I don’t know how that fits into your theory.