Heh, late in the game we’ve found out that my Roland with a heavy gunner mod can run out of ammo even with a second Roland with a +25ish team ammo regen mod.
Really? Impressive. With my 24 regen, the only weapon my roland can run out of ammo with is a combat rifle, 13 fire rate with 179 round clip. Because he doesn’t reload and take a break often, he can out distance the regeneration and eventually run out. But you still have to go through a lot of ammo to get to that point.
With my SMGs, or other weapons, it almost always caught up after a reload. The faster fire rates are offset by the momentary delays in reloading. Even those insanely fast ones that take about 1/2 second. I don’t think any of my teammates have ever run out, even during epic duals with crawmerax and his horde of merry respawning crabs.
Even if we did… it still takes a lot longer to run empty. Plus you know if you wait a minute behind a rock or something, you’ll have a few more clips ready.
Actually, the boss only regenerates if you die by going to zero health. If you hang out near the back ledge and get knocked off by one of his attacks and die by falling, he does not regen health. If you don’t care about losing money from deaths, you can just stand near the ledge, shoot until you get knocked off and die, immediately run back to the ledge after respawn, repeat.
By the way, is anyone playing on the XBox 360? I’ve killed Crawmerax several times solo, but I’d like to try him in a group, it sounds like it’d be a fun battle.
PC, sorry.
I’ve only solo’d him twice. The loot is generally much better if you kill him in groups. I’ve seen 2 pearl weapons in a single drop. Soloing, I didn’t see one either time. The downside being that you get to argue between the group members for who gets them.
I can run out either my Ogre and my Mongol easily.
I picked up Borderlands after seeing a panel at SxSW where two of the developers talked about the gun design system. I’ve been actually playing lately (on PC). I need to see if the SDMB Steam clan still has active Borderlands games that will tolerate a noob. My Roland is level 15.
After a year of my brother in law begging me to buy this game, I did. A week later, I have a level 25 Roland that I can only play online with him (don’t want to get too far ahead) and a level 20 Brick I started two nights ago.
Is anyone still playing this on the 360?
I’m on almost every night, Thinksnowagain, so it’s either this or playing Black Ops.
I play from time-to-time but have yet to go online with anyone. I think I have Brick around that level.
I have a character or two at 15 now; my Roland is level 44 (I think) and working through General Knoxx content.
Multiplayer is lots of fun, especially starting out new characters with a friend - knowing the early content means you can have a good time planning strategy.
Speaking of General Knoxx content: I like it but I find the lack of outposts to be really annoying. I’m working on the armory, which means I need to
- drive to the south road gate
- drive the south road itself
- drive through the Deep Whatever zone to the bridge
- cross the bridge on foot to the zone gate
- drive to the fort area at the south end of the next zone
- go through that area on foot to the zone gate
(all of which involves plenty of fighting)
I’m not opposed to fighting things - if I were, I’d be playing a different game - but would it have killed them to add in outposts for fast travel in a couple of zones in the General Knoxx content? After having so many in the base game, it just feels like a really odd design decision.
My guess is that they didn’t add the fast travel option so that they could artificially pad out the content of the game.
I think you’re right, but it’s still an odd and short-sighted decision. It doesn’t really increase the playable content; once you’ve gone through the long driving section and hit the area beyond it, you’ll have leveled up a couple of times. Once you’ve played through both the north and south ends of the stuff-on-the-other-side-of-long-drive, you’re high enough level that all you get from the drive is the pleasure of tooling along a sunny road, tossing the occasional rocket at mobs 5 levels below you.
It’s not like it takes that long, but in contrast to the base game, where there are zones with multiple outposts in them, it just feels really odd and disjointed.