Call of Duty: Advanced Warfare

Anyone pick this up? I stopped playing COD after Modern Warfare 2, but I’ve heard good things about this iteration.

This is the first one in several iterations that I’m not picking up on launch. I’ll wait and see how things fall out.

I don’t play the series but my son was disappointed and bored with Ghosts in about a week. Don’t ask me how they can screw up a shooting game enough to bore a fourteen year old but they managed it.

Interested to see if this one gets better reviews and is worth a spot under the Christmas tree.

All I know is that I played COD:WaW, COD:MW2 and COD:BO like a total fiend, and once I got COD:MW3, I enjoyed the single player, but then a friend got me into Battlefield 3’s multiplayer and I haven’t looked back.

In my opinion, the COD games are best played for their single-player modes, but that the Battlefield games are far better in multiplayer- more people, bigger maps/longer ranges (SMGs are often too short ranged for most maps), vehicles, etc…

Stopped playing COD games back with MW. They’re just a series of boring whackamole galleries interspersed with ridiculous, transformer movies grade storylines.

Never liked the mechanics of the multi-player much, though it can be fun with friends. BF is better at multi-player, IMHO, and their single player is no better or worse than COD’s.

I’m not a big CoD’er, I suck at those shooter games, but this one is getting really good reviews across the board this year so maybe I’ll check it out on my PS4.

I’m horrid at shooters with a controller. Once I moved to a keyboard and mouse on the PC I went from the worst to right on top of the bell curve.

I can’t even stand watching console gamers play FPS games on youtube. You can immediately tell when someone is playing a shooter with a gamepad. It’s like they’re playing tank simulator 2000 or some shit. Ponderous movement, over and under correcting, no one checks their corners because that would mean sitting there for an eternity panning around. Blech.

So, middling?

At the very top, baby!

Sure, but then it’s all downhill to be the very best.

Is “warfighter” even a word?

Heh, it’s not even the right game. :slight_smile:

Advanced Warfighter is the name of a Tom Clancy game. This CoD is actually “Advanded Warfare.”

There was also a recent Medal of Honor: Warfighter

Hopefully this game fares better than that one did.

:smack: Heh. I’m an idiot. That’s what I get for going off memory.

I’ll ask a mod to fix this.

Anyone get this thing? How is it?

Well, I bought it anyway. I have friends who are going to be playing.

I’ll probably play tonight, and will report back.

I was reading online that there are a ton of issues with the PC port: pings of up to 800 ms, the game stuttering, and inability to quickly change settings.

Actually performance wise it’s probably one of the best ports the PC has ever gotten from this series. Single GPU’s are able to run this game at 4K, max settings at 60 FPS!! It’s definitely well optimized on PC.

There’s lots of options too including a FOV slider?!?!? Unheard of in a call of duty game, and yet expected and appreciated by the PC gaming audience.

The issue appears to be that for some stupid reason, changing graphics settings RESETS the level you are playing in the single-player campaign. I’ve never seen this happen in a game before. Figures it would be this franchise that introduces a new annoyance.

The other issue is shared by consoles, who are used to it, but is despised by PC gamers: Peer to Peer multi-player. It sucks for a variety of reasons including being at the mercy of some random user’s internet connection, local network quality, his ping to you, and the quality of his hardware. It’s also usually advantageous in the game to be the host.

They said dedicated servers are coming, but they don’t say when.

Okay, played about an hour last night on the PS4. Some preliminary impressions:

The jetpacks are pretty cool. You have a double jump and some dashing manuevers that I haven’t quite gotten the hang of. You’re highly mobile, but using your jetpack pings you on the enemy minimap so it’s a bad idea to use it indiscriminately. Each suit also has a slot for adding on another extra option (these basically take the role of tactical items from previous editions), but I always forget to use them. In addition to the jetpacks, there are mantling and ledge-grabbing mechanics, so oftentimes if you think you can get to a ledge somewhere, you probably can.

We’re back to scorestreaks rather than killstreaks, which I very much appreciate. Every reward is customizable with optional upgrades that increase the “cost” of that reward. Since I die pretty much all the damn time, I like tacking on the “support” option which means I don’t lose the rewards when I die. It ramps up the cost considerably, but it’s better than not getting a reward at all.

The combat and maps are all classic CoD. They’re not reinventing the wheel here, but this feels like a bit more than a fresh coat of pain (which is what Ghosts most certainly was). There are enough new knobs and buttons to keep things interesting for me and my friends - at least for a little while. We have not bought the season pass, though, and likely won’t at all.