Chess - training game (Glee v SiXSwordS)

I see that people find ways of getting around the “annoy” clause.

I’m supposed to be doing other things, but I glanced at the postition and I can see that it’s worse than I thought… quite a gordian knot.
…if I start looking at it now I’ll never get anything done. Thank you for such an excellent lesson.

glee knows the story about the Arctic and Antarctic scientists playing correspondence chess. :wink:

Remember it was just an anecdote. :wink:

And even if it did happen, it sounds like an informal junior tournament. :smack:

In a proper chess room, all you can hear were the clocks ticking - and now we’re going digital, even that’s stopping.
Chess is a quiet game.

Yes, but the spectators may not.
Go on, tell it!

Around here, there is an odd sound like a rusty gate blowing in the wind.

Speaking of which:
**Glee SiXSwordS

  1. e2-e4 c7-c5
  2. c2-c3 d7-d5
  3. e4xd5 Qd8xd5
  4. d2-d4 e7-e6
  5. Ng1-f3 Bf8-e7
  6. Bf1-d3 Ng8-f6
  7. OO OO
  8. Be3 b6
  9. c3-c4 Qd5-Qh5
  10. Nf3-e5 Qh5xd1
  11. Rf1xd1 c5xd4**

**Glee SiXSwordS

  1. e2-e4 c7-c5
  2. c2-c3 d7-d5
  3. e4xd5 Qd8xd5
  4. d2-d4 e7-e6
  5. Ng1-f3 Bf8-e7
  6. Bf1-d3 Ng8-f6
  7. OO OO
  8. Be3 b6
  9. c3-c4 Qd5-Qh5
  10. Nf3-e5 Qh5xd1
  11. Rf1xd1 c5xd4
  12. Be3xd4**

**Glee SiXSwordS

  1. e2-e4 c7-c5
  2. c2-c3 d7-d5
  3. e4xd5 Qd8xd5
  4. d2-d4 e7-e6
  5. Ng1-f3 Bf8-e7
  6. Bf1-d3 Ng8-f6
  7. OO OO
  8. Be3 b6
  9. c3-c4 Qd5-Qh5
  10. Nf3-e5 Qh5xd1
  11. Rf1xd1 c5xd4
  12. Be3xd4 Bc8-b7**

I think that the beta scripts are starting to bog down just slightly already.

Would anybody like me to also post board images?

Sorry SiXSwordS, we simulposted.

Thanks for keeping track, I was just about to post the same thing myself. (Meaning the position, not that we simulposted…)

My Vista machine announces that your link will cause my machine to run slowly.
Anything you can do to avoid that will be appreciated.

**Glee SiXSwordS

  1. e2-e4 c7-c5
  2. c2-c3 d7-d5
  3. e4xd5 Qd8xd5
  4. d2-d4 e7-e6
  5. Ng1-f3 Bf8-e7
  6. Bf1-d3 Ng8-f6
  7. OO OO
  8. Be3 b6
  9. c3-c4 Qd5-Qh5
  10. Nf3-e5 Qh5xd1
  11. Rf1xd1 c5xd4
  12. Be3xd4 Bc8-b7
  13. Nb1-c3**

Steady development. Is it an opening or a middlegame? Probably a middlegame - but it doesn’t matter.
White trusts that a slight lead in development and a majority of pawns on the Queenside be enough advantage to win.

There’s a touching the Bishop joke in there too. :smiley:

Yes, it’s started doing that to me on XP as well. It doesn’t really seem to take all that long if you click to let the link keep loading.

That seems to be the price we pay for getting the interactive editor loading - it doesn’t immediately lay out the current position, it has to ‘play through’ the entire game so far to catch up. So that will take longer and longer as we go. I’ll keep posting wizard links every now and then, but for the time being:

http://home.cogeco.ca/~ckenworthy1/chess01.GIF

This may be the first time in the game (not counting RxQ) when I accurately predicted your move. I sometimes become too focused on area surrounding the pieces I’m moving and forget about subtle developmental moves or feel like I have to attack or defend RIGHT NOW! and can’t waste time… I’m wishing I had done a better job developing my Q-Side pieces!

If you fianchetto your bishop you’ll end up ciechi.

I’m not having a problem yet, and the links are helpful to me, so I’d like to post them myself.
WARNING: will cause your machine to run slowly

My main concern right now is Nc3-b5 and on to c7.

I might be making this more complicated than it needs to be, so I would like some advice.

I’m strongly considering Nb8-c6.

Certainly my slight lead in development means I like the look of Nc3-b5, both attacking a7 and eying c7.

Nb8-c6 and Nb8-d7 are your main choices. You need to bring both the Nb8 and the Ra8 into play.

(I don’t want to say too much in case I finish up playing both sides!)

You’re just afraid you’d lose! :slight_smile:

**Glee SiXSwordS

  1. e2-e4 c7-c5
  2. c2-c3 d7-d5
  3. e4xd5 Qd8xd5
  4. d2-d4 e7-e6
  5. Ng1-f3 Bf8-e7
  6. Bf1-d3 Ng8-f6
  7. OO OO
  8. Be3 b6
  9. c3-c4 Qd5-Qh5
  10. Nf3-e5 Qh5xd1
  11. Rf1xd1 c5xd4
  12. Be3xd4 Bc8-b7
  13. Nb1-c3 Nb8-c6**

First class, that man!

As Derren Brown proved so memorably, no I won’t!

**Glee SiXSwordS

  1. e2-e4 c7-c5
  2. c2-c3 d7-d5
  3. e4xd5 Qd8xd5
  4. d2-d4 e7-e6
  5. Ng1-f3 Bf8-e7
  6. Bf1-d3 Ng8-f6
  7. OO OO
  8. Be3 b6
  9. c3-c4 Qd5-Qh5
  10. Nf3-e5 Qh5xd1
  11. Rf1xd1 c5xd4
  12. Be3xd4 Bc8-b7
  13. Nb1-c3 Nb8-c6
  14. Ne5xc6**

(As usual with recaptures, I’ll offer to continue with 14. … Bb7xc6 15. f2-f3.)

In a more serious sense, I have to admit that I didn’t think I would get this far in the game. I wouldn’t be in this position if I hadn’t asked what to do.

I think I should be developing my Rooks. I have seen really good chess games and I often have a hard time understanding what Masters are doing in Rook moves.

I think it would be good to counter your Rook on the d-file and put some pressure on your dark square bishop. I think moving the a-file Rook would interfere with the movement of the other Rook, so…

**Glee SiXSwordS

  1. e2-e4 c7-c5
  2. c2-c3 d7-d5
  3. e4xd5 Qd8xd5
  4. d2-d4 e7-e6
  5. Ng1-f3 Bf8-e7
  6. Bf1-d3 Ng8-f6
  7. OO OO
  8. Be3 b6
  9. c3-c4 Qd5-Qh5
  10. Nf3-e5 Qh5xd1
  11. Rf1xd1 c5xd4
  12. Be3xd4 Bc8-b7
  13. Nb1-c3 Nb8-c6
  14. Ne5xc6 Bb7xc6
  15. f2-f3 Rf8-d8**