Computer game whiners (lame)

Computer games, as an industry, has an illness. It’s a virus, containing no living, useful function, spreading by hijacking legitimate thoughts and infesting them with hate and it’s own sickness.

Whining.

I am tired of you, computer game whiners. I am waiting, impatiently, for a wave of enlightenment to hit your self-righteous, entitled asses. A perfect moment of clarity, where you see your vile, poison-spewing selves as the worthless pieces of puerile shit you are.

I invite you to take a look at the recently rescusitated Fallout 3 forums. Even after weeks of dedicated purging by the stoic mods, new hate-spewing, whinging, whining threads appear every day. By the hundreds. Time and time again, their serves have folded under the shit-flinging pre-neanderthal ape onslaught.

It’s a bullshit situation where the teams of 30-40 or so makers have to face daily essays about how much they suck because they dare to make decisions contrary to the self-serving “will of the people” - frequently opinions held by less than a tenth of the forum-goers - and keep on trucking. For years.

The creators should be held in the highest regard for what they are; givers of life. You wouldn’t spit in a pregnant woman’s face, even though she won’t name her kid after your dog’s pet name, would you? You wouldn’t torch a painting 'cause it’s not what you’d like, would you? These people work miracles and create amazing experiences. Yet, every time a Bethesda official dares set foot in a topic, pages up and pages down of shitflinging and whining invariably follows.

Go to hell, guys. No, really, fuck you. And fuck off.

You’re the goddamned fan base. Act like it. Any author, director, producer, musician or artist with you guys as fans would’ve shot himself in depression.

Yeah, still sorry about the language. Not my first language, and it’s late.

I don’t know…it seems to me in that thread, people were giving their preferences as to whether an upcoming game should be turnbased or realtime for combat. Obviously, the game manufacturer will make the game whichever way it chooses, but it’s then up to the customer to decide whether to buy it or not.

Ultimately, that’s what it comes down to. The game designers aren’t making these games out of some sort of exalted motive…they’re making them in order to sell them, so it’s up to the customers to tell them what they want or don’t want. But the idea that the consumers, or potential consumers, have some obligation to regard all the designers choices as messages from God seems silly.

noob.

Ya, seriously. I bet he gets pwned all teh time.

I always picture Comic-book Guy from the Simpsons doing this. The anonymity provided by the internet allows socially retarded cretins to unleash their trendy outrage in verbiage they haven’t got the guts to use in real life.
It’s a freaking game. Get a life.

Good lord, I know what you mean. I don’t think there’s a game/entertainment property out there that doesn’t have at least one or two forums devoted to people complaining about it. “Final Fantasy XII is the worst game ever in the history of mankind, it ruined the entire series for me, I am so offended that Square Enix would even remotely consider releasing that crap, they have destroyed my will to play video games, how dare they blah blah blah.” Whatever dude, get over it. No one is forcing you to play it. Oh, and then the FFVII and FFX snobs come out of the woodwork and duke it out over which game people should worship the most, and which fans are the biggest idiots for preferring either one. Come on, people. Video games are supposed to be FUN.

Then again, perhaps the potential for forum pissing contests is more appealing, in a morbid way, to some people than the actual games/movies/books themselves.

I bet he’s a camper.

Or a spawn-killer.

Yea, it must be rough to have to listen to all that whining.

Jesus and here I figured that the dope would be the last place I ran across whining about Bethesda & Fallout 3. It’s enough to make a hard-core Fallout fan like me embarrassed to admit to being one.

Fallout 3 should be a side-scrolling twitch-fest, with power-ups and jumping puzzles. If that doesn’t make’em happy a aimed shot to the eyes with the TPR oughta fix’em.

Don’t forget the escort quests and timed racing mini-games!

If it has a timed racing escort mini jumping puzzle I’m gonna start a riot.

So long as it’s turn-based using the SPECIAL system you’ll take it and you’ll like it, n00b.

DISCLAIMER: I feel dirty for weighing in on this topic in the manner in which I am about to do so.
Game engineers are the givers of life in certain circumstances. Those circumstances are when you’re creating something new, or rolling along with a series that doesn’t take itself too seriously.

The new Duke Nukem has been “coming out” for years now, and I still don’t think you’d find a “Duke Nukem Purist (ack, it hurts to type those words in that sequence)” anywhere.

BUT, sometimes a game is created that changes things- that makes people have real, actual FUN playing. That has “infinite playability.” And it is a VERY arguable point that those who made that game have created not a “thing” but a “legacy.”

Especially since the sale. Those of us who are invested in “Fallout” have, not a real-world love, but an expectation, both as fans and consumers, that the elements which caused us to obssesively play the first two games would be replicated in the third.

Why is that warranted? Because we will buy a box with “Fallout” printed on it, be it a computer game or breakfast cereal or spinning rims for a Chevrolet Corvair. And we’ll do that based on our extraordinarily positive experiences with the product’s predecessors.

Selling us an FPS marketed as “Fallout” is a pig in a poke and everyone knows it.

Nobody whines about the integrity of the “Commander Keen” franchise.

Why? Because there’s a difference.

I dig Fallout like I dig few other games, because when I play, I’m getting something great. Don’t piss on my leg and tell me it’s raining. A golden bucket of shit is still a bucket of shit. A fresh coat of paint on a bike held together by rust won’t win the Tour De France. Insert other metaphors about getting what you pay for here. Add in some legal talk about reliance to one’s detriment.

When I buy a Fallout game, I want a Fallout game. And I shouldn’t have to wait until after my money is spent to find out I’m wrong. And I shouldn’t be told to take what I’m given and like it, because if your ersatz fucking Fallout game was as good as you fucking said it was, then you could call it something else and get equivalent sales without having to play on my fucking brand loyalty.

What’s everyone complaining about? It’s gonna be Oblivion with guns, fer Christ’s sake. How the hell do you get any better than that?

[sub]D&R[/sub]

Meh. If you want a turn-based game, play Civilization. Or chess.

What Happy Scrappy Hero Pup said.

Word.

Exactly. When you take a brand like Fallout, take out its core mechanics and make some odd FPS hybrid and call it Fallout 3, it all smacks of money grubbing. Kind of like using Mother Teresa to sell McDonalds. If your product is good enough, you will sell almost as many copies under a different name as opposed to using some established product. If you instead buy up a franchise name just to boost the sales of your own “wolf in sheep’s clothing,” you merely set yourself up to alienate the core fan base. The best thing they could do if they are indeed making it an FPS would be just to call it Fallout the FPS or something like that, the ‘3’ would just be misleading.

Oh, please. I am a Fallout fan like few others, but goddamn, guys. Give Bethesda a chance. You have no fucking clue what they’re doing. None. You have like 4 pieces of concept art and the knowledge that Bethesda made Morrowind and Oblivion. Therefore, Fallout 3 will be like Morrowind and Oblivion? We could do a hell of a lot worse, as far as devs go.

Hell, I’m surprised anyone’s willing to touch this IP anymore, what with all the whining about what Fallout may or may not be. I just want a decent Fallout game. If Oblivion with guns is what we get and it’s fun, then who cares? I don’t think Fallout is ever going to come back in the form that the die-hard fans want–the games market has changed a lot since those days, and the original devs have been scattered to the winds. Let Fallout evolve, for christ’s sake.

J. E. Sawyer, lead dev for Black Isle, once said this, and it is as true today as it was when people were bitching about what he was doing with the license.

Unofrtunately, I am not sanguine about what might be coming out of Bethesda’s skunkworks. Oblivion was nice and all, but I don’t actually want to play it again. Frankly, I have been increasingly disappointed with Bethsoft the more I see of their work. It’s really cool on the surface, but there’s not much under the hood.

Oblivion is just plain *boring * after the first 10-15 hours of play.

That said, I withhold judgement on games until released and played. I defended Oblivion (and was pissed to find theyd cut my debating legs out from under me) before it was released. And I’ve never seen a pack of ridiculous whining like in the Oblivion boards.

My biggest problem with Oblivion was that they kept cutting things in order to make it bigger. Except that there really wasn’t much to it after awhile. They lost many cool bits and peices, failed to make several skills useful after Morrowind. Dialogue became even less important, and frankly the dungeons sucked. It was a cool game, but no more than a solid B next to Morrowind’s A+.