At least three separate glitches, actually:
1: To tunnel through a mountain, drive up next to it, as close as you can get without starting to climb. Then, turn your turret the other direction, and move in the original direction two more spaces. Turn turret, move two, repeat. Note: If you do this with your turret straight up, to create a tunnel of maximum height, then 1000 power, angle 4 will exactly graze the roof of your tunnel, for the best range you can get in the tunnel.
2: To levitate: Just move left-right-left-right, without leaving “fuel” mode. Each step will also take you one pixel up. I often use this to get above other tanks and “body-slam” them: If they don’t have shields, it costs them 50% life, but only costs you 10%. I also use it in conjunction with tunneling (see above) to create sinkholes under enemy tanks for them to fall into. On a cave level, if you can get to the top dirt, you can drive around or tunnel normally in it, but this doesn’t seem to be incredibly useful. Note also: This uses up a lot of fuel, so buy 99 fuel if you want to use it.
3: To “fly” horizontally: Position the mouse cursor a little off the edge of the cliff, and drive onto it. Move the cursor over a little more, and keep driving. Don’t exit fuel mode. When using either this bug or the preceding one, if you exit fuel mode, you’ll fall straight down, but without taking (or dealing) damage, or using a parachute.
There’s also a way to stay in midair while you shoot, but I haven’t figured out the exact method yet. It seems to involve you sitting on a detached piece of your own shield, holding yourself up by the bootstraps, so to speak. It costs you about half of your shield charge, though, and if you lose shields, you’ll fall, so it might not be worth it.
I’ve only tested these for the little tank on the far right of the selection list, but bug 3 at least should work for all of them.
Also, if you kill another tank without firing a weapon (by bodyslamming or sinkholing), your name at top will change to the name of the tank you killed, but this doesn’t seem to affect gameplay.
Kayby, you figured out a way to duplicate items, and all you used it for was arrows? That shows either some twisted sort of integrity, or a remarkable lack of creativity.